Something went wrong. Try again later

bigdaddygamebot

This user has not updated recently.

26 0 13 5
Forum Posts Wiki Points Following Followers

bigdaddygamebot's forum posts

  • 12 results
  • 1
  • 2
Avatar image for bigdaddygamebot
bigdaddygamebot

26

Forum Posts

0

Wiki Points

5

Followers

Reviews: 0

User Lists: 0

Yeah. That whole thing was pretty gross.

"We are ashamed of our words and deeds."

Seems pretty spot on.

Avatar image for bigdaddygamebot
bigdaddygamebot

26

Forum Posts

0

Wiki Points

5

Followers

Reviews: 0

User Lists: 0

His rants were ever so enjoyable.

Duke Nukem Forever.

It was on the Hotspot and not Giant Bomb but it absolutely was a highlight for me.

Still and always a threat.

<3

Avatar image for bigdaddygamebot
bigdaddygamebot

26

Forum Posts

0

Wiki Points

5

Followers

Reviews: 0

User Lists: 0

I definitely hit a hard wall with Destiny 2. The lack of any sort of compelling gear both appearance-wise and function really kills it for me.

Avatar image for bigdaddygamebot
bigdaddygamebot

26

Forum Posts

0

Wiki Points

5

Followers

Reviews: 0

User Lists: 0

Destiny 2. They managed to make the same hyper-tight loot-shooter as Destiny 1 but they forgot to include any sort of loot that matters. They somehow were able to make shaders better by allowing separate pieces of gear to be coloured differently and yet make nearly all of the shaders unappealing to the point where it doesn't matter what shader you use at all. It feels as though they completely missed what a good portion of their player base enjoyed about the game.

Avatar image for bigdaddygamebot
bigdaddygamebot

26

Forum Posts

0

Wiki Points

5

Followers

Reviews: 0

User Lists: 0

#5  Edited By bigdaddygamebot

Jayge is a leet H4XXorZ d-bag and that's why he can make his text marquee like that.

I'm jealous...  :*(

SmugDarkLoser!  It's fine to not like a game.  It's even fine to not like what I like...(just this once, mind you)

So why is it mediocre?

Avatar image for bigdaddygamebot
bigdaddygamebot

26

Forum Posts

0

Wiki Points

5

Followers

Reviews: 0

User Lists: 0

#6  Edited By bigdaddygamebot

Yeah, yeah...he's been disbarred but that's precisely what he wants you to think. 
Last week clued me into his masterplan and it's quite chilling.  His masterplan
is this; continue to exercise his "anti-gaming influence" in his secret role as CEO for Gamestop.

Yeah, that's right.  No...I'm not crazy and here's why.  There once was a time when you could go into a Gamestop/Electronics Boutique and find the game you're looking for.  If they didn't have it, they could order it in for you.  At the end of the whatever manner of transaction occured between you and the store, you felt like they wanted to get that game into your hands. 

Things have changed somewhat since then.

Valkyria Chronicles.  A Sega produced, Japanese/Manga flavoured, turn-based, strategy/RPG with an alternate universe World War II window dressing.  Pretty niche title.  There was a time when if you wanted a niche title like that, you really only had one option.  Gamestop/Electronics Boutique.  Sometimes when you went in to ask for the title, the guy behind the counter actually knew what you were talking about which in turn might evolve into an awkward conversation with him sharing far too much information about his personal life.  Most of the time you'd get this...

In this case, this cow probably knows more about videogames than the average Gamestop/Electronics Boutique sales associate but I'm sure you get my drift.  Even when the sales associate had no idea what game you were talking about, you could point over their shoulder and say, "That one...RIGHT there."  Shortly thereafter...you had your niche game and you were on your way.

That's just not the case now.  No one and I mean NO ONE knew anything about Valkyria Chronicles.  I got, "Isn't that a cartoon?" and "I think that got delayed to February."  Which still isn't THAT bad because society is getting more and more apathetic, uniformed and ignorant every day.  It's not a huge surprise that the state of the planet is reflected excellently in the quality of service you get in retail.  No...the worst part is that when I went across the street to buy diapers at Walmart...RIGHT there in the PS3 section is my Sega produced, Japanese/Manga flavoured, turn-based, strategy/RPG with an alternate universe World War II window dressing...game.  Right there.  Next to Little Big Planet and Motorstorm 2.  Turns out...if you want a niche title; Walmart is now the place to shop.  The very best part is that as I was walking out I saw this in the DS section of the store.

What is this?  Well...if a niche game became sentient, got a job and had money to buy a game...and it wanted to play a niche game that isn't actually a game; this is the niche fuckin' un-game it would buy.

This       ---------------------->

So how does this circle back to good old Jack?  Here's how.  Jack is pulling the strings behind the scenes at one of the "leading videogame retailers".  He's staffing the stores with morons, douchebags and fanboys...oh yeah, and sluts.  Which are great to distract someone who wants to buy a game but can't because they didn't preorder it even though it's RIGHT THERE on the shelf.  He's making it more and more difficult to buy a game at Gamestop and Electronics Boutique.  Infact, the best part is that the company is called GameStop.  See, some people might think "GameStop" means, "Hey...it's a convenient place to stop and buy a game to satisfy my everday gaming needs!"  Wrongo.  It means "Game...STOP.  Halt.  Nein ze buyin der gamen-funne." 

