BlueKranz's forum posts

#1 Posted by BlueKranz (13 posts) -

I was really looking forward to the PC release as much as you guys were, but I hear nothing but negative comments about the PC port of From Dust. :( Is it really this bad to cause all of this kerfuffle?

#2 Posted by BlueKranz (13 posts) -

Oh, I guess I lied. I'll make an actual blog post, but only to get this off of my mind. The subject is of course Final Fantasy X-2, and why so many gamers seem to dismiss and, worse, dislike it. It seems every time X-2 peeks its little head into the world, be it in a photo of a games collection or a list of "worst games ever," there will always be a user comment expressing their disgust or boredom with this game.
I will start off by admitting that I actually don't understand this viewpoint. Of course, it is just that- an opinion. When an opinion is shared among so many people, however, it's hard to think there exist any like-minded players. So what is it about this game that people just don't like? Is it the gameplay? The story? The most common answer is probably the in-your-face, Charlie's Angel themes the main characters initially portray. It's true- they act pretty girly throughout the game, and there are silly cutscenes aplenty. 
What you must consider, though, is that this is just one facet of the characters. This is a Final Fantasy game, after all, so you should expect each character has a layer under this energetic, girl power tomfoolery. I take these scenes to portray the ways that Yuna has changed; how she has adapted to her new Spherehunter life. It's clear she has cast aside much of herself, having grown up with the teachings of Spira and her duties as a Summoner. Midway through the game, however, she once again feels the drive to be a hero, a duty to save Spira once again, and she shows a more serious side of herself because of it. Not Debbie-Downer, mind you, but she's got another side of herself besides happy-go-lucky.
Could it be the battle system that people dislike? I personally thought the battle system itself was great, but the main complaint from people who dislike the game is that the job change system is in a "let's play dress-up" style. True, the spherechange cutscenes do lend credence to this, but it's not as if job-change concepts were pioneered by X-2. The costumes themselves match up to each job quite well, being silly where they need to be (i.e., the Mascot job), and the rest stay true to their origins. I think it's no different than changing equipment in an MMORPG, that it's no more different than your character wearing the gear that represents your character class.
So I ask all ye dissenters, to put aside these preconceptions and enjoy Final Fantasy X-2 for what it is: a formidable entry to the series, deserving of the Final Fantasy name. I'll spare you more of my dull 6 A.M. writing, so get out there and game on. :)

#3 Posted by BlueKranz (13 posts) -

Pardon the pun, but I appreciate the input! :) 
I certainly thought about trying out the Xbox controller, considering the game was first released on Xbox. I may just have to stomach using the mouse combo until I can grab an Xbox controller. As you may have guessed, playing on a laptop is the reason that using the mouse is so uncomfortable for me!
Additionally, I apologize for replying so late. I was not allowed to make more than 5 posts total per day. :)

#4 Posted by BlueKranz (13 posts) -

I've eagerly awaited the release of Bastion on the PC after watching all the preview material. It's hard not to be excited for such a great looking game! I took the opportunity to download the Steam Demo of Bastion for PC, and I have a concern about the possible control schemes. There doesn't seem to be a way to play this game using only the keyboard, rather than having to use a keyboard-mouse combo. Binding the attack keys to keys on the keyboard allows me to swing, but the direction in which I swing is aimed towards the location of the mouse, rather than where the Kid is facing. Is the only way to play this game to use a mouse?

#5 Posted by BlueKranz (13 posts) -

this smaller, sleeker, slightly neutered Wii bundle

 This presents a very sad image. Poor, poor Wii. I'm happy to have a version with Gamecube support. I felt like the Gamecube era didn't last as long as it could have, and the controllers were perfect. They're really the only way to play Brawl. :)
#6 Posted by BlueKranz (13 posts) -
@themartyr said:
This isn't really news, is it?
I think it's kind of interesting to see the Frankenstein that Nintendo was trying to create. The patent diagrams look a lot like Gameboy elements being mashed up into the gaudy, unwieldy phones of yesteryear. It's probably a good thing it never went through, the designs look a little silly when compared to recent innovations in mobile gaming.
#7 Posted by BlueKranz (13 posts) -

I always thought of the Ridge Racer series as that game no one has actually played. It only exists in silly PR debacles. "Riiiiiiidge Raaaaacer!!... No? Anyone?"