ArtisanBreads's forum posts

#1 Posted by ArtisanBreads (4060 posts) -

This thread rules.

#2 Posted by ArtisanBreads (4060 posts) -

Inquisition easily. Great game that has to be a top 10 in this week year. The other guys should have tried to make time to play more of it before GOTY. I know it was a late release but it was a big one.

#3 Edited by ArtisanBreads (4060 posts) -

Half Life 2 is obvious but you mentioned Far Cry and I was going to say that. To me that was the most impressive looking game for a long time after it came out. In general, good game too. I didn't like the monsters but the rest was outstanding.

It's probably the worst out of the games you mentioned looks wise but I have to recommend Max Payne 2 as its one of my favorite games. I have replayed it more than any other game (and did very recently) and it still looks pretty good and plays well. And the story and everything still shines and that's its best aspect. If you've never played it, worth a shot for sure.

Call of Duty still should look pretty good. CoD 2 as well though that was an early 360 release.

If I can think of some others I'll return.

As someone who has played PC games alongside console for his whole life I can say that yes PC looked really good up to 360 but then I personally was really impressed with console games when they came along. Perfect Dark Zero was mindblowing (which is funny to think now... but I think the high review scores back up my feelings).

#4 Posted by ArtisanBreads (4060 posts) -

I think it is very dark but let games go where other mediums do. People pretty much don't bat an eyelash at Tarantino anymore and look at like the rape in Pulp Fiction and Kill Bill.

#5 Posted by ArtisanBreads (4060 posts) -

@artisanbreads said:

Personally I'd be all on board with them not trying to be a gaming news site at all. Just isn't their strength. I don't mind them covering their bases but I don't see the point in half assed news write ups and a big focus on investigative stories doesn't seem like what this site is about. I never saw that fit with Patrick to be honest.

I dunno, I think they almost have to go in that direction if they continue to expand. The amount of audio/video they've been putting out has been ridiculous since Jason and Dan came aboard, and that's only going to increase once the New York studio is fully operational.

That said, if they're going to do it, they should do it properly. No half measures.

I don't see why "expand" means get a news editor and try to be a news site too, personally.

If I were them, I'd just plug the Gamespot news feed or something into the site to get that result. I'd much rather just have them focus full effort on the type of video content they do. Especially in NYC. I hope all three guys on a three man team are working together on video content and podcasts.

That's what this site is really about.

#6 Posted by ArtisanBreads (4060 posts) -

I don't know if this played a role in his decision to leave, but when you think about it the site did jack shit to actually support Patrick and the news operation. I mean, how many times did we hear about him getting a freelance budget only for it never to materialise? I hope the fact that they're advertising for a replacement news editor instead of just a senior editor indicates that they plan on giving that side of the site some attention, because as it stands it still comes across as the ugly stepchild.

Personally I'd be all on board with them not trying to be a gaming news site at all. Just isn't their strength. I don't mind them covering their bases but I don't see the point in half assed news write ups and a big focus on investigative stories doesn't seem like what this site is about. I never saw that fit with Patrick to be honest.

#8 Posted by ArtisanBreads (4060 posts) -
@humanity said:

As insane as it sounds, it would have been a more respectful move to go over to Polygon, where I honestly think he would fit right in. As little respect as I have for Polygon, but mainly Arthur Gies, it is still way better than Kotaku - Sorry Tina, you'll always be cool. They must have offered him a nice pay bump cause otherwise I don't know why you'd make a lateral move from a site of relative freedom to do and post what you want, to another site where you might not get away with as much leeway. Maybe he felt he needed to justify that college degree and write more, who knows, it's a really perplexing move but best of luck I guess.

Isn't Polygon pretty much all in NYC? I'd assume Kotaku would be appealing because he can stay in Chicago.

#9 Edited by ArtisanBreads (4060 posts) -

@laserbolts said:

Kotaku is surely a step up on the money side of things. Pretty much a huge step down in every other way unless mindless click bait articles are a positive to you. Congrats on making more money Patrick hope it works out for you.

I agree though I will say he was kind of out on his own in Chicago, making him a fringe part of the team in a lot of ways. But I also think Kotaku is a very unappealing site.

#10 Edited by ArtisanBreads (4060 posts) -

@kevin_cogneto said:

@artisanbreads said:

So they're playing Subsistence right? It's what made me really like the game. I feel like Drew will like it more.

They're playing the HD Collection, which means they're playing Subsistence, basically.

I still stand by my theory that the people who dislike MGS3 are talking about vanilla MGS3, and never played Subsistence. Yes, vanilla MGS3 is a deeply flawed game, but Subsistence fixes or mitigates damn near every one of its flaws. It's the best game in the series for me, by a wide margin.

That's how it was for me. I got 3 on release and put it down a few hours in because of frustration with the camera. I was very disappointed. I'd started to have an issue with the camera in 2 and this was worse.

Then it became my favorite MGS game and one of my favorite games. It was a big deal for me.

My only issue with the game is the tediousness of switching camo but it doesn't ruin anything.