Dan Plays The Last of Us
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Ubisoft Montpellier's take on the first World War is a surprisingly heartfelt adventure.
Many games try to use nostalgia to lure you in, but few of them are as well-made as Shovel Knight.
Watch Dogs is a solid open-world game that doesn't do enough to set itself apart from the pack.
There is life on the planet! I call false advertisement!
Legends is still my favorite sim, probably because it was the one that got me into racing sim's for real. Knowing that that team is a part of this makes me really excited. It looks gorgeous(it even made me use a word I never use!) and the pedigree is there. This will be one to look out for, even if you just have a passing interest in Racing. Like me, back when I picked up Legends and got hooked.
Is this the start of Microsoft realizing that all the awesome voice stuff, tv stuff and I don't know what else on the XboxOne is totally useless in most of Europe, and are throwing us a bone. "This game is going to be shown at Gamescom guys! Fuck yeah Europe! Please buy the XboxOne."
Probably not, but that is a serious issue that I hear no one talking about. Is the EU market really that small? I thought that part of the reason the PS 3 caught up as much as it did was because it did so well in Europe. Think about how useless you feel the Kinect is, then remove the TV integration and put the voice recognition back six years, you can start to imagine how useless that thing is over here.
Anyway, game looks cool. I wish Remedy never got tangled up in the exclusive publishing business.
@brad It's all about the VRAM usage in Watch Dogs. I play with a GTX 770 2gb gpu. And in the texture settings it will tell you that you need 2gb for high and 3gb for Ultra. I have it on High, so that should work well with my gpu. GPU-Z tells me that I am using all the VRAM I have. The issue is that Watch Dogs doesn't buffer this correctly. I have a good framerate most of the time, then sometimes it slows down to singe digit fps for a couple of seconds due to overloading the VRAM. I have everything else sett to the highest setting, because nothing I have done to the options lower the VRAM usage even though it should. Which lead me to believe that it's an issue with the game overloading the VRAM no matter what you do.
I do feel like I am lucky though. This happens so rarely in my case that the game is totally enjoyable. Since I didn't play Saint's Row 4 or GTA 5 yet, it's quite fun to be back in a open world like those again, and boy is it nice looking.
Found it unfair that they where talking about how videogames are not evolving because of how Wolfenstein is. It's a pulpy almost grindhouse-ish game, and that's what it was meant to be. You go to that kind of game for that kind of gameplay and visceral feel. It's like going to watch Machete and complaining about how movies are just gore and sex, it's just silly. There is nothing wrong with wanting some easily digested pulpy action, with great heroes and even better villains once in a while. This post got longer then I wanted it too be, but Patrick's comment on it rubbed me the wrong way. I get what he is trying to say, but there is plenty of diversity in games these days, maybe more than ever. Games have come a long way, from art pieces too indie, through story driven epics and blockbuster triple A's, it is actually pretty good right now.
Wow, this really looks a whole lot better on PC. Also, played it on Death Incarnate difficulty and finished it in 9 and a half hours, so 15 hours is optimistic. And I am no MLG playah, died a whole lot. Worth every goddamn penny none the less. So great to see something from my childhood brought back today with this quality.
Muddy textures, decent lighting, robotic animations, a fair amount of high poly stuff on the screen, all delivered in supersonic 30fps! Kevin Fucking Spacey!! 'MURICA!!!
I do actually want to play this, on PC that is. But I remember a time when Call of Duty on 360 blew my brains out. It looked so good and ran so smooth, what the fuck happened.
Looks like a higher budget Miasmata, and those words just made me pee my pants a little...
I am so happy to see people not caring about the clone argument. Just like everything with cover mechanics was a clone of Gears, even though games had that before Gears. HM was good but the soundtrack was the reason for that, or at least that's what I really liked about it. The rest was just "ok" in my opinion, but that's beside the point. My point is, what's wrong with some more brutal shooter action? Not like we are flooded with options in that respect.
@hatking: Well that makes me kinda nervous.
I like how people are complaining that this looks like GTA V. GTA V is a great looking game despite the low resolution, but I think it runs like absolute shit. When you barely break 30 looking at the ground, that just isn't good enough. Also, the amount of garbage, facial expression, sharpness and crispness of the ambient occlusion with the (what I think is) simulated GI makes all the objects and characters seem more grounded in the world. It just looks really good to my eyes.
But all that is just graphics, I just hope it`s fun, and that it wont go bat shit insane. You know like giant spider mechs.
Use your keyboard!
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