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ArbitraryWater

Internet man with questionable sense of priorities

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ArbitraryWater vs Sea Zombies

Hey, how's it going? I beat a video game and in celebration of that momentous occasion I wrote about it. But, as per usual, other games.

Baldur's Gate

This game was a big deal. Considering that the last D&D game that interplay put out before this was Descent to Undermountain, there was nowhere to go but up.
This game was a big deal. Considering that the last D&D game that interplay put out before this was Descent to Undermountain, there was nowhere to go but up.

I wrote about Baldur's Gate a little over two years ago (which frightens me quite a bit), but for some reason felt compelled to play it again despite the half-dozen other lengthy RPGs that I should theoretically be playing through. Sure, on that playthrough I kind of bum-rushed through the last third of the game, ignored all of the Tales of the Sword Coast content and never actually beat Sarevok, but I'd still count it as beating the game... technically. Nope. It is my intent with this playthrough to make a character worthy of importing into Baldur's Gate II, which I haven't played in years and never actually beat either. With the rest of the infinity engine now conquered I should probably get back to the one I started with and possibly ruin my childhood memories in the process. Also because it's almost summer and I'm not taking any classes next semester, though hopefully I'll at least get a job.

As for the game itself, I think I like it more than when I played it last time. While everything I said in that last blog is still valid, I think the wilderness exploration aspect is kind of great at encompassing the tone and style of low-mid level D&D. The personalities of your party members aren't as fleshed out as they would become in later Bioware games (starting with BGII) but that fits with the deliberately generic tone they're going for. You aren't doing anything particularly epic, progression is significant enough that a level-up is a noteworthy occurrence and +2 items are extremely useful. I'm not done yet, but don't expect anything more in regards to this game until I finish BG2 and make some sort of comparison blog between the two games (and Throne of Bhaal). Bonus points for having my main character be far more useful than I expected, even as a Fighter/Mage/Thief, a class I've set as a target of ridicule in the past. Second edition backstabs are also absurdly powerful if you can get them off. Triple damage against a wizard who just got all of his protections dispelled is an effective and viable tactic with only a few points in hide (or an opportune use of the invisibility spell).

Resident Evil Revelations HD Remix Turbo Arcade Edition Dark Arisen

What exactly is being revealed?
What exactly is being revealed?

As the best Resident Evil game to be released in 2012, it begs the question "Arbitrary, we know you're a crazy person who has played all of the old Resident Evil games why has it taken this long for you to play this one? You bought the $90 RE5 collector’s edition for goodness sake!" Well, first off I didn't own a 3DS until a few months ago (and at that point I knew this version was coming out) and second of all I was stupid when I was a sophomore because I bought collector's editions of video games (still have that Fallout 3 lunchbox somewhere). That stuff aside, I think I've soured a bit on the Resident Evil franchise since those heydays, even without having played RE6. In the original draft of this blog I had a lengthy rant explaining why, but I decided to cut it because it was incoherent. The gist of it was that Resident Evil has a weird identity crisis and doesn't know what it wants to be and even though I still like all of the newer games (that I've played) I question the draw that the franchise has anymore.

Nothing like a bit of gratuitous cleavage to really emphasize that the new characters are all sort of silly. Did I mention that she turns into a monster and still has all of that sideboob?
Nothing like a bit of gratuitous cleavage to really emphasize that the new characters are all sort of silly. Did I mention that she turns into a monster and still has all of that sideboob?

With that out of the way, Resident Evil Revelations is an alright game. While aspects of it being a portable game still show through, most evidently in the graphical department, it's a solid entry in the franchise and a decent way to spend one's time. Before I get to the gameplay, It should be mentioned that the title itself is absolute nonsense. Taking place a little before Lost in Nightmares (and thus a couple of years before RE5), it should be said that the plot of this game is nonsensical even by the standards of the series, with my central caveat being the ultra high-tech eco-city that gets destroyed by a Satellite laser as the central driving force of the story. Most of the new characters are laughably annoying (most of the new character designs are... something else) Chris doesn't really do much (i.e. no boulder punching) and the end boss kind of looks like a fishy tyrant. It all washed over me and even having just finished it I struggle to remember some of the story beats, though if I wanted to I could watch all of the recaps that precede every chapter (and also every chapter ends with a pointless cliffhanger or stinger before immediately being resolved).

The final boss also looks really goofy. Fishy cyclops tyrant.
The final boss also looks really goofy. Fishy cyclops tyrant.

That being said, the core gameplay is decent. The controls aren't as tight as RE4 or 5, enemy variety is a bit lacking (though I appreciate the return of hunters as a thing I can shoot) and the camera is a bit too close to your character for comfort, but taking it slow, aiming for the head and avoiding attacks are all encouraged (also there is an unwieldy dodge mechanic that I can do consistently against some enemy attacks but not others). It's also the modern Resident Evil game that comes closest to doing more than just paying lip-service to the old games, inasmuch as you can explore around in some instances instead of following the linear path and there is a decently tense early-game sequence where you don't have your weapons on you. It also seems quite obvious that Co-Op was going to be implemented at some point because you always have a partner with you, even when the game switches around with its characters (you still play as Jill for most of it). The structure of the game is very much in line with RE4 and 5, but with fewer set-piece moments and exactly zero sequences where you have to mash buttons for an extended period of time. The set-piece moments that do exist are pretty terrible however, with the turret and underwater sections of the game being longer than they should and the bosses all being bullet sponges.

HUNK confirmed. GOTY.
HUNK confirmed. GOTY.

I've been told that the true draw of this game is the Raid Mode, and I can already see why. It's a series of challenge levels drawn directly from the story with a RPG progression system, loot, several different characters and co-op. While I'm partial to The Mercenaries myself, what I've played of this so far is interesting enough that I will continue to play it. There haven't been a ton of people playing thus far, but I imagine that's because they're all not crazy and didn't blow through the story in a few days like I did. It works better as its own mode than The Mercenaries, though I wouldn't necessarily call it superior. If you want to play with me, my Steam ID is the same as my username.

Thus, we get to the crux of my blog. Is this game worth $50 when you can get the 3DS version for less than half of that? I'd imagine that this version is significantly superior, both visually (though you can still tell most of the assets weren't originally made for HD resolutions) and in terms of controls, but I wouldn't say that Revelations is great enough to warrant a purchase at full price. For my part, I got it on Greenman Gaming for like $35, and that seemed like a fair price to me, so if you want to take advantage of that deal I think it's still going on. And with that, I end this train. Expect something on something within the next few weeks. I never did finish The Last Express....

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