@Bourbon_Warrior: BTW, did you try using tripple buffering? When you use V-sync without it, it just jumps you from 60 to 30 everytime you get under 60 fps, but with tripple buffering, it just skips some frames to maintain the lower framerate. if you only get in the low 50s as minimum, then the framerate skipping is barely noticeable and way better than seeing tearing. Only if it goes in the 40s and 30s is when frame skipping makes the game jittery.
I use 3DOverride from riva tuner to force it on all games since some of them dont accept it from the control panel. It should work both on ATI and Nvidia.
Oh, if you have Nvidia there is an option called Adaptive V-sync that will keep the screen v-synced when you get 60 fps, but drop it when you get under so there wont be any noticeable performance loss. I personally prefer the tripple buffering solution, but some people like this instead. I don't know if ATI has something like this (never owned one).
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