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Beaudacious

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Beaudacious

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Well no thanks, JJ Abrams bastard #37.

  • Baby faced Teenage angst,
  • Stupid Dialog: "Cut off his head"! Said no one since the inventions of guns.
  • Super demonic evil doers with no nuance.
  • More camera angels than dialog.
  • Michelle Yeoh and Sasha from Walking Dead have the action chops of a tree stump. I want commander Cisco to yell at me, not try and figure out if this thing on screen is a robot or too much botox.

Just like the prequels this is Star Wars Trek. Made by people who love focus testing and despise plot and characters. How many episodes in before we see the 1st officer fucking? Episode 2? 10 minutes into episode 1? How many episodes till the edgy 1st officer says f*ck?

I feel sorry for any kid growing up on this rubbish. I genuinely think that growing up with DS9, Voyager, and TNG re-runs made me a better person, and taught me more than school ever did.

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Beaudacious

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Although the writing in ME1 and ME2 wasn't perfect, there was a strong style, vision, and narrative. They were written by what I'd call a competent narrative team. I've replayed, 1 three times, 2 and 3 twice. Mass Effect was about the opera not the combat, and it seems for all the fans of the series they hired, none of them had a competent understanding of why people enjoyed ME.

ME:A reeks of fan fiction quality. It's more interested in appealing to it's audience's sensibilities than telling a story. It's seems like cobbled together pages by committee, begging for affirmation. It's not really ME:A's fault, a lot of current media seems obsessed with appealing to sensibilities instead of telling a story.

When Tali died in ME2 for me, I felt terrible. Garrus actually felt like a Bro. Joker was like an irritating smaller brother I never had. Fuck Kaidan. etc.. They all felt like real people. While everything in ME:A feels like a caricature, more interested in showboating about its broad appeal to various sensibilities. ME:A seems to assume that because it's a ME game you'll automatically adore all it's characters, it doesn't seem to realize that adoration was built up over two and half games of interesting story telling.

Hey, I'm a ME character! " Insert dad joke" You love me right?

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Beaudacious

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#3  Edited By Beaudacious

@whatshisface: We can pre-order based on pre-release marketing , but we can't judge what the game will be based on pre-release marketing? Pretty sure I said, this might be completely wrong, but these are just the vibes I'm getting.

I was 100% in the pre-order camp just based on ME goodwill, till I watched all the trailers before clicking buy. Thought I'd share my thoughts with others about a game that is probably going to have huge pre-order numbers. Even people who say you shouldn't pre-order games, will probably be pre-ordering the next Mass Effect.

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#4  Edited By Beaudacious

@artisanbreads: Although Frostbite looks great, I feel as if it's the cause of most of Biowares problems.

They have an engine that can do grand scale, so now they feel like everything needs to be big and open world. Or there's a suit in EA who said, "Here! Open World Engine, now go compete with Ubisoft." In some way the technical limitations they had with implementing UE 3 had them make the best of less. But "Open World" has been taken so literaly, that it trumps everything else in the design process in todays games.

Ideally you want a mix of exploration and direction, and I think that this is what Origins did so fantastically vs the Open World for the sake of Open World Inquisition. It seems the current state is a race to the bottom of the barrel to see who can claim the most km2's following Ubisofts lead. Even Zelda is now hopping on the bandwagon talking about open world surfacearea.

Maybe I'm wrong, maybe this is what the Minecraft, Day Z, Rust generation now wants in games and EA/Bioware it just trying to play is safe with their huge budget game. Either way this game will sell like hotcakes, and will get the typical "Masterpiece", "Stunning", "Staggeringly Breathtaking", "Intensily Immersive" quote's from the game press. As you watch your minning animation for the 669th time on planet b2431 telling yourself, "This minning is Staggeringly Immersive, I can almost feel the silicate build up on my lungs."

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#5  Edited By Beaudacious

I appreciate the the few negative comments. If you could dial it up a notch It might make your views more compelling.

On a more constructive note. I did play Inquisition on a harder difficulty, don't remember which, I think one down form top? I usually up the difficulty in most games. It was still a mindless grind.

The cutscenes and story in that game were absolute cringe, and had no depth. So I don't understand where these "Good Story" comments are coming from.

