autobzooty's forum posts

#1 Posted by autobzooty (99 posts) -

Jeff, you've always been an incredible inspiration and role model for me. Thank you so much for being outstanding, both on and off Giant Bomb. You've gotten me through some bad times.

My heart goes out to you and yours.

#2 Posted by autobzooty (99 posts) -
Gonna work on the rest of the crew later.
#3 Posted by autobzooty (99 posts) -

Too long.

#4 Posted by autobzooty (99 posts) -

A thousand playtesters cried out in anguish at the loss of their jobs

#5 Posted by autobzooty (99 posts) -

"Duke Nukem Forever: 1 0 0 1 0 0 0 0 0 0"

alright what the hell guys

#6 Posted by autobzooty (99 posts) -

was hoping for whip

#7 Posted by autobzooty (99 posts) -

Demo was awesome, I went back to get all the hidden collectables and loved every moment. I like how it's not too challenging unless you want to get all the lums to get a good score in the end, and then it becomes super challenging.

Looks great in 1080p, too.

#8 Posted by autobzooty (99 posts) -

MML3 Twitter disaster aside, I'm not sure if this is a PR problem as much as a Capcom problem. Seth can whisper sweet nothings into fans' ears all damn day, but a knee to the groin is a knee to the groin. I'm looking at you, UMvC3.

#9 Posted by autobzooty (99 posts) -

Reviews should be for the consumer. Strictly purchasing advice. Using a review that you know will get a lot of traffic as a soap box for what you think about broad topics of game design is sort of irresponsible, imo. Game design critiques are awesome and valuable, but they should be kept separate from the review.

Totally agree with the rest of this article though.

#10 Posted by autobzooty (99 posts) -

PC PLEEEAASE