I'm pretty far into this game now. Apparently quite a bit further than most people judging by the Steam achievement percentages. My previous comment that this game is an extremely good remake still stands.
The most impressive thing is that Tartarus still feels like Tartarus from the old games despite how different it looks. The early concerns that they were going to trivialize Tartarus definitely did not come to pass (I just spent 4 hours in it last night. It can comfortably occupy entire evenings, just like in the later parts of FES when fatigue becomes a non-issue. I use it as podcast listening time while I play through it). It's still tricky and requires a lot of time to finish along with planning for SP. They do add some things to add to the variety of it but for the most part you are still primarily exploring it like you did in the old game.
Fears that they changed too much and Persona 5-ized the game are also wide of the mark (this was my biggest fear. I found Persona 5 Royal way too easy), at least what I've seen so far anyway. I'm getting to the part of Tartarus where enemies use Hama and Mudo spells and like FES, you aren't protected from it like in the later Persona games (S-links in P3R work like S-links in P3 FES. There aren't perks to getting them like the teammate S-links in Persona 4 and 5 that protect you from insta-death spells). Tartarus is still ruthless in the second half of the game. The only difference is if you die to an instant kill spell, you don't lose an hour or more of progress like you did in FES (that happened to me several times on my last playthrough of FES. It sucked).
Fusing is streamlined compared to FES but given how much of a chore it was in that game, it makes sense they'd do this. They didn't make fusion completely break in a way that allowed you to trivialize all combat like they did in P5R, but instead kept a simpler system that is essentially a streamlined version of the P3 one (It reminds me of Persona 4 Golden's fusing). They didn't change much about the game at all really compared to FES outside of getting rid of a few problematic things that needed getting rid of (the beach scene is rewritten, etc.) and smoothing out the roughest parts of the gameplay. They instead fleshed out the weakest parts of the old games (you running out of things to do in the evening, fusion, invisible timers on S-links, etc.) while keeping the strongest parts as is.
I do actually think this game could serve as a definitive version of Persona 3/Persona 3 FES much like Persona 4 Golden is for Persona 4. This game is still Persona 3. It feels like Persona 3. It plays like Persona 3. It sounds like Persona 3 (the new music fits in perfectly with the old music and the remade versions of songs are all great). The game's whole vibe is exactly the same. The game's updates feel much more in line with what was done in Persona 4 Golden than a reimagining and rebalancing of the game to make it more approachable for people whose first Persona was Persona 5. It's finally a version of Persona 3 that I could actually recommend to people. I loved FES but the last 25 hours of it had a lot of genuinely infuriating aspects to it (see previous comment about losing hours of progress to insta-death spells. Also boss fights that could one-hit kill you and require you to button through 10 minutes of text to get back to to try again, spending hours and hours trying fusion combinations, losing S-links because of invisible clocks the game didn't warn you about, etc.) that made it impossible to recommend. This game fixes all of the worst things while keeping all of the things I loved about the old game and staying true to what the old game was.
The only thing I'd change is swap when "When The Moon's Reaching Out Stars" and the new evening song that plays when you're at the mall or the strip mall at night play. In my brain, "When The Moon's Reaching Out Stars" is the evening song.
When I posted in one of the other Persona 3 threads about what I would want to see in a Persona 3 remake, this is exactly what I had in mind. It's honestly almost perfect.
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