What a great article Patrick! I can't believe people thought 150,000$ was much.. so much work has to go into it, its not like farting out a few new maps to a shooter. Skullgirls is one of the prettiest 2D games ever made, so much care has gone into it and not only that.. balancing the game, which the entire game has to be tuned to must be a nightmare.
I don't think it needed to be two hours, first half was good. Cerny tech talk and then a few demos. No games got me super excited, the hardware sounds good but again I am still not super excited. I am aware it was the very first showing but Sony will still have to work hard.
It's all about preference. There are plenty of people that prefer the sticks this way.
I am not sure, most people are just so used to the dualshock that they say that. Your fingers rest on the dpad/face button slot by default and yes you can get used to moving it down, but it feels way more natural I think for most people to have the stick placed as on the 360 controller. The right analog stick isn't used as much as the left which makes it OK for being down there.
@chibithor: You don't use the right stick as much, its only for camera while the left is always for movement.