Anyone else getting kinda tried of all the marketing when it comes to gpus? The sad thing is most people don't even know what these things are. I remember people saying over the wii u rumors of its gpu " wii u will use dx 11 anything else would be stupid" Why would a nintendo machine use dx 11? Have they ever heard of any other api?
An older one not long after ps3 coming out people were saying we need "ray tracing"
Nvidia has phyx!!! you cant get that on amd! what does it do? well...um.. it makes things move a bit different....
I can't really speak for dx11 and physX, but I can say that ray tracing is a real graphics thing and not just a made up catchphrase. It's a rendering process that takes (or at least it can take) a ton of computing power, but it makes (or again, can potentially make) things look reeeaal nice.
I actually hadn't considered just getting some adapters and using my 360 controller. I may have to daisy chain 3 or 4 different things to get it to work, but a few cheap cables/adapters from somewhere like Monoprice is still a lot cheaper than 1 PS3 controller.
I should have specified that I meant for use with my phone (a Galaxy Nexus, if that makes a difference). I've got a 360 controller laying around, but I didn't think that the wireless signal it used was compatible with the phone's.
I think the only times I ever 100% games are when they have weird scoring systems that extend past a hundred (Fez, Castlevania: SotN, etc). That's not to say I max out the score on those, going to 212% or whatever, but if the game is set up to allow you to get that high, I generally will end up with at least 100%
I'm fine if it's more difficult without a partner, as long as the later levels are still beatable. I'm hoping it doesn't suffer from the problem/feature that started to creep into Orcs Must Die 2 where some levels are designed specifically to take advantage of having a second character (making you guard 4-6 separate paths rather than 2-3).