Also open world is not something I ever felt Mass Effect needed. I liked ME for its hand crafted feel. Which I think is what most people appreciated about Mass Effect. Your Squad interactions against the backdrop of a well crafted scifi stage.

The trend for huge open worlds with a huge amount of time sink quests and plain awful narratives, is on the rise. And people seem to be buying them up in record numbers. Maybe WoW purged that demon out of me, but I don't want to spend 3 hours harvesting minerals for one Biotic upgrade slot. Or kill x number of alien rats for the leader of Outpost Zeta on planet Centory to gain map indicators/clear an area.

I have no comment on Witcher 3, I tried the Witcher 2 before they patched combat. And like Jeff I think those games probably have great stories but play like ass.

Also I never said Inquisition was utter garbage. It's a mediocre game that most people have forgotten even existed. I good way to pass the time, if you don't have anything else to do. Unfortunately I don't usually have that kind of time to waste.

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#6  Edited By Beaudacious

Also I know this game will sell gangbusters, I know there will be hype and drool. It won't be a bad game, It will be mediocre.

And yes while writing all of this, I'm frothing at the mouth, in pure rage. How dare they!

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#7  Edited By Beaudacious

EDIT: Whoops Brain Fart, meant Inquisition. Was thinking about how much I liked Origin.

Every vibe this game throwing out is Dragon Age: Inquisition all over again. With a sprinkle of Ubisoft design expertise. Everything they put out feels completely void of character. A large shallow open world full of grind, is all that I can make out between the lines.Cringe worthy cut scenes. With the cast of the Teenage Power Rangers throwing out edgy dialog with french kissing.

Aggroing large mobs in open area's, jumping around in the open with no regard for tactics. Mainly controlling your hero character mashing out attacks.Not a single combat scenario of team tactics was shown.

Is this all the information? No. But it is what EA/Bioware have chosen to show-off as Mass Effect. I really wish they would of just closed the book on the Mass Effect universe.

But hey people form a different galaxy "I'm Generic North American Actor #3, and I got a Krogan on my team".

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This thread is a great reminder of why stopping to use the GiantBomb website, watching a Quicklook video once in a while on YouTube, and listening to the podcast really is the best way to enjoy GiantBomb nowadays.

Also how is paying $5 a month to watch people play Mario Party, any different then paying X dollars to watch someone dig a whole in the ground. I'd say both are equivalent in quality of entertainment, and at least the hole has a greater potential to be proved useful.

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Beaudacious

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Game feels fairly shallow. Quoting one of my favorite descriptions of Elite Dangerous, " As vast as the oceans, as deep as a puddle.". Grind resources for travel, to get more credits, for a better ship, to be able to hold more items and get more credits. At this point why wouldn't you just use cheat engine, and go explore at your leisure any planet you want at your own pace with no grind?

The game part just feels tacked on. I enjoy some exploring. I don't enjoy staring at low poly meshes 2m from my character with grimy textures as my gun foes bzt bzt bzt. Its great to fly over, walk around a bit, and really that's it.

I"d say if you fell in the same camp, where you felt kinda burned by ED. You'll get a similar experience here.

On a side note. The ship movement is atrocious, at first I thought something bugged out or my controls broke. Ironically though the PC version ran buttery smooth for me, zero issues past initial load.

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Beaudacious

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Game feels fairly shallow. Quoting one of my favorite descriptions of Elite Dangerous, " As vast as the oceans, as deep as a puddle.". Grind resources for travel, to get more credits, for a better ship, to be able to hold more items and get more credits. At this point why wouldn't you just use cheat engine, and go explore at your leisure any planet you want at your own pace with no grind?

The game part just feels tacked on. I enjoy some exploring. I don't enjoy staring at low poly meshes 2m from my character with grimy textures as my gun foes bzt bzt bzt. Its great to fly over, walk around a bit, and really that's it.

I"d say if you fell in the same camp, where you felt kinda burned by ED. You'll get a similar experience here.

On a side note. The ship movement is atrocious, at first I thought something bugged out or my controls broke. Ironically though the PC version ran buttery smooth for me, zero issues past initial load.