BBAlpert's forum posts

#1 Posted by BBAlpert (1853 posts) -

The canon sequence of bosses is as follows:

  • Gargoyles
  • Quelaag
  • Iron Golem
  • Ornstein and Smough
  • Glitching through the door of the Kiln and fighting Gwyn

Maybe I've been watching too many speed runs.

#2 Posted by BBAlpert (1853 posts) -

It would be funny if they got Ninja Theory to do it. Seriously though, some better writers would be really cool. This criticism applies to most Capcom games. Atmosphere is also really important, and they didn't give it enough attention after 4. I would prefer if they dropped the co-op as well. The feeling of isolation was something I enjoyed before they introduced that, at least with Ashley you didn't have her around 100% of the time. Plus when she died it sucked, but it at least sucked because it was your fault, if your co op buddy dies you just get mad at them, and if your AI partner dies it just feels like you're being punished for not getting a real person to play with you. As far as the puzzles and stuff go, I'm not really sure, all I know is RE5 did a bad job of breaking up the shooting segments.

Put PlatinumGames on that shit and call it REvengeance.

#3 Posted by BBAlpert (1853 posts) -

A nice wooden arcade stick or even a full MAME cabinet could be an awesome project if you have the time/tools/funds/skill.

#4 Posted by BBAlpert (1853 posts) -

@salarn said:

I'm pretty sure "The Secret of Monkey Island" had the version of sword fighting that was the most fun.

Insult Sword Fighting is the pinnacle of fighting styles. Monkey Kombat (from Escape from Monkey Island) was total bullshit though.

#5 Posted by BBAlpert (1853 posts) -

Personally, I'd put my vote behind Roller Coaster Rampage. I can't claim that it's objectively the funniest, above all others, but it's probably my favorite.

#6 Posted by BBAlpert (1853 posts) -

@rafaelfc said:

I can respect more a company for not putting out a shitty game, and holding the project until they get it right than just releasing a billion new games each year to milk the fans and make a fast buck.

It's a sign of respect to you, the consumer, and you should be pleased.

I agree... Although I still want to see how Warcraft Adventures: Lord of the Clans would have turned out.

#7 Posted by BBAlpert (1853 posts) -

Games Done Quick website down for anyone else?

I just tried to go to their schedule page and got a 502 (bad gateway) error.

#8 Edited by BBAlpert (1853 posts) -

In case anyone is having trouble with the t-rex butts in (or just outside of?) Izalith, I just thought I'd mention that many of their attacks will damage other guys nearby. And since they don't respawn, you can clear them out a few at time by drawing them out with arrows then running into the middle of the bunch. In my first playthrough, I think more of those guys died to each other than to me.

#9 Edited by BBAlpert (1853 posts) -

@groin said:

You can break the natural progression without using the master key. A player can get to Blighttown via New Londo -> Valley of Drakes -> Blighttown.

I thought the early access to Blighttown was something you couldn't do WITHOUT the master key.

#10 Edited by BBAlpert (1853 posts) -

Only if they get Vinny or Jeff to do the voice.