Well played, Jack.  Well played...


...and the local Gamestops & EBs STILL don't have Valkyria Chronicles...or Korg for that matter.

Avatar image for bigdaddygamebot
bigdaddygamebot

26

Forum Posts

0

Wiki Points

5

Followers

Reviews: 0

User Lists: 0

Avatar image for bigdaddygamebot
bigdaddygamebot

26

Forum Posts

0

Wiki Points

5

Followers

Reviews: 0

User Lists: 0

#8  Edited By bigdaddygamebot

**SPOILERS**

So I just "beat" the game and much like my experience with Grand Theft Auto IV, I find myself far less than overwhelmed.  I'm evolving as a gamer...or devolving.  Let's just say that my tastes are definitely changing.  A couple things that Molyneux touted as critically important to the game are the following.

The player feels love.

Did I feel love for the dog that was foisted on me from the very beginning?  Yep.  I did.  If I had a friend that hung out with me and pointed out where I could find free shit every thirty minutes; the friend would never need anything except a kind word from time to time...yeah.  I'd love the guy too.  There is absolutely no negatives to keeping the dog around.  They made it easy to "love" if someone actually wants to go that far.  As for the dog eating a bullet at the end; not exactly a huge surprise there.  At the end of the game I was at a point where I simply didn't care.  Which isn't to say I'm a heartless prick.  When my horse died in Shadow of the Colossus...I was gutted.  Infact;  I walked away from the television for a bit.  They didn't need to add anything artificial to the game in order to make me care about my "pet".  Fable II...pretty much like everything the developers do for this game is ham-fisted and over-compensates far too much.

Consequences.

Everything has consequences in this game.  They want you to believe that what you do in the game matters not only in the short-term for your character but for the entire kingdom of Albion.  How do I explain this...

Okay...so you've met a person that is ignorant.  They're not a complete moron, nor are they anywhere close to being above average intelligence.  This person takes it upon themselves to read some books, watch some documentaries about "subject X" and in doing so; they now think that they are capable of formulating an intelligent opinion about "subject X".  By "educating" themselves they have managed to make themselves twice as ignorant as someone who knows absolutely nothing at all.

This is what Fable II does regarding "consequences".  By trying to make actions "matter" in the world, they have managed to make them not matter at all.  I can force push my son off a cliff in front of my wife and after a few pick up lines, giving her a mood ring and a prompt to go back to my place for some sex.  Everything's good.  I can have four wives.  I can head shot a citizen infront of a sheriff and paying a fine of 250 gold (which means nothing because gold is the very least thing you need to worry about in this game) or community service which consists of stabbing bad guys...everything's good.  Absolutely NOTHING matters in the game.  If something "permanent-like" happens...well...it doesn't matter.  There's the main storyline which is passable and then there is the other 80% of the game which gives you the illusion of choice and consequences but it's just that...an illusion.

They can't make a game with consequences.  If they did, morons would end up fucking themselves over and not be able to beat the game and they'd whine.  Or they make it harder for themselves regarding the completion of the game and they'd whine...so yeah.  It can't be done so stop trying.  The last time Lion's Head made a game with consequences was Dungeon Keeper and Dungeon Keeper II.  Those two games had consequences.  Your actions not only affected the short-term game but the long term as well.  Dead Space has consequences and it is nowhere close to being an open world game.  If I fail to stock ammo properly.  If I fail to shoot well.  If I go into a room on Impossible Level and fail to have a sound strategy.  There's some pretty fuckin' severe and gory consequences.  Those are consequences that I can easily and readily appreciate.

Combat is simple and dynamic.

They nailed it on this one but I remember all of the movies and webisodes and constant stream of bullshit that came from Peter Molyneux regarding this whole Erol Flynn/swashbuckling type of combat where you're jumping over tables and swinging from chandeliers.  I've played with two different characters and been in a number of fights and I haven't seen anything remotely Erol Flynn-ish about any of the fights I've been in.

Has anyone else seen combat beyond knocking a guy against the wall and then impaling him with your sword?

So I think I'm off open world games and I KNOW I'm done with Fable II.  I loved the first Fable and I can't understand why I dislike the newest iteration with such fervor.  I thought Crackdown counted as an "open world" game and I love, love, LOVED that game and I still play it from time to time.

I wish Molyneux would stop trying so hard.  Fable II can be very pretty and it has hit on something interesting with it's combat but not only does it stumble under the weight of it's ambitions but a number of times it outright collapses.  I hate to keep touting this game but a number of developers would do well to play Dead Space and learn what it's like to experience a very tightly developed game.  Give me a story.  Take all your consequence-bullshit and leave it for reality.

Playing Fable II and being soured on the open world thing really has me feeling anxious about getting into Fallout 3.  Hopefully Bethesda did an excellent job.

Oh yeah...and the co-op in Fable II sucks.  Another excellent example of the developer having an idea.  Touting it and then doing an utterly half-assed job of putting it in the game.  Everything and I mean everything about the co-op aspect of the game is terrible.

  • 12 results
  • 1
  • 2