To some extent, yeah, we do, especially with how much we know about games before they get released.
Growing up in the 90s, we pretty much just had monthly magazines telling us what new games would be coming up. Sure, a few sites were around, but they were mainly extensions of the magazines or publications. Gaming journalism was different back then too. Being primarily a kid-focused medium, video games were often covered with that in mind. Very few, if any, publications made people aware of the underside of the video games industry, instead focusing on cheat codes, new releases, contests, and other things that would appeal to the demographic they thought was playing the games. Gaming companies, and the people who covered them, weren't as transparent as they are today. Companies weren't necessarily talking about quarterly losses or layoffs in Nintendo Power or EGM, presumably because they figured the audience reading the magazine wouldn't have much interest in that.
Now, we have information on tap about any company, what they're doing, and who works there. Social media and the thousands of gaming websites shine a bigger light on the industry than magazines ever could and it can be easy to forget that just a few decades ago, how little info we got regarding games. More info is always a good thing and this is why we have more power at our fingertips with which to make purchases. You know what's coming out, you have seen some of the gameplay, you have read various impressions, and there is a widespread community that can commiserate on the games you are interested in. Choosing games isn't as much a leap of faith as it used to be because we have more information at our disposal, and that's a good thing,.
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