Alex's forum posts

#1 Posted by Alex (2405 posts) -

As expected, Harmonix developers were on hand at Microsoft's E3 2011 press conference to demo the sequel to its hit Kinect dance game, Dance Central.

Project Lead Kasson Crooker introduced the game with the news that all tracks from the original Dance Central would export for Dance Central 2, thus offering what Crooker said would be "the most music available for any dance game, anywhere."

Beyond that? Hey guys, more dancing! New dances, characters, venues, career mode, and multiplayer options. Looks pretty fun, as usual.

Staff
#2 Posted by Alex (2405 posts) -

Peter Molyneux came out during Microsoft's E3 2011 press conference to unveil Fable: The Journey, a Kinect-exclusive adventure set in the world of Albion that revolves entirely around gestural controls.

The game appears to progress with an on-rails methodology, presenting you with enemies and situations that require you to make specific hand gestures to cast spells, attacks, and the like. The demoing developer made all sorts of wacky movements throughout the demo, launching various magical hadoukens and electric spears and what have you at various evil creatures.

This was one of several Kinect exclusives that were purportedly leaked earlier in the week, lending some credence to that whole thing. Dance Central 2 demo should be forthcoming, I'm guessing.

Staff
#3 Posted by Alex (2405 posts) -

During Microsoft's E3 2011 press conference, Crysis developer Crytek announced an all new action title for Kinect. Titled Ryse, the game takes place during the age of the Roman empire, and puts the player in the role of a soldier fighting in what looks like a massive uprising in the middle of Rome.

Narrated by someone who sounded suspiciously like Sean Bean (but don't hold me to that), the trailer showed an actor making sword swinging gestures while stabbing his way through a massive battle. It's a short trailer, which we'll have up soon [UPDATE: I mean now! Check it out after the link below!), but like most Crytek games, it does look awful pretty!

Sword swinging in motion games. Ready to do that again?

== TEASER ==
Staff
#4 Posted by Alex (2405 posts) -

At Microsoft's E3 2011 press conference, BioWare co-founder Dr. Ray Muzyka was on hand to show off the latest demo of Mass Effect 3. While most of the demos thus far had been pretty standard gameplay demos, Mass Effect 3's demo provided the first example of Kinect-enabled gameplay outside the usual array of gestural controls.

In the game, players will be able to use their own voice to initiate dialogue trees. During the demo, the BioWare rep would simply speak the lines he wanted Shepard to say to progress dialogue. Beyond this, players will also be able to use vocal recognition for tactical voice commands during combat, making it so you can engage enemies without having to pause combat.

How excited are you to have Shepard's voice be your voice? I imagine if you're a man playing as female Shepard, or vice versa, that's gonna be a little awkward.

Staff
#5 Posted by Alex (2405 posts) -
What will Iwata hold in his hand this year? Actually, wait, better question: what can you Photoshop Iwata holding in his hand this year?

We're a mere 24 hours away from Microsoft's E3 press conference, AKA the distinctive moment when we can all say, "Okay, E3 is officially on." I'm sure if you ask Konami, they'd like to think their conference ushered in E3 2011, but come on, let's be realistic here.

If you have it in your head that you'd like to sit down and watch all of these live conferences, like some kind of game news junkie who just can't quite take a large enough hit to satisfy your excruciating need to know about every single new console, handheld, exclusive game, and what have you, we are here to provide you with a handy dandy schedule and list of relevant streaming links to ensure that you'll be able to take your "medicine" at the proper intervals.

Monday, June 6, 2011

Tuesday, June 7, 2011

And, of course, just a friendly reminder that we, the Giant Bomb crew, will be broadcasting our own "live press conferences" throughout the week of E3, straight from Haus der Bomb. Somewhere in there, Jeff will finally reveal his plans for the Jeff Gerstmann HD Collection. Spoiler: It's just a burned DVD full of videos like this, but in the highest quality definition.

Staff
#6 Posted by Alex (2405 posts) -

Amid the din of sequels, shooters, sports games, and whatever other savorless noise we tend to find ourselves inundated with come E3 time, it's a pleasant rarity when a smaller project finds a way to stand out in the crowd and make an immediate impression.

One such project is the newly announced Papo & Yo for PlayStation Network, a game from indie studio Minority Media and the mind of its Creative Director, former EA Montreal creative head Vander Caballero. Making its debut on the PlayStation Blog, this inventive-looking title stars a young boy growing up surrounded by South American favelas. He has a best friend, aptly named Monster, who acts as his protector, but also has a dark side. Monster is addicted to eating frogs, and when he eats them, he becomes a destructive terror, even to the boy himself. His only mission is to cure Monster of the disease that afflicts him.

Addiction is not something that's been addressed in games much outside of the basest examples--see any iteration of NARC, or Grand Theft Auto--but for Caballero, it's a very personal thing. The relationship between the boy and Monster is meant to directly mirror that of Caballero and his father, who was himself an abusive addict. There's no sense in me recapping the entire blog entry, since his words will ring much truer than anything I would repeat. You should read it for yourself.

While the subject matter is dark, Caballero and team seem to have found a fascinating balance between addressing the personal issues at play, and creating a fun game that people would actually want to play. You can see more for yourself in the trailer, which I've embedded at the bottom of this story.

Thankfully, Papo & Yo will make its playable debut at E3, and now all that's left is for Patrick and myself to have a knife fight to determine who gets to go check it out.

