I highly doubt that 343 is going to show up at E3 with something groundbreaking simply because they are still very hot off the heels of Halo 4 and if they do have something planned to come out in 2014 then it will probably be a sort of expansion like ODST.
Now that being said, if there's any series that could get gamers who are on the fence about xbox one to give it a second look, then it is Halo. Afterall, Halo is still synonymous with xbox and despite the recent downfall in the series popularity, it is an immensely familiar product most people have had a positive experience with at some point or another. A reimagining could really get people excited.
The problem (and this is the problem that faces every game series) is in deciding what risks to take and what departures to make. In the past, the Halos series has always been very conservative and prudent in changing the series from entry to entry. After six games and over 10 years, the series basics haven't changed all that much. I think that 343 would be wise to not mess with the core gameplay. Keep it a sci-fi FPS with a two weapon limit and rechargeable health. Keep vehicle combat and highly differentiated enemy bots and weapons. But instead of making changes, make additions. I think the series would greatly benefit from a narrative, branching campaign sort of like in Star Craft II. Between missions, the player can interact with NPC characters as well as make subtle changes to the way their equipment in the campaign. They could also benefit from some RTS style play as an addition to standard missions, like in Black Ops 2.
I thought Halo 4 was actually a very strong entry in the series. After having several months to play it, I would definitely say it is top 3, both for its excellent campaign and multiplayer. Part of the reason it is so good is that the 343 knew not to throw the baby out with the bath water.
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