Archer88's forum posts

#1 Posted by Archer88 (128 posts) -

Red Faction Armageddon (Play the horde mode with some friends and you will love it. The nanoforge powers make it crazy)

Timeshift (Using the time powers to break that game is kind of awesome)

Kane and Lynch 1 and 2 (I don't care how long it is, I love the characters and the action is just awesome)

#2 Posted by Archer88 (128 posts) -

Needs more Atom Zombie Smasher

#3 Posted by Archer88 (128 posts) -

The walkers that the Hierarchy uses in Universe at War: Earth Assault are kind of like big walking buildings.

#4 Posted by Archer88 (128 posts) -

Can't say I personally care about any Apple product that has come out in the last ten years, but you have to give the man his due. My condolences to his family and friends. RIP.

#5 Posted by Archer88 (128 posts) -

On the subject of more augs, I came across an email in the game (I tried to upload a picture but it didn't work) that was a progress report of current projects at Sarif. The one closest to completion was the Typhoon, which Adam has access to, but it can probably be assumed that the others aren't seen in the game. No real descriptions other than names.

BASILISK (INT 242) - Internal project I assume

LPNGTIGER (MIL 363) - Military Project

OmniVision.2 (EYE UPG)


It'd be nice to see these implemented in a sequel or in post ending DLC. Not sure what they would be though. Maybe LPNGTIGER allows you to instigate takedowns from a distance with what is essentially a pounce? I for one would like to see a grappling hook augmentation for quick vertical travel and for grabbing enemies at a distance, as well as the transforming gun arm. It could run on say, heavy rifle ammo but the benefit would be that you wouldn't have to take up inventory space with the gun. I'll try to add the pics again later.

#6 Posted by Archer88 (128 posts) -

I've been playing it as well (I also have it preordered) and when it comes to dealing with the "bad dude" and the hostage, I gave him a quick burst in the gut with the machine pistol and then punched him out. The burst breaks the hostage killing animation giving you a window to take him down. It was a great moment when I realized that fighting him didn't mean the hostage had to die and that my options really were that diverse.

#7 Edited by Archer88 (128 posts) -

Sweet! Digging this song! And more Metro can't be a bad thing.

#8 Posted by Archer88 (128 posts) -

This trailer just got me pumped.

#9 Posted by Archer88 (128 posts) -

lol oops. Posted without searching. Rookie mistake. Sorry.

#10 Posted by Archer88 (128 posts) -

This was in The Globe and Mail today and I don't know if it's old news but I wanted to pass it along. You can find it here, but its not a long story so I'm just going to re-post it. 
Chinese prisoners were forced to earn virtual money in online games (MMOs) that was then traded for real-world money, according to a former inmate interviewed by The Guardian this week.

The anonymous man, himself a former prison guard who was incarcerated in 2004 for three years after “illegally petitioning” perceived government corruption, stated that in addition to his hard labour duties — which included mining coal — he was forced to play games for up to 12 hours at a time, performing simple tasks that resulted in game currency.

People have engaged in this dubious practice — dubbed " gold farming" — for more than a decade. Farmers in developing countries sell the virtual currency they acquire to players residing in richer Western countries who'd rather not spend the time it takes to earn virtual money themselves. This virtual market, which some have estimated to be worth more than a billion dollars, is typically prohibited and policed by the makers of MMO games.

The Guardian's source said he overheard guards discussing that the operation was garnering between 5,000 and 6,000 Chinese yuan (about $750 to $900) per day, and that prisoners saw none of this money.

He also said he was physically punished when he failed to meet quotas.

“They would make me stand with my hands raised in the air and after I returned to my dormitory they would beat me with plastic pipes,” he said. “We kept playing until we could barely see things.”

Another British newspaper, The Telegraph, interviewed a Chinese official Thursday who flatly denied any possibility of gold farming operations in the country’s prisons.

“We do not have large numbers of computers,” said the official. “And we do not allow our prisoners to have any contact with the outside world. If they were playing these online games they could easily communicate with other people. We would never allow that.”

However, the anonymous prisoner told The Guardian not only have prison-run gold farming operations taken place in the past, but that he believes they are ongoing.

“Many prisons across the north-east of China also forced inmates to play games,” he said. “It must still be happening.”