BlazeHedgehog (Level 22)

Well, by "solved", I mean "reduced". Seems I'm still getting problems, but way less frequent.
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It used to be that I was the kind of person who only updated his PC hardware once every six or seven years. That meant I was often two whole generations behind on game hardware - sometimes more. That's changed lately, as I've found myself upgrading my hardware every couple of years or less - going from seriously old and busted to pretty average hardware. This has, among other things, afforded me the ability to watch how Unreal Engine 3 games evolved as my hardware did.  Check it out:

 2007: 3.2ghz Pentium 4, GeForce 5200 FX, 512mb of RAM. 10-15fps.
 2007: 3.2ghz Pentium 4, GeForce 5200 FX, 512mb of RAM. 10-15fps.

 2009: 3.2ghz Pentium 4, GeForce 6600 GT, 2gb of RAM. 15-25fps.
 2009: 3.2ghz Pentium 4, GeForce 6600 GT, 2gb of RAM. 15-25fps.

 2011: 3.1ghz Core 2 Duo, Radeon HD5670, 2gb of RAM. 40-60fps.
 2011: 3.1ghz Core 2 Duo, Radeon HD5670, 2gb of RAM. 40-60fps.
Now I need a newer monitor, I guess.

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