ok, obviously my first post wasn't clear enough.
I like Diablo 2, there are obviously a few people who aren't happy about the auction house system in the new game and I am not the only one, my reasons might vary from others.. but here I go and i'll try and explain them again... maybe I will get some different responses other than "Hey dude just don't play" or "You don't have to play the game that way dude" etc...
Blizzard obviously are going to place emphasis on Diablo endgame through creating a Tier like system such as in Wow, you will more than likely require a certain quality of "Gear" item to be able to progress comfortably or be effective in certain dungeons.
People who think that other items in the game will be worth money are kidding themselves, it's only really the item's at endgame that will matter. Blizzard will facilitate this by doing what they have done before by implementing "scary low drop rates"... the items will obviously be farmed and people will buy. From each sale Blizz makes money which is fair enough. It't the physiological game model that bothers me.\
How can Blizz make loot drops more attractive than they do in wow. Experts have already identified that the physiological effect that loot rolling has in MMO's can in some cases be similar to what addicted gamblers go through. By directly strengthening the link between real world currencies and in game items and providing a means to exchange items for cash this will strengthen these addictive tendencies that stray towards addiction.
Everyone will obviously want a shot at making some cash from the game, there will be players who have no real way of getting these items from ingame.. i.e. we work. Because of the model of the game and the imposed drop rates we will prolly be forced to pay extra for access to content or making ourselves competitive.
Yes ok Diablo 2 people argue was the same, but to me that argument just doesn't hold up too how accessible Blizz have made this feature. Maybe i'm wrong but to me it just feels a bit of a tactic, maybe a smart one on their behalf.
I just hope the game doesn't end up convincing people that "I know, i'm going to play Diablo 3 soooo much I will make sooo much money, This can be my job NOW :)" Because it's just not going to be productive.
I would just rather have a game that looks as good as Diablo... and yes it looks great, have massively reduced drop rates so I wouldn't have to:
Keep repeating content like I did in Wow
Have to pay so I can be competitive etc
I just wanna play an awesome game!
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