Binarynova's forum posts

#1 Posted by Binarynova (150 posts) -

I like the idea that Pokémon can be enjoyed with just one piece of software.

Um. He can pretend all he wants, but it's two pieces of software. :)

#2 Posted by Binarynova (150 posts) -

@binarynova said:

My only issue with the Exp Share is that it's starting to get difficult to weaken Pokemon without killing them. I want my other Pokemon to get xp, but I want a weak one just for catching new Pokemon. My starter and other main are 10+ levels above wild Pokemon and I only just got the first badge.

Try teaching one of your Pokemon false swipe. Should leave the wild Pokemon alive with 1 hp so you can catch 'em.

Yeah, I got that last night after posting that. :) Oops.

#3 Posted by Binarynova (150 posts) -

My only issue with the Exp Share is that it's starting to get difficult to weaken Pokemon without killing them. I want my other Pokemon to get xp, but I want a weak one just for catching new Pokemon. My starter and other main are 10+ levels above wild Pokemon and I only just got the first badge.

#4 Posted by Binarynova (150 posts) -

Been thinking about Ryan, and Giantbomb, and the old days at Gamespot a lot since yesterday. And man, I miss the old "I Love Mondays" format even more now. I always looked forward to Ryan's talking head telling me about the week in gaming. :)

"Monday Monday Monday Monday. Monday Monday Monday Monday..."

#5 Posted by Binarynova (150 posts) -

Been watching Ryan (and Alex and Jeff) since the Gamespot days. This is so unfortunate. He had a great sense of humor and was a big part of what made Gamespot and Giant Bomb great! In addition, the gaming scene has lost one of its most honest reviewers, editors, and players. My thoughts and condolences to everyone affected by his passing.

#6 Posted by Binarynova (150 posts) -

MH3U's demo was the first one I downloaded onto my Wii U last week. I was excited about the prospect of a hack-and-slashy kind of game for my new system. I had never played a MH game before but was not completely new to the concept. I have played, but not beaten, Ragnarok Odyssey for the Vita which is as I understand it a MH ripoff set in the Ragnarok universe. It's supposedly easier though, so I fear that having not beaten it is not a good sign for MH3U.

There were nice surprises in MH3U that I didn't expect. While fighting the bunny I started to notice his movements becoming less precise. At first I thought I was just imagining things, but eventually I realized the thing was messing up its landings, limping, and generally acting injured. Very cool!

I started with the two-handed sword (because the Sword Warrior in RO uses one, and that's my go-to class). Bad call. Then I tried sword and shield, and managed to bring him down (though I think it still took two tries). After that was dual-blades and I beat the bunny on the first shot. Finally I went back to a slow weapon, the hammer, and had learned the fight well enough to take him down with that too. I'd have to say I enjoyed dual-blades the most. So, feeling pretty good about myself I thought, let's try this other quest. Ha! Yeah. Slowly swimming between areas to take my punishment pushed me really far from wanting to buy the game. What were they thinking?

But it's not just the water fight in the demo that turned me off, it's what the demo doesn't show. There's nothing except those two fights. I've tried looking at Let's Plays or playthroughs on YouTube and I still don't feel like I have a firm grasp on what else the game offers.

Is there a story? Are there quests? Is there only one central hub, or several towns? I noticed resource gathering, is there a lot of that? Is the gathering fun or boring? Or a big one: progression. Ragnarok Odyssey is all about lucking out on random card drops that increase your stats. I hate it. If I had my way these games would have XP and levels, but I'm guessing from most people's descriptions that that's not the MH way, which is fine. But, what is the MH way?

Signed,
Cautiously Interested In Monster Hunter

#7 Edited by Binarynova (150 posts) -

Guild Wars - 133 hours
Skyrim - 124 hours
Star Trek Online - 46 hours
Sims 3 - 25 hours
Ys: The Oath in Felghana - 22 hours

This list actually surprised me. I feel like things are missing from my top five. But here they are. :)

#8 Posted by Binarynova (150 posts) -

That's. Weird. Still, I think Infinite Blade would have been a great title for the Playstation Move. Maybe this will somehow break them from the iOS leash?

#9 Posted by Binarynova (150 posts) -

Thank you for mentioning Simon Parkin's amazing piece on the relationship between gun manufacturers and game developers. That article helped me come to the conclusion that as long as the NRA and gun makers are going to throw video games under the bus after every violent crime, I'm going to stop buying games with licensed, real-world firearms. They want to bite the hand, I'll stop feeding them.

#10 Posted by Binarynova (150 posts) -

@project343 said:

Personally, I think alternative methods for experiencing Wind Waker in higher resolution with various additional visual enhancements may be a better way to experience this game. The bloom, colour choice and lighting just shit all over that game's art style.

I see what you did there, and I have to agree. :)