== TEASER ==
Staff
#7 Posted by Alex (2405 posts) -

It's been two years since J.J. Abrams defied the enraged masses of Trekkies, Trekkers, and whatever else they're calling themselves these days and rebooted Star Trek... hard. Gene Roddenberry's original creation was one of those things that, sure, was open to plenty of time line fudging, but how could you possibly mess with the sanctity of the original Enterprise crew? Well, be glad he did, since Star Trek turned out to be the most exciting thing the franchise has produced in many, many years. Two years later, and I still pop it in once in a while just to soak in the sweet, light-bloomy goodness. I still cry at that opening scene, too. Don't judge me, dammit.

You may now begin deconstructing every single piece of this screenshot and angrily decrying why none of it can possibly be canon.

Anyhoo, all of this rambling is supposed to lead up to me telling you about the newly announced Star Trek game for the PlayStation 3, Xbox 360, and PC, which comes courtesy of Paramount Digital Entertainment and developer Digital Extremes. You see, all the press release managed to offer in terms of useful, printable information was the promise of "a stand alone story filled with action-packed combat" and co-op gameplay with players taking on the role of Kirk and Spock. Basically, I needed some filler. Hence the diatribe.

The stand-alone story will be penned by veteran game writer Marianne Krawczyk, who is previously credited with script work on all of the entries in the God of War series. Bob Orci and Alex Kurtzman, the writer/producers of the new Abrams-universe Trek entries, are supervising on the story.

As for the promised co-op, the single, solitary screenshot PR provided us would seem to back-up the previously alluded-to "action," as well as, yes, both Kirk and Spock on screen at once. Also, Spock is totally holding a double phaser. What's that about?

Paramount will have Star Trek (working title) on display at E3, so we'll hopefully discover a bit more about this new title then. In the meantime, here's a little something to get you in the Kirk/Spock cooperatin' mood, if you catch my drift.

== TEASER ==

Sex.

Staff
#8 Posted by Alex (2405 posts) -

@Spikey:Yes I did. And I have fixed this. Stupid hurried editing!

Staff
#9 Posted by Alex (2405 posts) -

In the realm of online download services, Steam has few legitimate competitors. It's ubiquitous with the concept of digital distribution on the PC, to the point where anyone directly challenging Valve's online retail behemoth would need to come with some serious firepower to even make a dent in the thing's usage numbers.

Evidently, EA is betting that it has the firepower necessary to be successful with its own entry into the digital distribution space. EA today announced Origin, a new online download service that, on the surface, looks more or less like a re-branding of the publisher's original online store. However, EA is banking on turning Origin into the go-to place to purchase EA products online. Over 150 titles, including PC and console titles (which, yes, you will still have to have shipped to you) are now available on the newly-launched website.

More interestingly, EA plans to offer "exclusive special editions" of games like Battlefield 3, Alice: Madness Returns, Kingdoms of Amalur: Reckoning, and FIFA 12. And then there is the small matter of Star Wars: The Old Republic, which EA states will only be available online via the Origin service. Yes, those married to the antiquated notions of "stores" and "physical copies of games" can still go buy a boxed copy in a retail store, but for those looking to pre-order and download online, Origin will be your sole option in the matter.

Origin does have some other practical uses, especially in the mobile space. Origin will have its own mobile application, and will be integrated directly into EA's mobile games. There are also social networking features, including friends lists and the ability to see what EA games your friends are playing, though those are things most any gaming service includes nowadays.

This whole thing becomes extremely interesting when you consider that EA has traditionally been Valve's distribution partner for its various console games. EA most recently acted as distributor for Valve's acclaimed puzzle/adventure sequel, Portal 2. One might think that this would leave the relationship between the two companies perhaps... a bit strained. Though if EA just plans to stick to selling its own games, maybe Valve will simply treat this like the buzzing of flies around its all-powerful head, and simply go on about its business as usual, paying no mind to this new player in the game.

Regardless, it's an intriguing shift in priority for EA, who clearly see online distribution as something they want a bigger piece of in terms of marketshare. As a streetwise stick-up man once said: "You come at the king, you best not miss."

So is Origin going to be Avon Barksdale, making lots of noise but ultimately unable to bring down the king? Or will it be Kenard, the deadly threat you just don't see coming?

Staff
#10 Posted by Alex (2405 posts) -

I think the last time any of us heard anything really significant about 2K Marin's upcoming first-person reboot of the classic X-COM strategy series, it was last year's E3. Flashes of continued existence have popped up here and there, but with the original, tentative release date and this year's E3 fast approaching, the radio silence from 2K was, ironically, a bit disquieting.

Get ready for some serious singularitying... or... um... yeah, I got nothing.

Fans need wring their hands no longer, as 2K chose to break the silence today with both a new trailer (which you'll find embedded at the bottom of this story), and a solid release date for the title: March 6th, 2012.

The trailer shows off a good bit of the game's style of action, which, as Kotaku'sStephen Totillo interestingly pointed out, 2K went to great pains to avoid referring to directly as "first-person shooting." I mean, the trailer certainly looks chock-full of first-person view points, and scenes where you are at least ostensibly shooting things, but there's something about the way the characters on your team and the enemy soldiers move, the way they're animated, that feels very... dare I say it? Okay, here goes nothing. It feels very strategy game. I'm just sayin'! It looks that way! Don't hold me to anything! I'll deny I ever said it!

I'm not sure if old school X-COM fans will ever be completely happy with something that isn't pure, unfiltered X-COM, but if the trailer below can't get you even a little excited about the prospect of what 2K Marin is up to here, well then, I just don't know what to tell you.

== TEASER ==
Staff