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boatorious

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boatorious

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I don't think they will declare it eligible, but I hope they will. And I say this as someone who has never and will never play PUBG (I'm a Destiny 2 kinda guy). It deserves to be site GOTY.

In general the early access rule should be scrapped. Early access is largely a tool to help indie developers survive long enough to finish their game. And since the site GOTY is basically "our favorite games we played this year", it's silly to have PUBG ineligible the year the gang plays it, but eligible some other year when they don't.

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#2  Edited By boatorious

It was dumb of Bungie to throttle XP the way they did it, but people (not many here, mostly in the subreddit) are overreacting.

Bright Engrams don't really matter. You occasionally get a useful ghost or a fast sparrow, but those are rare. Mostly they just provide cosmetic items. Real progression comes from weekly quests, clan rewards, nightfall, and raids.

Also, every good MMORPG I've played had some sort of throttling. Daily quests, weekly quests, "rested XP" -- these are all throttling by another name (indeed, the "real progression" in D2 is explicitly throttled by week). Throttling is good because otherwise players will decide they need to shoot a loot cave for twenty hours straight to progress (etc.), and then get bored and quit. Players should be encouraged to try different things and discouraged from grinding, and throttling is a handy way to do that.

Like I said though, I don't care for HOW Bungie chose to do their throttling -- secret, and hobbling XP when you are literally doing the public event quest the game asked you to do (i.e. not grinding). So hopefully they'll figure that out.

But I don't think this is a huge deal, and there are a lot of other problems in Destiny 2 I'd rather see fixed first.

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At one point I was slowly strafing at a distance around a debris-ridden street corner so I could get an enemy or two in view (but not all of them) to headshot them. And I realized that scenario is in 90% of the missions in the game. There's other stuff in the game, but you keep coming back to that same street corner encounter. Technically the enemies/corners/weapons are slightly different, but not really. Every street fight feels the same (and there are a ton of street fights) so eventually I just quit.

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#5  Edited By boatorious

I play on XB1 and the GB clans seem practically dead already, though it doesn't help that there are literally four different systems that they are using for groups (xbox groups, discord, bungie.net chat, and 100.io). To top it off Bungie.net chat seems to be used the most, but I think each XB1 clan can only see their own chat. When the GB XB1 clans pretty much ceased to exist mid-Destiny I joined another group that mandated everyone have slack. Wish we could agree on one app.

So I'll probably go back to the LFG sites, that's what I did for nearly all of my Destiny 1 raids.

My main advice: if you're using the LFG sites, most of the crazy hardcore players complete raids/nightfalls right after the reset. So you'll get much better groups on Tuesday and Wednesday than you will later in the (reset) week.

Other than that, be leveled for whatever raid you are doing, and have an idea of what each encounter is ahead of time (unless it's new that week). Ask for help if you need it. You'll also need a mic and be able to talk because you'll need to call things out occasionally.

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#6  Edited By boatorious
@rokkaku said:

Title sums it up, I'd like to get into Destiny 2 (didn't touch 1) but it seems like a lot of the fun is in running the strikes, etc., with a group of friends.

I mean -- every game is more fun with your friends, right?

Destiny is still fun without your friends. Nothing except nightfall and raids require any sort of coordination. For raids you just find a group on one of the destiny lfg sites. I'd usually read some guides or watch some videos before I did that (to make sure I knew what I was doing), but I did all but one of my 30+ raid clears with strangers.

@rokkaku said:

Is there still enjoyment in randomly joining groups with voice chat turned off?

Voice chat is nothing to be afraid of. I encountered more toxicity in any three matches of Overwatch competitive mode than I did in 600+ hours of Destiny. Since the "hard" stuff in Destiny is usually PvE, people will usually just drop if they get upset rather than getting angry. Which is also discouraging, but way less so than people telling you that you suck.

But you just don't need voice chat most of the time. I've never used voice chat in strikes or pvp and still had a great time. In fact, most people don't use voice chat (you see a message when people join voice chat, and they rarely do). It was actually really rare to see two people join voice chat in the same strike/pvp group and be able to talk. When two people joined voice chat was like seeing a unicorn or something.

Nightfalls and raids are a different story. Nightfalls are hard, once-a-week strikes with better rewards, and you'll usually have chat because they are invite-only (no matchmaking), but even then people don't talk much and some people run it without using a mic.

You will need to talk in raids or you will get kicked. You need to be able to listen to instructions and call things out.

@rokkaku said:

Do people generally get on with the combat roles they're supposed to perform?

There were no real "roles" in D1 outside of raids, which was actually really great. Everybody is their own dps/tank/healer. This might change a little in D2, hopefully not too much.

Raids are different. Again, voice chat is necessary and in most encounters people will be assigned certain tasks.

I'll also note one last thing -- D1 by necessity lacked text chat, because it was console-only. If you are worried about people being jerks, I would maybe avoid Destiny PC, because I assume it will have text chat which means jerks will have to do their thing.

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There's no point to having a new version of a loot game if you can just keep using all the loot from the old game.

Stinks for the people that spent on microtransaction bucks though.

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I didn't even realize this was going to be a strategy game. Really neat. I feel like MWO was specifically designed to be the one BattleTech game I had no interest in playing. If there had been single player, or multi-player co-op, or it had been more arcadey, or hadn't been F2P, I might've tried it. But all those things together soured me on it.

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#9  Edited By boatorious

Not really answering your question, but if you are an artist and are interested in hobby game development, you'd probably have very little trouble finding a designer and programmer (or designer/programmer) who would want to work with you. At least, as someone who is a programmer that's how it seems.

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The title of the game over a burning city confirms the rumors : Destiny 2 is a gritty open-world game set in 1992 Los Angeles during the Rodney King riots. The change in setting is why Bungie has said we won't be bringing our characters forward.

I'm guessing you're a rookie warlock cop, torn between your loyalty to the police force and your family who are all crime warlocks.