Bakaneko's forum posts

#1 Posted by Bakaneko (74 posts) -

I kind of want an iPad (not really an iPhone) for games, though I don't think I'll own an Apple product again being that I've not been happy with my purchases of Apple products in the past. But the reason I want the the iPad for games is for board game translations like Alien Frontiers and Eclipse and stuff that I think Jeff is on record as saying are dumb (I think this fell under the "anime is dumb" "X is dumb" "Y is dumb" "anything out of my wheelhouse is dumb" set of thesis he had. :) )

Not sure where I'm going with this, other than I think statistically, if you have an opinion, and it is a unique opinion, then you probably have a bad opinion.

Also, the site I go to for board gaming news, BoardGameGeek, refuses to make an Android app news section and shoves all their news for board game apps under "iOS news" so it could be worse.

Oh yeah, I skip the pro-wrestling talk a lot too, because that doesn't appeal to me either.

#2 Posted by Bakaneko (74 posts) -

@jagehtso: Yes, unfortunately too far fetched. Microsoft and Sony would NEVER and I mean NEVER allow a competing store on their closed consoles. Those stores are what they are seeing as their primary way to make money on this generation of consoles, and no way are they sharing that sweet sweet cash with Gabe.

#3 Posted by Bakaneko (74 posts) -

So, August 16th, 2012, Rebellion Studios files suit against Stardock Entertainment, publishers of the game expansion "Sins of a Solar Empire: Rebellion" claiming that the name of that game was an attempt to confuse the marketplace by latching onto the lauded name of the developer that made 2010's Aliens vs Predator and the more recent genre definining "Zombie HQ"

Obviously they are hoping the rest of the world is as patently stupid and easily mislead as they are.

If the judge doesn't order the court bailiffs to beat Rebellion's lawyers senseless for daring to walk into court with those allegations, it will be a miscarriage of justice.

Though, I guess filing a suit in the same day that Stardock does, claiming that the horrendous buggy and unplayable Elemental failed in the marketplace because one minor person destroyed marketing materials (Presumably that actually warned people to NOT buy the game... because otherwise that lady was doing the world a favor by trying to bury that game.)...

Oh, and hey my inbox today has an invite to BETA 4 of the "free expansion" they promised for Elemental that's supposed to convert it from dross into gold...

OK, my tinfoil hat is getting REALLY hot right now.

#4 Posted by Bakaneko (74 posts) -

@Gordo789 said:

I never, ever, ever gift a F--K.

And if you do: Always, ALWAYS, get a receipt.

#5 Posted by Bakaneko (74 posts) -

There's nothing positive to say about LA for the most part, other than most of the time its at least 80 miles away from me.

But I've got to let you in on a little secret:

I HATE San Francisco too.

#6 Posted by Bakaneko (74 posts) -

My first computer I owned. VIC-20 was the first computer I ever touched (shortly after a Kaypro III at my friend's defense contractor father.

I at least seriously owe a lot to this guy.

#7 Posted by Bakaneko (74 posts) -

Not a great article, BTW... It really was too long in the sense that it expended a lot of words on exploring very few concepts or concerns. Also, in that it was essentially two people talking about what they thought other people were talking about about a game/movie... I try to avoid conversations like that since my college days 20 years ago.

I'll summarize my issue with the ending here. I played 2 7/8 games that were strictly space opera: gun fights, humanoid aliens that largely mirrored narrow aspects of the human condition, space battles, action action action... Then at the end, they thought they were writing something high concept akin to 2001 A Space Odyssey and went for a massive tonal shift, and the dilemma they proposed wasn't particular thought provoking OR "bittersweet". It largely was just "puzzling," a non-sequitur there mainly just there to unsettle you. That's a problem with a lot of modern drama writing, that they think that's clever. High Concept Sci-Fi is hard to do, and they didn't succeed.

Oh hell, who am I kidding? I didn't like the ending because it essentially made me realize I'd invested 3 games and 120+ hours into what was essentially Mannequin 3: Seth Green Gets Some.

#8 Posted by Bakaneko (74 posts) -

This is where I mention that I didn't even realize that you COULD lose important characters in Mass Effect 2 in the suicide mission until a friend was complaining to me later they'd lost "nearly everyone" and I was like "what, Chambers is nearly everyone?" and they explained they'd lost Miranda, Tali, Thane, Jack, and probably a few others.

I think I play these games too methodically to ever have that happen. I'm always getting every last resource I can and burning out every last conversation tree they'll give me. And it was not like I was TRYING not to lose anyone, I just made the decisions and everyone except Kelly survived. I didn't realize till later that people were reading "recipes" online to "ensure a good ending."

Actually, at this point I don't know if Kelly can survive at all or not.

#9 Posted by Bakaneko (74 posts) -

I got the first game.

I'm am very glad this was a test and not being recorded so my humiliating defeat is not recorded for posterity. :)

#10 Posted by Bakaneko (74 posts) -

I'd like to see an expansion of availability of the PSN card program and pre-paid account servcies...

Because as soon as they go online I'm yanking my card permanently from them and not putting another card on there ever again.