Wait, if I hold down s (back), how would I move forward while blocking? And yeah, I heard something about blocking with guns too, not that I ever need it, considering I only ever roll with a silenced sniper or a minigun.
Yeeeeeeees. Although they missed out on a bunch of references to the original. No augmented vision, A BOMB, speeled dreenks, lemon lime or anything. Ah well, maybe those are in the secrets.
Most of the Imperial perks in Morrowind and Oblivion were oriented around the prestige and what have you of being an Imperial, and unless I recall wrong, the Empire's kind of dead/dying/something, so I wonder how that'll play out. Assuming there's actually logic to the perks and the rumour I heard about the Nords gaining fire resistance aren't true.
So if I equip a sword and a pistol, do I lose my bullet shielding privileges? If I do, is it worth it? The dual wieldable pistol isn't even that powerful and Damocles does kind of blow people up, anyway, so....
I'm thinking Patrick will review it. He didn't like the preview build (unlike most people, seemingly) so I'm not expecting to omuch enthusiasm for the game on the site.
I heard almost unanimous terrible things about the preview build, so this game seems divisive already.
Really? I've heard nothing but praise for the preview build, save some bitching about freakishly large heads and half baked AI.
More original setting. I get that Fallout's all about the Americana feel, but surely you can do better than Midwest-California-Washington-California. Like, an Alaskan campaign, a proper one, not that Anchorage bullshit, with all the trappings of Chinese and American occupation. Or, I was discussing this with a friend, a New Orleans campaign with, like, Zydeco ghouls or something.
If you're fighting Looters or Feds, sniping is great. Combine with hacking for good times all around. If you're fighting the metathingies, you better pack a minigun and a boxed lunch, because you're going to be a while.
The reinforcements are a pretty bad concept. Also some of the environments are really drab and repetitive(looking at the looter base here) That being said, it did a LOT of things right, with the exploration and the side quests and what have you. I can't tell you how much fun it is tearing your enemies apart with stealth, insanity and hacking. When you're not fighting those metawhatchamacallits anyway. The tiny inventory and different levels make balancing your stats basically necessary. Unless you roll a generic warrior/assault type, which I assume would get through the game just fine.
In this sentence, I begin by vehemently defending my game of choice, claiming that it is, in fact, objectively, the best game ever made. I point out several features of the game that are taken for granted or severely overhyped, and make some vague references to how it changed gaming forever or is completely unique. Now I'm insulting you. I might even question your sexual orientation, or those of several of your family members. Finally, I tell you to go back to playing a popular, mainstream franchise whose fans I dislike.
Bought it when it was on sale. Looks interesting, but my god the learning curve. I played SoaSE with a friend earlier. I remember the art style and reasonably simpler gameplay appealed to me a bit more. And I've heard good things about SoTS. But I don't know that much about it.
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