Well, its a From game. I think the whole point of these games is to be challenging. The Souls games are more flexible but they still present a challenge, just not like this. You might spend hours grinding in a Souls game, just to get more health and damage, but you need to spend that time in Sekiro learning how to parry and dodge the boss you are fighting. The parry window is already very large. You can basically spam the guard button a lot of times and you will parry something. And I think the point of this game is to learn how the combat works tbh. Its basically a fighting game. There are only two fights in this game that I would call cheap tbh.
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