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AnachronousOne

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AnachronousOne

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Across the Spider-Verse: 9/10

I’m a sucker for every single visual decision this team made in the first film and then expanded upon in this sequel. Absolutely breathtaking visual styles and motifs.

The story is fine and if there’s a knock on the movie, it’s that it’s so visually overwhelming that I had to be very intentional about paying attention to the dialogue and plot, so as not to lose the thread as I soaked in the details presented in each frame.

I had to see it twice to appreciate the entire creative work.

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AnachronousOne

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@rorie I can confirm that this latest build, 5, has resolved the same issues with the Roku app that I was having on my Roku Ultra that I reported here: #332

App launches as expected now and all content appears to playback as expected! Thanks everyone!

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AnachronousOne

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I’ve got a Roku Ultra that has suddenly become unable to run the GB app (Version 2.2 Build 4) since the Roku was updated to version 9.3.0 build 4170-46.

I’ve done everything Roku support has advised:

- restarted the Roku

- removed the app, restarted the Roku, re-added the app

- installed a micro SDcard, formatted the card, removed the app, restarted the Roku, reinstalled the app

Unfortunately, there’s been no change. The app launches, displays the Giant Bomb logo for a moment, and then drops back to the Roku channel interface.

Has anyone else been seeing this behavior? Does anyone have a suggestion to fix it?

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AnachronousOne

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#4  Edited By AnachronousOne

So did anyone else notice the UI elements in the upper right corner of the gameplay sections? I wonder if these are just artistic impressions of what XBL/PSN might look like, or our first glimpse of a new standard that MS and/or Sony has instituted, asking devs to surface network info in a minimalistic way while allowing it to remain ever-present on-screen. Regardless of whose idea it is, I really like it.

EDIT: Hmmm, nevermind, looks like it's in-game, similar to AutoLog.

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AnachronousOne

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#5  Edited By AnachronousOne
@BraveToaster

What exactly is the significance of comparing old console launch titles with new console launch titles? I'd much rather the staff spend time going something else.

No one mentioned showing new titles. Like I said in the OP, the idea would simply be to look at offerings available at the launch of each manufacturer's new console, in order to gain some perspective of the industry as well as a manufacturer's launch history.

It would also allow for us elderly members to indulge in some good ole fashioned nostalgia.

As for the "something else" that you'd rather see the staff do, it sounds fascinating!
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AnachronousOne

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#6  Edited By AnachronousOne

Well, I imagine there might be some kind of technical or time-constraint issue in putting out something like this, but I find it hard to believe that they would blow off every community idea solely because it was from the community/forums.

That being said, I rarely visit the forums or follow any of the community blogs, so I would have to admit to my ignorance of such occurrences.

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AnachronousOne

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#7  Edited By AnachronousOne

With the impending launch of a new generation of consoles, beginning with the Wii U this Fall/Winter, we can expect a wave of launch titles of varying degrees of quality. I think a retrospective of past launch titles, specific to each platform holder as their new console launches, in a similar format to the "SNES Party" and "SNES Time" events that have been produced in the past.

For example, maybe a month prior to the Wii U launch, the GB crew does a Nintendo Launch Title Retrospective Blowout, hitting launch titles for the NES, SNES, N64, Gamecube, and Wii, offering some perspective on the quality and pedigree of launch titles of the past and how the new batch for 2012 stacks up. The retrospective wouldn't need to cover all launch titles for every system, even if it were only four launch titles for each system you'd be looking at 20 games being played and a nice chunk of content to boot (at least in terms of potential length of video, the quality is up to the GB guys to knock out of the park). The retrospective could/should cover the worst of launches past, in addition to the best because, man, there are some real stinkers that come out with just about every launch.

Ripping launch title lists from Wikipedia, here's the sort of titles that could be picked from:

NES U.S. launch: October 18, 1985

SNES U.S. launch: August 23, 1991

Nintendo 64 U.S. launch: September 29, 1996

Gamecube U.S. launch: November 18, 2001

Wii U.S. launch: November 19, 2006

Similar Blowouts could be held for Sony and MS as their new console launches grew near in 2012, both of which would cover notably fewer systems, but could still offer some nice perspective and even grant the GB guys more time to spend on titles from each system, as they wouldn't need to get through five generations of console launches.

So what do you guys think? Content you'd want to see? Train-wreck of an idea? I'm interested to hear what y'all think!

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AnachronousOne

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#8  Edited By AnachronousOne

I'm seeing on the North American iTunes store right now for $9.99.

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AnachronousOne

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#9  Edited By AnachronousOne

I guess I don't understand how this would work from a corporate level, with there being long-established "service territories". I could subscribe to Verizon or Comcast television services, despite the fact that I'm on Charter Internet? I can't imagine Charter would be thrilled.

Or could this be the a la carte "pay for the channels you want" nirvana that so many have wanted for so long?

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AnachronousOne

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#10  Edited By AnachronousOne

This could only get better if Penguin Will Smith was calling each race.

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