@believer258: Define "up its own ass". If you're talking about the original characters and core narrative, I had no problem with it.
Oh, God. I mean the slow, meandering, shoegazing dialogue that the game takes super-seriously and which hardly has any meaning at all. I was trying to like Kingdom Hearts 2, I really was, and I really did for quite a while. I liked how upbeat and stupidly childish it was when roaming through Disney worlds was the game's emphasis, when Maleficent was the antagonist and Pete was her bumbling, incompetent subordinate. Sure, Organization XIII and Nobodies and what-have-you were there, but they were so far removed from things that I didn't give a fuck. And then suddenly they had everything to do with the story, which I was OK with for a little while but it just started taking everything so seriously. And then the Disney part that I liked clashed with the load of bollocks that was the story too much for me to want to keep playing. Blame me for not playing all of the handheld spinoffs and not understanding fully what was going on or something, but the overarching story acted like it had something profound to say but didn't have much of anything to say at all.
And, as I mentioned, the gameplay is largely just mashing X, occasionally healing or pushing triangle when fast enough to catch the prompt. Not anywhere near enough for me to power through the story.