I get very nostalgic when I look back on Halo's multiplayer.
A lot of my best multiplayer memories are from Halo 3. Granted, it was the first online console multiplayer I had played so maybe that might have something to do with it, but something about the way it played was so great and has kind of phased out in some of the more recent multiplayer games, Halo 4 included.
I feel Halo's slower movement led to a more strategic way of playing, at least in the way that I played. In the Call of Dutys, the Titanfalls, etc., I tended to sprint around the map, lone-wolfing, just looking to up my K/D. Even when playing with friends I would fall into this habit. But in Halo, at least what I can remember of it (I haven't gotten into it much since 3), there was more teamwork amongst my friends. People would call out enemies they'd see along the map, letting us know if a guy was almost dead, or if someone has a power weapon (Sniper, Rockets, etc.). To me, it was more rewarding to win a match in Halo. The ranking system also probably had something to do with it.
This argument is kind of tired, but I'm feeling very weary of the twitch shooter genre and I cannot wait to get back into Halo when MCC is released.
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