Atlas's forum posts

#1 Posted by Atlas (2571 posts) -

A good recent example is Far Cry 4. You could describe it as "just more FC3", but that does it a huge disservice. All the little iterative changes added up to a game that I had an absolute ton of fun with, even more so than FC3.

#2 Posted by Atlas (2571 posts) -

The poison headcrabs from Half-Life 2. That clicking, rattling, hissing sound sends shivers down my spine to this day.

#3 Edited by Atlas (2571 posts) -

I'm a huge fan of Magic - I went to two Magic Origins pre-release events, and won one of them - and I've played far more of the DotP games that I would care to admit. I'm waiting for Duels Origins to come out on Steam; I have a iPhone 5C, and the game only runs on 5S or later.

@bollard said:

The real problem is they're trying to make it more appealing by saying it will get all future content updates, but because they're so afraid of canibalising the Magic Online market they gimp the Duels games in really stupid ways. The Duels games have only ever been useful if you are wanting to learn Magic as a new player. As a veteran they are incredibly disappointing.

The market concern is not the only reason why they have to scale down Duels Origins. MTGO has over a decade of development history behind it, and it's still a broken mess that can't handle the nuances and complex interactions of the game. I agree that some of the enforced limitations are annoying - the fact that you can only use 1 copy of a mythic and 2 of a rare in your decks is horseshit - but direct comparisons between the two products really aren't a helpful critique of the DotP games.

#4 Posted by Atlas (2571 posts) -

I almost never go back and play older games, especially not old console games, so unless I played it within a few years of its release, I've never played it. I've never played a Metal Gear game or a Gran Turismo game, as we didn't have a Playstation when we were growing up, and I had never played a GTA game before the fourth one (which I hated) or a Diablo game before the third one (which I loved). Other old series like Mega Man, pre-Ocarina of Time Zelda games, Quake, and Warcraft completely passed me by as well, and I've never played more than 30 minutes of a Final Fantasy game, either.

Also, just like the OP I missed the era of Infinity Engine CRPGs, which I was just born too late to play. They came out when I was around 11, and I just didn't have the patience to play them, partly due to my ADHD. These days, some of my favourite games are more modern CRPGs like the original Dragon Age, so I often feel a little sad that I've never played the games that that game was essentially built on.

#5 Posted by Atlas (2571 posts) -
  1. Sid Meier's Civilization V - 1,115 hours (and counting - I was playing it just this morning)
  2. Crusader Kings II - 957 hours
  3. Mount & Blade: Warband - 590 hours
  4. Magic 2014: Duels of the Planeswalkers - 401 hours
  5. The Elder Scrolls V: Skyrim - 382 hours
  6. Magic 2015: Duels of the Planeswalkers - 284 hours
  7. Total War: Shogun 2 - 224 hours
  8. Team Fortress 2 - 204 hours
  9. Europa Universalis IV - 137 hours
  10. XCOM: Enemy Unknown - 83 hours

Strategy games are my jam. Also, if Steam could track how much I've played Diablo III, it would probably have beaten out XCOM.

#6 Posted by Atlas (2571 posts) -

I understand at least some of the sentiment being expressed in the OP. Under this Conservative government, the living standards for the poorest people in society have completely bottomed out to the point where we require food banks, and in light of this, it's easy to target arts funding, which is traditionally seen as a upper-middle class indulgence.

That said, I wouldn't want to live in a society that didn't consider the preservation of art worthy of the tiny fraction of the total budget and manpower it receives. In the West, government subsidy of artistic enterprise does not exist to curate and dictate the cultural product; it is to allow the preservation and survival of challenging, provocative, and non-commercial art. Trying to dismiss the notion on the grounds that there are hungry and suffering people wildly misses the point and lowers the tone of the discussion, as it allows you to hide behind your armour of self-righteousness. The enemy of the hungry and the disenfranchised isn't the starving artist; let's target dirty energy, corporate tax evasion, and military expenditure before we sell our artistic heritage for a loaf of bread.

#7 Posted by Atlas (2571 posts) -

Super hyped. Bethesda games are my jam. I didn't even watch the trailer, since I already know I'm going to play the shit out of it.

#8 Posted by Atlas (2571 posts) -

Chicken eggs are my go-to eggs, but I'm also a big fan of duck eggs. They have a slightly meatier taste to them.

#9 Posted by Atlas (2571 posts) -

Every now and then, I remember how much I like XCOM: Enemy Unknown, reinstall it, and say to myself "ok, this time I'm going to play on Hard Ironman and not give up forever as soon as one mission goes bad and my squad gets wiped".

And every time, I either end up uninstalling it, or playing on Normal Ironman instead.

#10 Posted by Atlas (2571 posts) -

I saw that same article, as Leigh Alexander (who I respect for her writing even while I greatly disagree with a lot of stances she takes) regurgitated it on BoingBoing. I also saw the Twitter discussion that emerged from it, and it really weirded me out. I've usually only seen people being positive about the game.

I bought the UK version and the first three expansions, but in all honesty, I haven't actually played it with a group. When I play board/card/table-top games, it's with my family (who are not the kind of people who would like CAH), or I'm playing MTG. I've played CAH online, though, and have greatly enjoyed watching other people play it.

I like CAH because I like the people that created it, and while I don't find the more tasteless cards to be especially funny, I really like the way that some of the cards are written, from like a syntax POV. I get that the game is fairly shallow, and gets worse the more you play it, and that it might not be the best game from a design standpoint, but there's few things that bring me more joy than seeing people discover the pure anarchic, transgressive glee that is Cards Against Humanity.

Also, it reminds me of Ryan :(