I find it super interesting to hear pitches from designers in the industry. For some reason, I find it really cool to just listen to their ideas and try to wrap my mind around the concept and their vision, and I can't help but wish for their success. What I'm saying is that I'd be a terribly generous investor.
allodude's forum posts
It's honestly the contracting, QA testing, cert, and physical rewards that kill them. But they can't do the character development completely in-house. Contracting and QA testing is dependent on the market and cert is just a pain in the ass. Maybe they could save on the physical reward production?
Judging from the public reaction though, I'd say it's smarter to just bury your costs...
@ajamafalous: I think Claptrap is funny solely because he's trying too hard to be funny.
@danmann861: The problem lies in games that emulate console experiences, but without the 2nd analog stick. I believe Jeff wants games that don't feel hampered by the lack of another analog stick.
Just do it, you Frenchies!