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ArbitraryWater

Internet man with questionable sense of priorities

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I play old games (Metal Gear Solid 3)

That's right! I'm back with a vengeance as I once again tell you kids stuff about games you have probably already played, enjoyed, and stopped playing years ago. However, for me they are all new experiences. As I said before, I received the MGS essentials collection for Christmas from a friend and have previously blogged about MGS 2 (Short Answer: I liked the story. The gameplay not so much). Continuing my exploration through the madness that is Hideo Kojima I find myself playing MGS3. Now admittedly, this game is probably the least old of all the games I have played so far. It came out in 2004, and Subsistence came out in '05. Unfortunately I only got the first disk in the package, which means no original Metal Gear for me.

 This isn't actually the artwork my box has, but it works.
 This isn't actually the artwork my box has, but it works.
 

This time I'll start with the story. MGS3, instead of expanding on the postmodernist mind-fuck that was Metal Gear Solid 2 opts for a prequel story. It's almost a cop-out in some ways, but basically you play as Big Boss (Code name: Naked Snake) whom Solid, Liquid and Solidus Snake were cloned from. His initial mission is to rescue a dude named Sokolov and get him back to the US. However, it all goes to hell and blah blah blah. If you are reading this you already know the story. That's the reason people play these games after all. I found the story itself to be very good, with plenty of connections and implications for the later MGS games while being able to stand on its own without any trouble. The ending, while not as OMGWTFBBQDELICIOUS as Metal Gear Solid 2, is very good and almost emotionally touching (Game stories don't make me cry. Bad Games do). Also I can't tell if I genuinely or ironically like the main theme, which is always a good sign.
 
The gameplay? It's Metal Gear. However, there are plenty of improvements that make it less game-y (though its still very much so) and some mechanics like the Stamina System, that kind of don't matter for the most part. Silencers also deteriorate, and there is a camouflage mechanic for improved hiding. Oh, and subsistence added the 3rd person camera option, which makes the game play dramatically better. All these mechanics make MGS 3 a far less frustrating game, and I managed to cheese my way through several situations with brute force. That doesn't excuse the general clunkiness, but it does help a lot. 
 
As per usual, there are a ton of random, weird, and extremely japanese references and easter eggs in the game. Obviously there is Major Raikov (Volgin's gay lover who looks like Raiden, which I found very satisfying.) but if you call Major Zero while wearing the Raiden Mask he talks about how he doesn't like it, which in and of itself is an extremely meta conversation about the public's reaction to Raiden as the main character of MGS2. However, there are plenty of other things that I missed (and promptly watched on Youtube), some of which portray Snake as a few strings short of a quilt. Also: If you kill Ocelot right at the beginning you get a game over and Colonel Campbell tells you that you have created a time paradox. So crazy.
 
In conclusiveness, I liked the gameplay of MGS 3 a lot more than 2 (and certainly 1 Stay tuned for more). The story wasn't as crazy, but I was willing to forgive it because the game also acts as some weird period piece and has plenty of other weird shit to go along with it (A dude who shoots BEES at you. Also that crazy Sniper Battle with The End). All this has gotten me interested in Metal Gear Solid 4, but unfortunately I don't have a PS3 and probably won't have one for a while.  Oh, and the music is good.
 
Next up: Metal Gear Solid 1. Expect it.
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ArbitraryWater

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Edited By ArbitraryWater

That's right! I'm back with a vengeance as I once again tell you kids stuff about games you have probably already played, enjoyed, and stopped playing years ago. However, for me they are all new experiences. As I said before, I received the MGS essentials collection for Christmas from a friend and have previously blogged about MGS 2 (Short Answer: I liked the story. The gameplay not so much). Continuing my exploration through the madness that is Hideo Kojima I find myself playing MGS3. Now admittedly, this game is probably the least old of all the games I have played so far. It came out in 2004, and Subsistence came out in '05. Unfortunately I only got the first disk in the package, which means no original Metal Gear for me.

 This isn't actually the artwork my box has, but it works.
 This isn't actually the artwork my box has, but it works.
 

This time I'll start with the story. MGS3, instead of expanding on the postmodernist mind-fuck that was Metal Gear Solid 2 opts for a prequel story. It's almost a cop-out in some ways, but basically you play as Big Boss (Code name: Naked Snake) whom Solid, Liquid and Solidus Snake were cloned from. His initial mission is to rescue a dude named Sokolov and get him back to the US. However, it all goes to hell and blah blah blah. If you are reading this you already know the story. That's the reason people play these games after all. I found the story itself to be very good, with plenty of connections and implications for the later MGS games while being able to stand on its own without any trouble. The ending, while not as OMGWTFBBQDELICIOUS as Metal Gear Solid 2, is very good and almost emotionally touching (Game stories don't make me cry. Bad Games do). Also I can't tell if I genuinely or ironically like the main theme, which is always a good sign.
 
