autobzooty

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autobzooty's forum posts

#1 Posted by autobzooty (94 posts) - 6 months, 2 days ago
Gonna work on the rest of the crew later.
#2 Posted by autobzooty (94 posts) - 10 months, 15 days ago

Too long.

#3 Posted by autobzooty (94 posts) - 10 months, 15 days ago

A thousand playtesters cried out in anguish at the loss of their jobs

#4 Posted by autobzooty (94 posts) - 1 year, 4 months ago

"Duke Nukem Forever: 1 0 0 1 0 0 0 0 0 0"

alright what the hell guys

#5 Posted by autobzooty (94 posts) - 1 year, 5 months ago

was hoping for whip

#6 Posted by autobzooty (94 posts) - 1 year, 6 months ago

Demo was awesome, I went back to get all the hidden collectables and loved every moment. I like how it's not too challenging unless you want to get all the lums to get a good score in the end, and then it becomes super challenging.

Looks great in 1080p, too.

#7 Posted by autobzooty (94 posts) - 1 year, 6 months ago

MML3 Twitter disaster aside, I'm not sure if this is a PR problem as much as a Capcom problem. Seth can whisper sweet nothings into fans' ears all damn day, but a knee to the groin is a knee to the groin. I'm looking at you, UMvC3.

#8 Posted by autobzooty (94 posts) - 1 year, 7 months ago

Reviews should be for the consumer. Strictly purchasing advice. Using a review that you know will get a lot of traffic as a soap box for what you think about broad topics of game design is sort of irresponsible, imo. Game design critiques are awesome and valuable, but they should be kept separate from the review.

Totally agree with the rest of this article though.

#9 Posted by autobzooty (94 posts) - 1 year, 7 months ago

PC PLEEEAASE

#10 Posted by autobzooty (94 posts) - 1 year, 7 months ago

YES SO EXCITED!!!!!

Hope they don't change Commander Video's design though, I love that sprite so much.

Use your keyboard!

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