By BirdkeeperDan 7 Comments
This is a pretty sad day for JRPGs. Honestly the only developer who seemed to make anything insteresting out of the old core concept is now bankrupt and will be disasembled and integrated into Namco. I really liked Tales of Vesperia and thought the combat was really fun; I even used the 1damage item/skill the whole game bacause the fatal strikes and burst artes were so much fun.
I'm pretty bummed about this. I was talking about prospects for future NA releases with my brother and I said with the effort Namco is going to bring they might as well not bother. You need to have a real marketing budget if you want anything to happen. Otherwise you will only capture the super fans which is an incredibly small group.
When your games are consistently the best in genre it shouldn't be much of a challenge to outsell your competition. Yet Square put out plenty of bad & mediocre JRPGs this generation and as far as I can say they all outsold Tales of Vesperia in NA. Namco's hesitation with the Tales series destroyed any chance the series had of catching on. It had potential certainly among children; it's colorful, easy to control, has characters of many ages, not especially violent. It's art style and odd naming could make it stand out in the video game section.
A publishers core competancy should be to find/make a market for their games and I can't think of any professionally managed publisher that would have done a worse job.