@darkest4: Perhaps they just prefer making games in this way rather then via "normal means". I don't believe there's anything malicious or nefarious intended in the vast majority of kickstarter projects. It's messy and unfamiliar for all involved, to be sure. There's layers of risk and opportunity for frustration and disappointment on both sides, but the goal for making a kind of niche sounding game with the help of a bunch of passionate people is very appealing for all kinds of developers and the audience.
An independent studio like DoubleFine can be buried with just one bad game, seemingly. They almost were already. This new mode of kickstarter seems far more advantageous to them.
Self-publishing is the future! <3