1. Grand Theft Auto V
Rockstar really pulling together all the things they learned this gen for one final huge game to send it out. Three great main characters. Absolutely stunning graphics that push current gen seemingly past its limits. That fantastic open world that only Rockstar can bring.
Great radio stations (much better than IV for me) and good talk stations (JB Smoove and Dany McBride did awesome work) and the original soundtrack was really outstanding in the way San Andreas was, making every station super strong and listenable. The first time it really kicked into its full 80's action movie music when I got in a big shoot out in an airport dynamically was a really special GTA moment for me.
Also, the ways they use the characters swapping is brilliant and should go on to revolutionize open world gameplay. To me it almost feels like they stumbled into the brilliance of that mechanic in some of the big heist sequences and didn't even get a chance to really exploit that mechanic yet.
This one deserves all its success.
2. BioShock Infinite
I wasn't a big fan of Bioshock 1... I found the gameplay boring and the plot itself often pretty bad if the world was cool.
The gameplay in Infinite wasn't amazing but it was fun and the plot itself was pretty great (the ending stuff was really compelling). The world and the details in it were just fantastic. The music theft in particular was a touch that really went a long way for me.
The way this game gets picked apart is bizarre and I guess Irrational should take it as a compliment, that such attention and special standards are placed on their game and not on others.
3. Total War: Rome II
Some growing pains since launch, but I was lucky to avoid most issues and then now, it's been polished up. While there are a few features I don't love, overall, a very strong follow up to Rome I that I will be playing for a long ass time going forward.
4. Assassin's Creed IV: Black Flag
5. Tomb Raider
It was Uncharted in a lot of ways, but the combat was a definite step above. I liked the openness and the Metroid like aspects. They did a great job with Lara, pulling off a John McClane type situation about as well as you can in an action game.
6. The Last of Us
The story presentation was fantastic, but the plot itself I don't think is too special (besides that I give it points for some restraint). I am surprised some people found this unpredictible when I really guessed the ending only a few hours in and ended up being just right (if the execution, again, was pretty good on that ending). The plot also meanders (don't see the point of David and that section really). Gameplay that is solid but doesn't really evolve after a few hours, to the point where it becomes boring. Not to be overly negative on this game, it's good, but for me not on the level of Uncharted 2.
7. Saints Row IV
More of what The Third offered. This was fun but I found the powers didn't really work too well (compared to games like Prototype or Infamous, they felt tacked on... like this was a expansion for 3). The city was the same generic one from 3 and that was never built for this kind of movement. Still, some great and fun moments throughout the story here.
8. Kentucky Route Zero
9. Call of Juarez: Gunslinger
I liked the braggart quality to the narration and the gunplay was as tight as the old Bound in Blood, which I loved. Looked really nice and a fun combo system to add depth to the shooting.
10. Fire Emblem: Awakening
I'm just putting this on the list because I WANT TO PLAY IT SO BAD AGGHHHH. The only real reason I'd want a 3DS (maybe Zelda) and I have a feeling this would be my real GOTY if only I could play it.