In-Depth #56: Phantasy Star Series Event: Phantasy Star (1) #1
By alpha99 1 Comments
First things first... for the love of whatever you believe in... turn off the sound and music. Mute the TV and play a CD, grab your iPod, use the 360's music player; whatever you've got employ it! Don't believe me? Fine, but suffer the consequences once the screeching modem monsters start attacking you. In objective and realistic terms that means the music and sound are terrible and you won't want to listen to them. The second thing is get a walkthrough if you are going to get anywhere in this game. To start the game: enter a certain house in the first town to get a rare pot, head to an undisclosed town nearby and attempt to buy "secrets" from a shop keeper three times to get a passport, then head to the space port to go to another planet to give the pot to a man in a shop there to get your first party member... yeah, you won't figure that out. There are some clues but not enough to actually properly point you in that direction you'd only figure that out if you exhausted all possibilities.
If the difficult to find plot triggers were not enough, here is another reason you will want a walk through: Pseudo 3-D corridor based maze dungeons. You do get a compass and it tells you what direction you are facing but that does you little good if you don't know what that relates to. Maps are a must! As for the battle system, it's pretty typical for the RPGs of this time pick attack or pick magic and bash on enemies until they die. The only oddity with Phantasy Star is that because of hardware limitations you'll only see one sprite to indicate which monster you are fighting and others are represented by a list in the top right of the screen. This leads to a small issue I have: there is no way to select which of the group of monsters to attack, you just attack random ones on the list and this makes it hard to focus your attacks when there 3, 4, 5 or even more are attacking you. The other small issue is that you have to open a treasure chest for your money after every fight which adds to the time to the bit of old-school grinding that you will be doing.
I am actually enjoying Phantasy Star contrary to all the complaints I might have... a lot of old games are simply like this and you just have to learn to accept all their little issues if you are going to play them in 2012. It's also nice to just go back to a simpler time where the only plot motivation for the characters is "kill the evil boss dude, because he is an evil boss dude". I have spent about 4 hours with the game and I don't really know how much is left to go... it will have at least 2 updates I know that much and the second will be up in a couple of days or so. I will talk to you soon. (Monster Name) had a treasure chest. Do you want to open it? Loading Complete!
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