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BisonHero

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BisonHero

12791

Forum Posts

625

Wiki Points

67

Followers

Reviews: 1

User Lists: 2

Man, sucks that some wacko ads slip through sometimes.

Regional ad networks are so wild in America. I live in Canada, and across the Bombcast and other podcasts, the most “politically charged” ad I can ever recall was an inoffensive local teacher’s union ad saying like “we’re trying to teach your kids, please support us.” Never had any ads that raised my eyebrow.

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BisonHero

12791

Forum Posts

625

Wiki Points

67

Followers

Reviews: 1

User Lists: 2

I once made the observation to some friends that Pokémon GO and birdwatching are the same thing just for different generations, and I stand by this.

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BisonHero

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@cikame: This topic is overall kinda mean-spirited, but I do think Palworld is a very good answer. The game is exactly the sum of its parts: Pokémon and ARK-like survival game. It’s had its time in the sun, and I feel like we’ve already reached a point that nobody has much more to say about it, and influencers have already moved on to the next flavour of the month. I imagine the active player numbers are on a steady decline that will continue unless they start really wowing players by putting tons of new features/content into the game.

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BisonHero

12791

Forum Posts

625

Wiki Points

67

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Reviews: 1

User Lists: 2

How does a game get re-rated after release? Isn’t it usually only if some wild new content is “discovered”/was-always-in-the-game-but-not-accessible-unless-you-hack-the-game type stuff? GTA 3 hot coffee, the nudity in Oblivion, etc.?

Balatro is so upfront with its whole vibe and imagery, so I don’t understand what the ratings board could’ve possibly missed the first time. Does it just take a few pearl-clutching people post-release saying to “please think of the children, this is teaching them gambling addiction” and suddenly it gets re-rated and pulled to be on the safe side?

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BisonHero

12791

Forum Posts

625

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Reviews: 1

User Lists: 2

Yes, but you have to say it like muh-tewer stories.

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BisonHero

12791

Forum Posts

625

Wiki Points

67

Followers

Reviews: 1

User Lists: 2

Has the staff done a stream/video of this game yet? I remember Jan and maybe Grubb saying they should do a stream of it back when it was the demo on Steam Nextfest, but I don’t recall if it happened.

I want to bear witness to the community giving tips and tricks to Jan’s poker addiction.

Balatro is great. But also I’ve been that guy who still occasionally recommends Luck Be A Landlord to friends randomly. What a time to be alive, if you want to play roguelike drafting slot machines.

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BisonHero

12791

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625

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Reviews: 1

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#7  Edited By BisonHero

I really doubt they always intended to announce this multi platform stuff on a random Xbox podcast like happened today. It felt so slapped together, like their hands were tied and they still couldn’t actually mention which 4 games it is because clearly there still are other arrangements in the works (in the hands of the individual devs, or Nintendo/Sony, or who knows) to announce each of the 4 games coming to new platforms.

It just felt like the whole segment was to quell fears and little else, since nothing much is actually changing.

It does make me wonder how they were originally going to roll this news out. Like was some Nintendo Direct just going to be like “guess what, somehow Sea of Thieves is being ported to the Switch 2!” Or was it going to be mentioned at a more formal Xbox presentation in the next 6 months? I don’t buy the intentional leak theory, since this was such a fumbled way to hear about the multiplat games, and today’s segment about it was basically 1 paragraph of text spun into an interminable roundtable discussion. It’s such a terrible way to present the info, but it’s probably the best opportunity they could put together on short notice to address the topic so gamers didn’t spend another month assuming Xbox was calling it quits on hardware.

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BisonHero

12791

Forum Posts

625

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Reviews: 1

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With all due respect, this is likely a bot/spam account. If you want to address their question as a thought exercise, have at it.

Maybe this is a legit follower of the site that loves GB/video games, who just happened to first post on the forums with their off-topic question about Russian/Georgian/Romanian politics and their girlfriend. MAYBE. I’d buy it a little more if he opened the post with a “Hey GB duders” or something, but in its current form it’s very standard wording that could be posted to zillions of subreddits and forums.

It’s suspicious if your first post isn’t about the focus of the website at all and instead you’re dying to know what the community thinks about politics/NFTs/weed gummies/supplements/gambling. Like, why this forum?

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BisonHero

12791

Forum Posts

625

Wiki Points

67

Followers

Reviews: 1

User Lists: 2

"On some floors, I resorted to ditching the pikmin altogether and wailing on enemies with Olimar or Louie's antennae. Does this take forever? Yes. Do the gameplay loops of Pikmin still captivate without the pikmin? No. But if you're attacking with the astronauts, you're not risking their underlings, and unlike the pikmin, Olimar and Louie can be steered away from a monster or bomb rock at the first sign of trouble."

I also have strong memories of cheesing parts of the game with Olimar/Louie weak punches instead of risking actual Pikmin. Some of the dungeons are just hateful for no good reason, and you're dead-on that some of the cautious strats in Pikmin 2 are supremely tedious.

It's interesting to see Nintendo revisit most of the ideas from Pikmin 2 in Pikmin 4, but make the entire gameplay experience like 10 times friendlier. Riding Oatchi lets you compress your Pikmin hitbox into a small and fast little ball (this alone trivializes boss fights that were murderous in Pikmin 1-3), the game is autosaving constantly, most enemies no longer one-shot your Pikmin and instead just knock them down and their bud is de-leveled, etc. It's been interesting to watch Nintendo vastly re-evaluate how player friendly to make the series after the fairly harsh Pikmin 1 and 2.

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BisonHero

12791

Forum Posts

625

Wiki Points

67

Followers

Reviews: 1

User Lists: 2

The phasing out of Quick Looks seemed eventual once reviews got phased out in 2020 (for whatever pandemic morale and/or business reason).

I assume reviews just add to a metacritic score but do terribly in terms of traffic, and I assume Quick Look “let me explain this game to you that I’ve already played” as a brand/format doesn’t do the same numbers as a more loosey-goosey GB Plays format.

Internally I’ll admit I’m still curious how review codes/advance copies are distributed to staff, given that nobody is playing the game “for review” anymore. It feels like the end result of staff time spent on a game is a video, or talking about it for 5 min on a podcast. I’m personally disappointed that reviews on GB are basically gone except for the couple times Dan wanted to write one since rejoining.