Because those brain chemical are the meaning of life? Basically, the whole human species can be summed up as "finding new ways to release chemicals into the brain to make us feel good".
A good video game movie will come about when a competent director learns which concessions he has to make to his movie to keep the spirit of the video game alive. I think MK did fairly well, but the PG-13 rating didn't do it any favors. On the flip side, Super Mario Bros. did very poorly because they changed the colorful mushroom kingdom into a post-apocalyptic alternate reality, and turned Bowser into a human (surely, an animated movie would've been better).
If I were to view this completely objectively, I'd say Bretons are the best race. The fact that you can get 80% magic resist without resist magic equipment (perks and standing stone). The Orcs Berserker Rage is really good too and High Elves run faster because they're taller than everyone.
Khajiit, Imperials and Wood Elves don't fare as well, since their abilities aren't particularly powerful(or just very situational).
Overall, what race you play doesn't really matter. The damage output is pretty much the same across the board. The race I played the most in Morrowind was High Elf, because they got a ridiculous amount of magicka. In Oblivion I played Breton because of easy magic immunity(Bretons could actually become completely immune to magic and melee attacks). In Skyrim, I've actually leaned more towards Khajiit. I just find the nigh-eye power really handy. Sadly, vampires get it for free and vampires are generally overpowered.
*sigh* I just got my Xbox back from repair and have a big stack of games to play, and the first thing I do is put in Skyrim. I guess I'll play through all those Assassin's Creed games, Resident Evil 5, Rayman and about 5 other games later...
Well, dual wielding is definitely the most powerful option, especially if you know a thing or two about smithing(the killing Ancient Dragons in one power attack kind of powerful) Even a one-handed build will outdamage two-handed because of weapon speed, though Dual Savagery is really powerful.
However, I find the game with these kinds of weapons boring, so I elected to play without any form of weapons, or armor for that matter. I'm playing pure mage, the only points I've invested outside of Magic skill trees are in Alchemy and Smithing(for companions). Thunderbolt gives me more satisfaction than 10 melee weapon kills.
@WinterSnowblind: While the midi-clorians were a stupid addition, it's only mentioned in Episode 1, then was swiftly brushed under the rug after fan backlash (pretty much the same happened to Jar-Jar). While it's a stupid explanation, it's doesn't change what the force does or what the force is. The best step forward for Star Wars would be to divorce itself from the timeline in the movies and start fresh.
I think Star Wars Episode 1 is so bad it's sad, while Star Trek V is so bad, it's laughable, but there are plenty of Star Trek that's just as bad as V, while there's only one Star Wars movie that's as bad as Episode 1.
People like to take a shit on Star Wars because the prequels weren't as good as the original trilogy. In fact, they were pretty bad.
The thing is, the very same thing is true about Star Trek. Sure, the original series and TNG were pretty good, and so were some of the movies. In fact, some of the Star Trek movies are worse than anything Star Wars. However, when Star Wars is bad, it's a lot of action and pseudo-philosophy, with little coherency(kinda like the Matrix). When Star Trek is bad, it's a lot of nonsense technology and interstellar diplomacy, with a hefty dose of boredom.
The main difference between Star Wars and Star Trek is that Star Trek is Sci-Fi and Star Wars is Fantasy with Sci-Fi elements. I like both, but must profess my love of Star Wars over Star Trek.
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