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Ares42

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Ares42

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Yeah, the throat cut was just bizzare. In the first shot there's literally no blood at all, and then a bit later they show the actual wound and it's like a red line with two tiny trails of blood leaking out. Also, Wahlberg playing Wahlberg..... Just such a strange choice. The movie also doesn't go into any supernatural stuff (which admittedly is one of the most controversial parts of the games), which I think could've spiced it up a bit.

It seems to succeed at what it's trying to do though, and for a videogame movie it's far better than the standard, but it seems more focused on making a "successful" movie rather than capturing the potential of a good Uncharted movie.

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Ares42

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I remember watching the QL for this game, and the amazing defeat song. Never played the game myself, but somehow it's ended up being an OST I come back to every now and then.

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Ares42

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Ever tried Colony sims/Base builders ? Like Oxygen Not Included, Banished, Timberborn or even something a little more up-scaled like the Anno series ?

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Ares42

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This question has it backwards. It's not your fault when you lose interest in a game. It's the game's fault for not being more engaging.

I've found this to be untrue on multiple occasions. In my experience timing is everything. There are plenty of games I've tried several times before I'm finally in the right mindset. I've even had games that I thoroughly enjoyed, came back later and couldn't get into it, then came back again and had a great time.

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Ares42

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@cornfed40: You should be able to just toggle the game to play offline, and it'll stay that way.

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Ares42

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The price is low likely because the running cost are really high for little to no return in the near term.

That's sorta the main crux here, they're not a publisher, they have no running costs in relation to production. All their operations are run by their subsidiaries. Any investment into the actual games comes from the companies they own, not Embracer Group itself. You don't see their name on any of the products coming from their businesses, because they have no role in the production at all.

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Ares42

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#7  Edited By Ares42

So I've been looking at this news and from what I understand Embracer isn't actually a publisher, it's purely an investment firm. Now, they're not buying any of Squares publishing business, so the question then becomes how are these studios gonna be handling publishing at this point ? Sure, Embracer has a good amount of different options, but the only real big name is Gearbox. Everything else is well in the B/indie tier. Looking at this I'm having a hard time seeing these franchises getting any sort of new entries that's gonna be anywhere near the quality of their recent titles.

(also, that price seems ridiculously low.)

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Ares42

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While there might be no official E3, MS/Bethesda is doing their showcase anyways. I'm fairly confident we'll see the game at that point. The bigger question is if Bethesda Studios are gonna keep their stingy review copy dates under MS or not.

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Ares42

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@efesell: Pretty much this. People tend to forget that you can do things poorly and you can do things well. Much of the problem people have with UbiWorld games aren't the systems themselves, but rather that a LOT of the content is highly generic (if not bad). People rail against towers these days, but when they was first introduced in AC they were such a success that it became a genre staple. And over time the games just stopped being inventive with the mechanic. Same thing for Far Cry style bases or their naval combat.

Elden Ring isn't successful because it's "breaking the mold", it's because a much larger proportion of the content is actually well made and enjoyable to interact with. In many ways the game is actually trailing behind other open-world games rather than being a front-runner.

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Ares42

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I think it's worth mentioning the Corona effect. Elden Ring is the first multi-platform big-budget wide-appeal game (that's not an utter mess) in long LONG time. While 2020 and 2021 had a decent smattering of great games there was a distinct lack of blockbuster titles. People have been aching for something big new and exciting, and Elden Ring delivers on all fronts. Not to mention the fact that there's been a console change without any real flagship titles.