The gameplay? It's Metal Gear. However, there are plenty of improvements that make it less game-y (though its still very much so) and some mechanics like the Stamina System, that kind of don't matter for the most part. Silencers also deteriorate, and there is a camouflage mechanic for improved hiding. Oh, and subsistence added the 3rd person camera option, which makes the game play dramatically better. All these mechanics make MGS 3 a far less frustrating game, and I managed to cheese my way through several situations with brute force. That doesn't excuse the general clunkiness, but it does help a lot. 
 
As per usual, there are a ton of random, weird, and extremely japanese references and easter eggs in the game. Obviously there is Major Raikov (Volgin's gay lover who looks like Raiden, which I found very satisfying.) but if you call Major Zero while wearing the Raiden Mask he talks about how he doesn't like it, which in and of itself is an extremely meta conversation about the public's reaction to Raiden as the main character of MGS2. However, there are plenty of other things that I missed (and promptly watched on Youtube), some of which portray Snake as a few strings short of a quilt. Also: If you kill Ocelot right at the beginning you get a game over and Colonel Campbell tells you that you have created a time paradox. So crazy.
 
In conclusiveness, I liked the gameplay of MGS 3 a lot more than 2 (and certainly 1 Stay tuned for more). The story wasn't as crazy, but I was willing to forgive it because the game also acts as some weird period piece and has plenty of other weird shit to go along with it (A dude who shoots BEES at you. Also that crazy Sniper Battle with The End). All this has gotten me interested in Metal Gear Solid 4, but unfortunately I don't have a PS3 and probably won't have one for a while.  Oh, and the music is good.
 
Next up: Metal Gear Solid 1. Expect it.
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ADTR_ZERO

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Edited By ADTR_ZERO

Didn't read the whole thing but... 
 
 
Original MGO servers are shut down, you can't play the original MGO anymore.

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eroticfishcake

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Edited By eroticfishcake

You might like MGS4 since it borrows some gameplay elements from MGS3 but it has a more modern theme like MGS2. Sorta. Personally I idn't like it so much though I really liked MGS3 a lot. Might be harder to appreciate MGS1 now but it's still a classic game. Looking foward to more from you.

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ArbitraryWater

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Edited By ArbitraryWater
@ADTR_ZERO: Uh huh. Considering that the version I got in the MGS Essentials collection doesn't have the second disk (which is where MGO is located) It was never an issue.
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deactivated-57beb9d651361

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Before I read, are you playing Subsistence?
 
And Metal Gear Solid is still surprisingly ace (yay for PS1 classics).

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deactivated-61665c8292280

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I remember creating a time paradox near the end of the game when you had to break free from the jail cell. I don't remember the specifics, but it had something to do with not heeding the ghost-boss's number message and using the tooth-poison at the wrong time.

I agree that Metal Gear Solid 3 felt clunky, and I believe the circumstantial situations the game places you in exacerbate the problems the controls have. Right after the aforementioned jailbreak scene, there's a massive gunfight-slash-escape setpiece that was mostly running and gunning, and the player had to work his or her way through this at the mercy of the errant camera angles and awkward stealth mechanics. 
 
Speaking of which, I never really bought into the camoflague business. It seemed relatively inconsistent and there were a lot of moments during my playthrough where it faltered all together.

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Video_Game_King

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Edited By Video_Game_King

That crazy battle with The End? Did you screw with the PS2's internal clock, like I did, because I'm lazy? I'd say more, but I haven't played the game in YEARS.

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ArbitraryWater

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Edited By ArbitraryWater
@GetEveryone: I am playing Subsistence, but my version didn't include the second disk with the original Metal Gear games and the (now defunct) Metal Gear Online.
@Video_Game_King: *Cough Cough* Forwarded the internal clock you say? Don't be silly, I would never do something like that. Especially in a boss battle as frustrating and long as the one with The End *Cough*
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Video_Game_King

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Edited By Video_Game_King
@ArbitraryWater: 
 
*fast forwards internal clock* There, I just killed you. That's for exploiting that trick. (I'm aware of the irony.)
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Edited By breadfan

Metal Gear Solid 3 is a fantastic game.  Subsistence was worth the additional purchase at the time, I got some fun out of Metal Gear Online, though it was not the best online multiplayer.  

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Edited By Claude

Metal Gear Solid 2: Sons of Liberty was a watershed moment for me. Like you, I did like MGS3 better. They both rank high on my games played, but never finished list. When I get a PS3, MGS4 is a must buy. Who knows? I might finish it.

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Edited By RaikohBlade

Colonel, we've managed to avoid drowning! Good job, Raiden! That pretty much sums up MGS2. MGS3 Subsistence was spectacular, and MGS4 was a brilliant finish.