AllThatBacon's forum posts

#1 Posted by AllThatBacon (572 posts) -

@trafalgarlaw said:

Absolutely nothing. We don't celebrate christmas. I doubt anyone remembers how christmas originated or why it's celebrated. It's all a holiday for commerce now.

Your family sounds fun.

I got a couple Blu Ray movies (Indiana Jones, Guardians), some socks (BATMAN SOCKS), along with a new computer monitor. AND Persona Q.

I would've been totally happy with nothing as well, but that's not how my family works.

#2 Posted by AllThatBacon (572 posts) -

Old Jeff would've killed it. Jeff now? Probably would still be funny, but it wouldn't be as good as old Jeff.

#3 Edited by AllThatBacon (572 posts) -

@koolaid said:

I'm not really sure what is the big deal about this game is. As far as I can see, this game already exists. It's called Grand Theft Auto V.

I'm sure GTA V's story is lightyears ahead of this game. But I can still take a butcher knife to unsuspecting women sunbathing on the beach. Honestly, it doesn't feel that different. GTA IV and onwards always felt a little strange to me... the people didn't seem like cartoons anymore. They seemed too real.

Maybe the difference between GTA V and Hatred is that Hatred is glorifying that type of spree violence and cheering you on to do all that nasty stuff. I dunno, it's a fine line to walk and I'm not sure how to actually feel about it. My girlfriend was almost a victim of a spree killer two years ago, so my instant reaction to something like this was one of disgust, mainly because it plays up that sort of sick violence so freakin' much in the trailer. GTA V has different intentions overall, along with other ways to play the game.

#4 Edited by AllThatBacon (572 posts) -

Weird thing to say... It's kinda like saying Street Fighter is what Mortal Kombat should've been, or vice versa. Both games are aiming for different experiences.

For me, Divinity failed almost completely in terms of characters and story, while Dragon Age still has some of that BioWare seal of quality when it comes to characters and storyline. And I put those two things way higher than gameplay when I am enjoying RPG's. Divinity ended up feeling like a disappointment to me, but I appreciate what it was aiming for.

#5 Posted by AllThatBacon (572 posts) -

Wow, I had no idea.

#6 Posted by AllThatBacon (572 posts) -

Nope, just YOU.

Actually, yeah. The latest Dragon Age has way, way too much stuff in it. Weird complaint, but my ADHD-leaning mind can only take so many hours of non-story related progress before I throw up my hands in strange frustration.

#8 Posted by AllThatBacon (572 posts) -

This just reminds me how completely disappointing Watch Dogs turned out to be... I wouldn't even want it for free.

#9 Posted by AllThatBacon (572 posts) -

@starvinggamer said:

Your post is too vague. You say there's no way to negotiate around the conflict, but did you make any attempt to? How much time in advance were you aware that this conflict existed? Quite a while, I'd imagine, as you should have known your final exam times when the semester started.

So unless this is some unforeseen circumstance like a shift-change mandated by your employer at the last minute, you probably should have managed the situation in a more timely fashion.


You should've planned things out better and honestly you're going to look bad for not seeing this seasonal position through. Try to work things out with your boss, I don't understand how there would be "no way" to negotiate around finals that are (I assume) happening next month.

#10 Posted by AllThatBacon (572 posts) -

@asurastrike said:

None of the characters are interesting.

The combat is a poor approximation of a 5 year old MMO.

When you speak to a character it does not go into the sort of "conversation mode" that bioware games are known for. By this I mean the camera stays the same as if you were just roaming around the world, except now a conversation wheel has popped up.

The story seems rather aimless. Templars and Mages are at war because reasons, theres a green hole in the sky leaking demons because I don't know why, and my hand can close the hole but not until after I revive an ancient order and unite everyone.

I spent $60 on it, so I honestly do hope it improves. But I as I play it I can't shake the feeling that I am wasting my time.

Having played about 20 more hours than you have, I would disagree with a majority of your points. The story has picked up quite a lot at where I'm at, and even before that, I wouldn't say it was aimless. The tension/problems between the mages and templars have been mounting since the series started.

I've recruited most (?, maybe all) of the characters and would say I find most of them to be interesting/fun.

I totally agree about the lack of a conversation zoom in... that's pretty disappointing, especially for a game that has such good looking face models.

I think the combat is one of the game's weakest spots as well, it definitely isn't as interesting or strategic as Origins' combat was. I'm playing on hard in order to get some sort of challenge from it. I also initially played with friendly fire on, but that was more trouble than it was worth.

So you have some decent, valid points to make against the game. I would keep at it! The story definitely develops in some cool ways and I was actually kind of blown away by how awesome the "mage recruiting" quest was in terms of story. Fun stuff.