Why did they inherit GBs "new releases" design =( Gamespots old design was the best one out there I knew of (and one of the only reasons I visited their site). The GB design is just terrible for actually looking up what's coming out when.
@thehbk: Just put the same amount in a small pot first and reheat it on the stove. Probably only takes you a few more minutes, but you're left with a dirty small pot.
@toowalrus: I didn't say it's not useful for anyone else.
@mx: There's quite a major difference in traffic between games that run gameplay through servers (especially in the case of MMOs where hundreds or more participants can be interacting) and games that doesn't. Comparing this to an MMO is just ludicrous. Comparing it to stuff like Diablo and Sim City (as already done) makes more sense, but even then those games were still heavily monitoring and saving to the cloud as you went along. A more apt comparison is something like CoD, and even though they also have some launch days woes, it's usually not close to this.
Like with every MMO like thing, just going to wait a few days until kinks are ironed out.
How is this an MMO like thing ?
It's multiplayer, it has cloud saves. If that is all it takes to be defined as an MMO these days then pretty much every game out there is an "MMO like thing". There is absolutely nothing about the gameplay that is run on dedicated servers, it's just matchmaking.
Persistent characters, online open world.
Games like Sim City and Diablo III have had these same issues, if you didn't notice.
Games like Sim City and Diablo had gameplay run through dedicated servers. The open world is not online, it's hosted by one of the participants.
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