Having already heard the podcast, this is *mostly* an echo of those thoughts but still a place to actually comment on them a touch.
I'm not particularly interested in rogue-like (like-like-light)s to begin with, but I actually own and have tried to play ye olde PC version. The immediate turnoff to me was the art style, and even though I've come around on it because I realize where it's coming from and the story reasons for some of it, it still doesn't make it appealing for me to play and enjoy. One of those times where an aesthetic is one of the biggest hurdles keeping me from playing something - though to be honest I'm pretty sure it's way more fun of a game to me in a spectator capacity, only tolerable because I love watching Patrick runs.
Sucks that Frozen Synapse was borked. I haven't actually seen or heard any impressions of the Playstation edition - which at the very least seems to have a vastly different presentation. I'm all about the tactics games, so the base idea has always intrigued me. Just seems like maybe way less fun without a human player (preferably friend) to compete against.
As to Mario Kart -
A) You already have me very close to buying a Wii U - not entirely due to Mario Kart, but hearing praise about Nintendo and DLC in a non-sarcastic or joking manner definitely adds to it. I think I can overlook the downsides of the more bull powerups and just have fun playing. After all - no pressure when I can just blame the notoriously irritating lightning. That leads into...
B) Since Nintendo seems to have done a decent job bringing in other franchise characters while typing in pieces unique to their respective universes - is it time to just scrap the DLC idea and realize the dream of a brand new, full release Nintendo Karting which goes all out?
C) Birdo should not only be in the game, but have a Mario 2 (US) themed level and his/her shells should be replaced by eggs. Discuss. Actually, no discussion needed.
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