Archer88's forum posts

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#1 Posted by Archer88 (320 posts) -

I voted for Bad Company 2, because it's the right answer, but I just want to take a moment to give Hardline a little bit of love.

If you went into Hardline looking to play Conquest-mode, you would have been disappointed. The decreased emphasis on armor, aircraft and heavy weapons made that a bit of a non-starter, and fans were understandably not supportive. However, if you were willing to try out ANY of the new game modes, you were in for a fucking treat. Domination mode with mobile control points you need to blow up? Fuckin' Hotwire baby! Want to try and assassinate a target with a small team? Mother fucker we've got that! Hostage rescue? Got that too! MOTHER FUCKING HEISTS? HELL YEAH MOTHER FUCKER!!! Seriously, Hotwire and Bank Heist matches were some of the most fun I have had in a BF game since BC2. Riding shotgun with a grenade launcher taking pot-shots at an tanker truck, setting up roadblocks and lacing the ground with C4, weaving between buildings with a helicopter and raining death on the cars below, taking a zipline to an extraction zone and the ensuing fire fight as you wait for the helicopter to come. It was just very focused an intense and I loved every second of it.

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#2 Posted by Archer88 (320 posts) -

@y2ken said:

As this thread has re-emerged, I'd like to call out this post in it from 6 years ago.

@grillbar said:

super sonic acrobatic rocket-powered battlecars

its scoccer with remote cars find a better name plz that one is misguiding and just plain bad

This might actually be the best answer, because while they did do some slight tweaking that I think made the game more accessible to a wide audience, Rocket League is a largely identical game and yet look at how that game clashed with triple-A giants in people's estimations last year versus how SARPBC did.

I actually quite like the old name, but I'm pretty sure it was a terrible pick for selling it to the general public.

I think the quality of the name had something to do with it, but releasing free as part of PS Plus helped to build that player-base quickly. Way easier to feel great about a good game when you didn't pay for it.

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#3 Posted by Archer88 (320 posts) -

No deaths. Still truckin'!

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#4 Posted by Archer88 (320 posts) -

Full trailer will be released in the coming days, but the teaser looks really promising.

Loading Video...

FPS Melee + Magic + Vibrant and Colourful word? Yeah, I'm excited as fuck. Anyone else pumped for this?

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#5 Posted by Archer88 (320 posts) -

@deachem@yellownumber5 That's basically what The Witness is; fun gameplay and an interesting world without much of a payoff outside of a sense of accomplishment. A good 3/5 game IMHO.

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#6 Posted by Archer88 (320 posts) -

Antichamber. It was a tight choice between that and Portal, but Antichamber gets the edge due to mindfuckery.

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#7 Posted by Archer88 (320 posts) -

@paulmako said:
@archer88 said:
@paulmako said:

The graphics of Witcher 3 with the story, mechanics and world building of Fallout 4.

Best of both worlds.

Huh...if I were to combine those two I would only really want the setting and some of the mechanics from Fallout 4. Witcher 3 has superior story telling, world building and graphics.

I would argue that Fallout 4 has superior recoil, range and sighted accuracy but poor hip fire accuracy.

Fallout 4 jams every other clip, but that should be expected. After all, it is Bethesda made. Expecting them to change now is asking too much.

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#8 Posted by Archer88 (320 posts) -

@frodobaggins said:

I also really don't like the way the go round the table and cut games, it gives the whole thing a certain edge. When compared to all the previous categories where games were brought up one at time and discussed as a group on their merits and flaws.

Jeff and Austins oppinions seemed to carry more weight than the rest of the crew. Dans arguments for and against games felt very flat, uninteresting and at times somewhat child like. Jasons oppinions seemed to get lost in the fray/not carry as much weight as the rest. Thought Alex did a good job throughout.

Finally, couldn't believe when Bloodborne was kicked from the list. As in, I actually thought it would come back on at some point because it seemed so absurd to me.

I know you said you consider @danryckert's opinions child-like, but to me his argument about The Witcher 3 rang strongest: nobody on staff finished it, even the one guy who genuinely liked it and didn't have a list of complaints for it. The staff all made time for long-as-fuck games like MGS V because they felt compelled to play it whereas they all dropped off The Witcher 3 over and over. It's crazy that they'd put The Witcher 3 on when no one finished it then exclude Life is Strange because the Beast crew (even though they all genuinely love it) simply haven't had time to finish it yet because they play it as a group as content for the site. They just need to come to terms with the fact that it's OK to say that some parts of The Witcher 3 are really strong, but ultimately as an overall package they just don't like it. It's OK.

And yeah, I also thought it was crazy that Bloodborne got cut for the reasons it did: because it doesn't give you the freedom to replicate the Souls experience. Like, it's not a Souls game, Brad! Yes, it looks and plays a lot like one, but regardless, it is not one and shouldn't be judged by how it measures up to Souls standards. Bloodborne was a focused experience that wanted you to play in a certain style. There are plenty of legitimate things to knock Bloodborne for, like all the ways it follows Dark Souls II in regressing from the improvements Dark Souls made (i.e. having to warp to the Hunter's Dream to level, consumable health rather than an Estus Flask equivalent), but it's not fair to cut it just because it doesn't let you play the kind of build you'd normally play in a Souls game. To me, the biggest thrill with Bloodborne was that it forced me as a Souls veteran out of my comfort zone in a way Dark Souls II didn't. It's kinda maddening to hear them all boot Bloodborne -- a game they all liked -- off the list and stick on The Witcher 3 -- a game they all dropped off of but feel the need to publicly recognize its perceived quality and prestige.

With regards to The Witcher 3, it wasn't that some part were really strong, it's that certain aspects of the game were better than any other game that came out this year, regardless of whether or not they finished it. Playing through to the end of the Bloody Baron/"Family Matters" quest line left enough of an impression that it earned a spot on the list, and likely took as much of a time investment as several other games on the list that they did finish. It really is a shame they didn't finish TW3. There are so many rad moments in that game that likely would have propelled it into a better spot on the list. That being said, in the end they judged it based upon what they had played, and it still made it to number 10. That should be seen as a testament to the strength of the game, not an indication that it wasn't very good.

As for the argument that they took the time to play through other long-as-fuck games, the difference there is the driving force. The Witcher 3 is driven by it's story, which is best consumed in longer play sessions and sustained play until completed. Once you drop off or break it up, you lose investment in the characters, the quests, the world and the story as a whole and as a result have less of a reason to go back to it. The other story driven games that were up for discussion (Undertale, Life is Strange, SOMA, Cradle, Cibele, etc.) benefit from being a)short or b)episodic. It's much easier to finish a story driven game that is over in five hours or has set break points that are designed to wrap up plot lines and be walked away from until the next episode drops. So what about other games that they invested a significant amount of time into? They're all mechanics driven. Super Mario Maker, MGSV, Rocket League, Kerbal Space Program, Splatoon, Invisible Inc. Even when present the story is secondary. MGSV was easy to stop and start because it had strong mechanics and an open world that encouraged creativity with a story and characters that were largely background noise. While I enjoyed the mechanics of The Witcher 3, it wasn't why I wanted to keep playing. This is likely true for most fans of the game.

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#9 Edited by Archer88 (320 posts) -

@paulmako said:

The graphics of Witcher 3 with the story, mechanics and world building of Fallout 4.

Best of both worlds.

Huh...if I were to combine those two I would only really want the setting and some of the mechanics from Fallout 4. Witcher 3 has superior story telling, world building and graphics.

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#10 Posted by Archer88 (320 posts) -

Here's a secret: Butter your bread first. Makes every PB sandwich better, and makes PB toast fucking amazing.