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Andy_117

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GOTY 2012

I bought an awful lot of games in 2012. There are so few I actually played to completion, though, that I feel sort of bad about making a list. Maybe XCOM: Enemy Unknown would make this list if only I had played past the tutorial! Maybe Botanicula 's charm would have worked on me if only I had played it to completion! Maybe if I had the money to buy Dishonored and Far Cry 3 they'd make spots #1 and #2 on this list! Now, they are all games I recognize as fantastic, of course - I just didn't let them impact me. Cos I was too busy not playing them.

Oh well. Here's my Top 10 anyway. Enjoy it. Nevermind the snubs.

List items

  • Even if the gameplay wasn't as swiftly brutal and satisfyingly demented as it is, it would make this list for the soundtrack alone. Plus the story is actually pretty interesting, if you can be bothered digging for it. This game made me feel more feelings than any other game this year - most of them fear and loathing.

  • This game has such astounding hidden depth that I feel bad for overlooking it and just putting it here because Gomez is the most adorable little bastard in videogames. The game has such charm and style that invites you into its world to just enjoy the adventure that it's very possible for me to just ignore all the maths. Screw you, maths!

  • Punishing and rewarding. Is it the Dark Souls of bike games? ...no. That's stupid. But I love this game's jovial, tongue-in-cheek nature. It knows how ridiculous it is, and it revels in it! Then it beats you over the hand with a limestone brick and tells you to suck it up, princess. My thumbs (and vocal cords) are still sore. Owww.

  • I didn't like Transformers until War for Cybertron. I didn't love Transformers until Fall of Cybertron. The shooting is solid, but the beautiful transformation animations, the superb characterization, the astounding visual design and just the... LOOK. IT HAS A ROBOT THAT TURNS INTO A DINOSAUR. HOW DOES IT NOT MAKE THIS LIST EXACTLY.

  • The idea that one person made this propels this game from just being one of the most entertaining shooters of the year with the best boss battles in, like, the history of ever, to a masterful accomplishment that overshadows everything and anything YOU have ever done in YOUR life. Probably.

  • I didn't play as much of Sleeping Dogs as I should have, but I played enough to know that its fantastic story and engaging combat makes it a real contender. The design of the world, and the jaw-droppingly good PC port, seals the deal, though. Plus... man, its just so much fun to mess around in. It feels like what happens if you combine Grand Theft Auto's stone-faced realism with the tongue-in-cheek of Saints Row The Third. It's just so much more entertaining to dive-tackle passersby when they react realistically, y'know? Y'know? I- ...I may actually be a psychopath.

  • Oh, Halo 4. You are the first Halo game whose story I actually liked. I mean, hey, I always enjoyed Halo - I even like Halo 2! - but I always appreciated the concept more than the execution. Halo Reach especially was better to me as an idea than what I eventually got while playing. So, Halo 4. You've provided a Halo narrative I'm actually interested in, you've improved the feel of Halo's gunplay, and then you go ahead and give the series a graphical spit-shine that stops nothing short of remarkable? Okay. You can have spot #7 on the list. ...also, possibly the best Halo soundtrack ever. I have no idea how they topped Reach's but apparently they did. How 'bout that.

  • It's so simple! You move the arrow so it doesn't hit the hexagons! How could this possibly be hOH MY FUCKING GOD TERRY CAVANAGH I WILL PULL YOUR FACE OFF THROUGH YOUR ARSE YOU BEAUTIFUL BASTARD.

    Simple, addictive, compelling, and just... what's the word... devilish? Satanic? Oh, no, I've got it. "Evil."

  • I don't go in for driving games that often. That I bought Horizon means that it must have done something special to earn itself a spot. It is a great arcade racer with a lot of the trappings of a sim, and... well... man, it's just fun to DRIVE. Nevermind racing! This game made it fun to drive along the roads. I always see that as a pretty big accomplishment. The pedigree of this game precedes it, but it pulled it off. No doubt.

  • It rewards perfection and punishes anything less. So few games do that. Even Super Hexagon is all, "yeah, you can go ahead and get 30 seconds, I'll record that as your top score." Dustforce is all, no, mate, you're gonna get a perfect on this. I ain't writing it down until you do. ...it is basically a game that demands you speedrun, but it's so enjoyable. This is one of few games I'd argue makes you truly feel like a ninja - doin' flips 'n shit, smacking the crap out of monsters, running up walls, making death-defying leaps. And it's a game where you play as JANITORS. Cleaning up DUST. With BROOMS.

    'S a great technical platformer. Definitely up there with VVVVVV and Super Meat Boy. So that makes it one of 2012's best games, eh?