I finished it today and was really happy with my experience. It's a much more streamlined game compared to the 0 and 5, but I think I'm personally fine with it. It's cool that they can make both the convoluted and the simple intriguing. This is very much a Kiryu game, and there really is not much else besides him. Those who enjoyed the sheer size and scope of 5 and 0 might be a little disappointed by the 'lack' of content, though there's probably still 40 hours or so of stuff to do.
My game clock says 32 hours, and that's with quite a lot of the side stuff. I've yet to finish the baseball and the local bar scene sidestories, and I've still got cats to find and hostesses to talk to, but I've done pretty much everything else (Though apparently there's a darts storyline? I completely missed it to be honest).
I do feel like Kamurocho is a little quieter than usual and could do with an extra side activity or two. I don't think you can even play Shogi or gamble, which I've always spent a bit of time doing. That said, the main story is a big driving force and you do feel more awkward than ever spending time away from it.
Combat is okay, though I would confirm that it does feel a little streamlined compared to the last few games. It definitely feels faster though, which is very welcome.
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