By BlackShadeDark 10 Comments
Killzone 2 Demo - Review - Thoughts - Tips
Read before commenting/ranting.
The Killzone 2 Demo arrived on 5th February. Apparently it did not please some of the people because of the control scheme or the length of the demo.
Well of course I shouldn't be reviewing a "demo" because it's just, well yeah ... a demo and thus way to brief. And the main reason I'm sort of reviewing this demo is because I want to train my English since it's not my native language and I don't have a degree or something for English. But anyway I think
I want to be a journalist later (Embedded, Gaming or even Freelance but would be in combination with another job.)
A tip before playing the demo. (Or if you intend to play it again)
If you start up the demo, I suggest you go to the options menu and select controls.
- Put the control scheme to "Alternate 2"
- Put the Y-axis and X-axis speeds up to the maximum
- (This is one is optional) Enable "Hold Aim"
If you followed this tip, you will realize that the control scheme is now almost identical to the one of Call Of Duty 4: Modern Warfare. Maybe some will found this useful.
Sidenote: I stopped playing COD4 for a while before I started playing the demo. And when I played thedemo and I rearranged the control scheme it was perfect. Well today I played like 2 hours of COD4 again, and after those 2 hours I played the demo again. This I really felt the difference. So that's why I also suggest the X&Y-axis speeds to be upped to make it feel more floaty for the ones who really want it. I prefer to play it on the normal axis-speeds but that's my opinion.