@sparky_buzzsaw: That's not really what magical realism is. Magical realism is a genre built on adding supernatural elements to mundane settings and treating them as average. Kentucky Route Zero is gaming's most prominent example of magical realism and in it we have robots and giant eagles go uncommented on in a setting of normal post-Great Recession Kentucky.
OP is thinking more in the neighorhood of metanarrative.
Does the Witcher's conjunction of spheres idea (magic being introduced to a typical medieval setting via dimensional merger) count as magical realism? Or is that just a fun way to explain why the world has typical fantasy tropes, where most other fantasy just takes for granted the fact that magic and elves and such exist?
No. A major part of magical realism is a setting that is or close to the real life contemporary. The juxtaposition is in things the reader would find normal in their lives with things that supernaturally aren't. Elves are where magical realism is off the table.
The post above me is on the money with Like Water For Chocolate (don't know where they're going with the La La Land example) though it's probably important to understand that the genre exists beyond the classic Marquez style lengthy Latin American family epics.
@sparky_buzzsaw: That's not really what magical realism is. Magical realism is a genre built on adding supernatural elements to mundane settings and treating them as average. Kentucky Route Zero is gaming's most prominent example of magical realism and in it we have robots and giant eagles go uncommented on in a setting of normal post-Great Recession Kentucky.
OP is thinking more in the neighorhood of metanarrative.
So, you're thinking of stories that have a narration with, let's say personality, and agency to change the narrative from some layer above the normal characters but not necessarily past the fourth wall.
There's Ursula K. Le Guin's short story "The Ones Who Walk Away From Omelas" where the narrator keeps adding complexity to the seeming utopia of Omelas to try and satisfy the reader.
All I can remember about this game is that it was done in Twine, specifically because it says in game that it's "a better Twine game than the beginning of Firewatch" referencing the just text prologue in Firewatch.
@bakoomerang: Come to think of it, UPLAY does do codeless redemptions for their free games and betas. I'm thinking of EA who always uses codes including one I got from GeForce.
That being the case, I don't have 20X0 so give it to someone else.
If I recall how redemptions work on the geforce experience app, somewhere in there you'd get a regular UPLAY code not tied to your graphics card at all.
Also, this is me saying that, yes, I am interested. Please DM me if you get a UPLAY code.
I'm doing a library sweep of last played on Steam and first that came up is that I'm pretty sure you spend more time than not playing as Latinx characters in State of Decay 2. Does this and does it likely intentionally not actually mean much to the experience? Yes. Is it my headcanon that anytime two characters drop a Spanish word in their sentences it's meant to indicate that they casually codeswitched but its being translated for the player like in The Hunt For Red October? Yes.
Kentucky Route Zero! Shannon Marquez is the daughter of immigrants who struggled through American Late Capitalism only really getting by because her cousin's family was of marginally more financially secure college professors.
Whisper is supposed to be First Nations, right? Let's go with that. There is only a single White woman in XCOM: Chimera Squad and she's not even playable... Okay, and an Australian human-alien hybrid but you can't tell me what ethnicity Zephyr is.
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