Here's some things from the review that made me cringe my teeth:
Actually, if I'm completely honest, more than an hour of listening to this gravelly chronicler is extremely irritating. I mean, when you walk across a room, do you really need a voice that sounds like a chain-smoking cowboy to say, “The Kid walked across the room”? And that's the other thing; somehow the voice itself just doesn't fit the overall character of the game.Bastion’s artwork makes it look like some sort of anime-inspired fantasy while the narrator sounds like he belongs in a saloon in Dodge City. This disconnect wouldn't be quite so bad if only you didn't have to tolerate itthroughout the entire game
What the hell is he talking about? Isn't the narration a dinsticitve element of the game? If the game was made with that concept in mind, what is he complaining about?
Bioshock (started it three times already), Dragon Age 2 (I'll finished it eventually), Fallout New Vegas, Assissin's Creed Brotherhood, Persona 3 and 4, God of War 2 and the list goes on... An adult's life with responsibilities is hard..
Yeah, if the whole bailout fiasco didn't endear them enough to the rest of Europe, this is sure to get the job done!
Sure. Because a dispute between a guy with a board game and some guys that made a videogame is on the same league that an international debt that has been costing thousands of jobs to the portuguese people and causing cuts in the subsidies that we receive. A debt that we have because of bad political decisions that led to spend money that we didn't have. So, unless you're portuguese don't talk of things you don't know.