Marauders, medivacs (from a reactored starport. if he sends void rays just switch to viking production and kite the voids), and if it gets late enough into the game ghosts to emp shields. Marauders demolish stalkers thanks to their bonus against armoured units. It's almost as ugly as marauders versus roaches, where marauders just don't die and kill double their numbers in roaches.
Believe it or not, tanks actually work well in defensive situations. They chew through stalkers, which is one of the reasons why the 1/1/1 is so hard to stop, because the tanks kill your anti-air so fast and then the banshees kill all the ground units.
For zerg just do roach/infestor (if he has zealots with stalkers) or ling/infestor (if he only has stalkers, the lings will hold them up long enough to get fungals off) and lock the stalkers down and kill them. You can infestor your way out of any situation if your micro is good enough. Don't forget after you kill all his stalkers (and his macro will likely suck if he only made stalkers) to go infested terran bomb his expos to salt the wounds. It's quite satisfying when they swear at you as they lose their expansions in record time.
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