Altered_Confusion's forum posts
I try to get most of the games that I'm dying to get upon release, but there are also those games that look interesting, but because of my limited budget I have to wait for them to fall into the bargain bin. If the game turns out to be amazing, then yeah I feel bad that I didn't bite the bullet and pay for it on release day, but most of the time its just good enough to warrant the discounted price I paid.
As I apparently can't post a review through the normal means for this game, I'll just do it in the game's forum, so here you go.
I stumbled upon a game recently on Steam that offered up a unique hidden object adventure game where you will play as Miranda a girl who waited for her parents to come back from an expedition, but were never heard from again. Being the daughter of explorers you have to get to the bottom of some of the mysteries that are taking place right around you. So with the help of your friend, Sprocket, you will have to go through stage upon stage trying to find all the objects hidden within as well as solve quite a few puzzles that stand in your way.
Graphically I have to say that I was a bit impressed with the scenery. All the art was well done. I do wish there was a little bit more action with the cut scenes, but overall it looked great.
The music in the game is hard to explain. There are times where I feel like its almost circus music, and then there's other times were the music sounds like another song that I've heard, but its just a faint whisper of it. The voice acting in the game was well done, there were a couple of lines in the game that didn't sound that convincing but overall a very good performance.
The controls in the game center around the mouse. You're going to need that to click on items to check them off a list or to solve a puzzle. You'll also need to use the scroll wheel of the mouse to go up and down in bigger levels, or the keyboard so that not only can you go up and down but you can go right and left.
I think the best part of the game was the fact that not everything was right on the screen in some of the bigger areas and you were forced to use the other controls so that you can see everything. I really enjoy the perspective that was given in the level. As you slid from side to side things might appear as layers moved at different speeds. So you're Miranda, and her friend Sprocket. You put yourself on a quest and start to find out a lot of stuff about your parents. You also find out that they might still be alive. Now I can't say anything more on the story, but you'll see. Anyways overall this game felt a bit short. There was definitely some puzzles to attend to through the game but at the end of the day this game doesn't have all that much. Sure the variety definitely kept my entertained from start to finish, but the finale kind of falls flat, and you are left wish that there was more to this game. Now I know that's not a bad thing, by any stretch of the imagination, but I felt like there was more that could have immediately been done in the game. There's also some helpful hint features to get you through the tough stuff, but to be honest I never used them, and when I did need a hint the only type of hint that could be given was something that I had figured out from the get-go.
If you're looking for a laid back, indie, puzzle, adventure game, this might be something to look into on Steam. It won't take you all that long but it can be a fun ride for the right person. With that being said I still think that this game was missing something, and definitely could have some features a bit more ironed out, and that's why I have to give this game a 7.1 out of 10 (That would be 3.5 out of 5 stars).
One can only hope that ME3 takes ME2 and improves on it, and stays away from what happened from DA:O to DA2. If for some reason Mass Effect 3 did follow in the Dragon Age 2 footsteps, I'd have to say that it wouldn't be completely surprising, but it would be greatly depressing. I don't think I can go through the amount of letdown Dragon Age 2 gave me again with a franchise that had 2 successful entries already.
Didn't they try to do that a couple of times, but found out that not all that many people who wanted the game(s) wanted to go to a brick and mortar location for them?
Vaguely, I remember that there used to be this thing called the Seal of Quality where some of the big name games not only had to be big but had to make it through an entry process... oh those were the days.
" Not sure what the rest of these guys are on about, just play the game and enjoy. Its breath taking. "I have to agree, yes there were some portions to both games that probably grated on my nevers, but at the end of the day there was too much that was enjoyable for those small things to bog down my experience.