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Baal_Sagoth

Flags have stopped exploding. Candles are fireproof.

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Baal_Sagoth

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@bisonhero: That's simply true. Thank you for taking the time and putting it into words.

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Baal_Sagoth

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TR Reboot, Rise of the TR and TR: Legend are the top 3 for sure. All of which are fucking fantastic. Legend takes the number 1 spot by a close margin though.

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Baal_Sagoth

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@colonel_pockets: Love Disco to bits. I'm a massive Planescape: Torment fan, in case that puts that love into context for you. Know what you're going into. It's pretty much all dialoge and highly interactive storytelling. No longer involving heavy reading in Final cut since it's all voice acted. Beautifully broken but human protagonist and one of my favorite sidekicks ever in Kim Kitsuragi. Fantastic setting loosely based on the French Revolution. Excellent "factions" with communist, facist, capitalist and staus quo / moralist viewpoints.
Unique skills that manifest as "voices in your head" which is such a brilliant idea.

Tetris Effect is also excellent by the way.

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Baal_Sagoth

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#4  Edited By Baal_Sagoth
  • 2011: At the time I said Skyrim but retrospectively it might be Bastion.
  • 2012: Then, it was clearly XCOM. FTL is so, so good however.
  • 2013: Tomb Raider blew my mind back then, but Papers, Please stuck with me more.
  • 2014: I gave it to Abyss Odyssey and I stand by that. Transistor is a good fucking game though.
  • 2015: Pillars of Eternity is excellent. Years later I learned that Witcher 3 (Hearts of Stone!) is also a good game.
  • 2016: DOOM is a hell of a game. With all the added content XCOM 2 might be even better.
  • 2017: I love HeatSignature, but that year also gave us Pyre, Hellblade and D:OS 2 (coop!).
  • 2018: Pillars of Eternity 2: Deadfire improves on everything but the story. WH40k Mechanicus is pretty dope though, I mean listen to this shit!
  • 2019: It's Disco Elysium, one of the best - if not THE BEST - games ever made. PlagueTale and Outer Worlds / Wilds aren't too shabby either.
  • 2020: Hades is fantastic and clearly GOTY material. In its (mostly) fixed state I lean towards Wasteland 3 though.
  • 2021: Naturally, our winner is Disco Elysium: Final Cut. Tainted Grail and Chernobylite (use Russian VO, seriously) have also impressed me.

The amount of quality games you have to cut from these silly lists, even while cheating, hurts. It HURTS man.

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Baal_Sagoth

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I think the game is pretty damn cool for what it is and I do not regret my purchase even slightly. Still, would love to see more cases, more outcomes for exsisting cases and possibly a revamped endgame. But yeah, Pantasz has seemingly dropped off the face of the earth - don't expect any more than there is in the game currently.

The last thing released by the dev seems to be an entry in the Dread X Collection 2 (a horror game jam type of thing). It's somewhat stylish but not very good in my opinion.

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Baal_Sagoth

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These builds are fine - not outstanding, not bad. I noticed a couple of things:

  • Almost all these characters need to splash into Adrenaline and Skin Graft (though if you just started Act 2 this can still be an ongoing process)
  • Every character needs at least 1 mobility spell
  • You're not utilizing magic synergies well (Hydro + Aero for massive CC power or Geo + Pyro if you just wanna see the world burn). So either get out of magic damage, for example with a dual dagger rogue for severe single target damage and good CC or fix your casters.
  • On that note: your CC capabilities seem lacking. Your losing people because you're not able to withstand the, admittedly, occasionally shocking amount of opposing alpha strike damge. Act 2 punishes you for that! So either "cheese" the game with setting up barrels - blocking choke points and setting up explosive surprises or if you, like me, don't enjoy that playstyle optimize you party for nuking shields and CCing the leftovers. Once you party becomes efficient in the lategame you'll often just steamroll opposing groups without much need for CC

In conclusion: DOS2 is not as intricate as you might think. Builds generally focus 2-3 skills supporting damage output, splash critical utility skills (Mobility, Adrenaline, Skin Graft, Teleport) and buy relevant CC abilities. Other than that you can become the master of barrelmancy if you're into that sort of thing.

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Baal_Sagoth

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#7  Edited By Baal_Sagoth

A lot of really good tips here but I'll emphasize the ones I found most useful:

The ranger build @justin258outlined is insanely OP. It starts peaking around Act 2 (a lot of OP builds take a little longer than that) and scales well into the endgame from there. It is the supreme physical damage dealer in the game and can even support with magical damage of any type via clever use of elemtal arrows. For more info I highly recommend these guides - though they might be a tad confusing / overwhelming depending on how familiar you already are with the game.

Every character needs a mobility spell (Tactical Retreat, Phoenix Dive) or ideally 2 or 3. These are easy to "splash" into any build as their skill requirements are typically low.

(Almost) every character needs Skin Graft - it is single-handedly the best spell in the game. The value drops slightly for characters using their default attacks more than spells. Every character needs the easy to "splash" spell Adrenaline. You'll be surprised how useful it is.

One character needs Thievery especially to steal all those precious skill tomes (except if you're against it RP-wise). One character should have Persuasion for dialogue options, though it is not strictly neccessary. One character should have the perk Pet Pal for additional dialogues and quests.

For relative newcomers I recommend a split magic / physical damage party to be most flexible. Raw physical is generally a little more universally powerful but I find it a little boring and it will struggle in a few fights with high physical resistance enemies. Especially with a "flex" character that can output both types of damage (e.g. the ranger build or a Hydrosophy / Necromancy cleric-type build) splitting damage types this is a pretty safe way to build your party.

Fane and Sebille are the most powerful companions simply due to Fane's unqiue source skill (Time Warp) and Sebille's racial ability (Flesh Sacrifice). Both their questlines are also pretty cool. My favorite companion is Lohse for her personal quest. Her source skill is niche but powerful. It is worth considering taking one character of the starting two without an origin story. That way you get the unique source skill Dome of Protection. It's a great "get out of jail free" card when you're still learning the game. Once you know what you're doing however, it becomes relatively useless. Beginning during Act 2 the game is all about raw alpha strike damage, followed by high-powered CC - rinse and repeat. Talking about Tactician difficulty since I don't play the permadeath "Honour mode" (technically the highest difficulty).

With that wall of text: hope you enjoy. DOS2 is a fantastic coop tactical combat game. Not an amazing CRPG in the traditional sense but awesome at what it does.

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Baal_Sagoth

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  • On-site studio interactions
  • Quick Looks with a core GB team
  • Gaming related shows (Demo Derby, Load our Last Save, Guilty Treasures etc. - preferably with a core GB team)
  • ER-type content (Borne to Run is solid but, from my perspective, they chose one of the least interesting, overplayed game series)

Of the new stuff I basically only consider Guilty Treasures premium-worthy. That's not enough to justify my subscription any longer. Grubbsnax, Bak 2 Skool and Very Online are ok, mainly due to cool guests, but not too exciting either.

I hope the site becomes something I can enjoy again but chances seem slim. And that's fine. In fact it might be smarter to go for a new, different audience like they are doing now. Time will tell.

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Baal_Sagoth

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Interesting. Could be good, we'll see. Lucy James, Jeff Grubb and Dan Ryckert are promising picks as first contributors.

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Baal_Sagoth

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End of a fucking era. I've not been on the site very much the last couple of years but it was a huge deal for me once. Thanks for all the good times, truly!