I haven't finished the Lantern Rite storyline yet, but I think I see where the story is going in terms of the new character, Gaming. But on to the meat of this discussion. I can only speak for myself, but as someone who has been playing Genshin Impact regularly now, even replacing Warframe as my number 2 live service game, I've yet to get trapped by the monetization factor in the game. I'm at Adventure Level 55. Furthermore, I have a lot of characters I've unlocked over the couple of years I've been playing. Been lucky enough to pull some top tier 5-star characters overtime, with the latest being the Raiden Shogun, who was available last month and was a character I've been trying to get for some time. I've been able to upgrade my characters that I mainly use to make them strong enough to endure World Tier 8 battles, the highest Tier in the game so far.
I've done all of this, without spending a cent on the game. I haven't gotten any battle passes. Not only that, but I didn't pay for any in-game currency to boost any of my characters. Or used real money to pay for wishes. I get by simply by grinding, which itself is not that bad compared to other games I can mention. The whole Genshin Impact will take all your money to play it like you should, is one of the biggest lies ever told on the internet. The reason I stick with it, is because it doesn't do any of that. Once you reach a certain AR level, the whole game opens up to you, and you can just play it normally. I also play Destiny 2 a lot, and you must spend money to do anything meaningful in that game. You have to get the battle pass and the expansions if you care anything about the storyline. You don't have to do this in Genshin Impact. Final Fantasy XIV which I've yet to play, but might one day, is another example. Millions of people are playing this game, I'm willing to bet that most of them aren't clearing out their life-saving just to advance doing so.
And Paimon rules.
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