Tennis and Driving [SSC16]

  I'm a huge fan of tennis. When I was a child I used to skip school so I could watch tournaments on the TV, and be mesmerized by how much skill the players had in essentially what is just hitting a ball back and forth. The only problem is, I'm not very good at tennis. Sure over time I may have improved my skill but at the same time I don't know because I haven't had many opportunities in my daily life to just play tennis... Well I guess if you don't count video games on the side? That's what I do, I have a decent amount of tennis games. But the arcadey stuff, Top Spin I can't seem to get into. But for years now it's been a lot of Mario/Sega Superstars Tennis. Mascot tennis games like that are just fun and goofy.

 TENNIS!
Lately I've been ever so excited in playing Virtua Tennis 4. See, this is the thing I like about Sega, they make fun sports games! Sure I've only ever played Virtua Tennis, and Beach Spikers, and that soccer game they have... I forget what it's called. Their approach is very easy to pick up and play, and that's all I need. Jump in, quick matches of tennis and then carry on with my life. Though I have not played a lot of Virtua Tennis, but it's definitely come a long way since the Dreamcast Original. (There was also that one time I spent an hour on the VT3 arcade cabinet, that was cool.) The core of the gameplay is the same as it's ever been, even the one thing you can take away from Sega Superstars Tennis is that it plays Exactly like Virtua Tennis. You move and different buttons have different kinds of swings, so it's easy to change your game up and give your opponent a work out. I haven't tried the move stuff yet, and I probably never will. Since the Wii's time I've grown passed motion controls and just like to sit down with a controller and push some buttons. (Playing something actively is for actually going out and doing it. But the recent tennis talk has actually got my girlfriend into it, and we're going to take it up for whenever we have the time to.)

I really like the look of this game though, the courts look amazing, and the environment wears and tears up with the game. (The best looking court is the special match court simply because the ground looks amazing after a good rally. I know that's a little weird to say but gawddamn!) The animation of the players is really fluid as well. It's as if they have mapped out a cycle for every position you're in, in relation to hitting the ball. I think the models themselves still need some work though. I mean, this is probably just sports games but there's usually something wrong with the faces or in this case, they mostly have a complexion that's comparable to the ghouls of Fallout, possibly in certain light as well. Although this is just a minor thing and you don't really pay attention to how someone looks over playing the game but it's just kind of funny how you're created character can end up looking a lot better than the real people.

 I'm very disappointed with the lack of VT4 images on this site.
The single player is a really neat idea that is mapped out as a board game and you get to move a certain amount of spaces for every day depending on the ticket you use, (hell you could even just use a day to relax.) the spaces are comprised of training sessions, publicity, (like charity events, autographs, large donations tv spots all to boost up your star rating.) singles/doubles exhibition matches, down arrows which I assume are accidents or something, and then you make your way to the inevitable tournament!

Along the way you get talked up by your rival, offered to play games/partner up with real life tennis stars, get fan mail by the same guy over and over and over and over again, and a lot of unlocking for the game takes place here as well, courts and gear all have to be unlocked within this mode. That's ok, because it happens at a constant that (at least with your first run of the single player) there is always something new unlocking to keep it interested.

So with that, there actually isn't much else to talk about, it's just a very fun arcadey tennis game, that I just purchased to be my lazy Sunday game. When I get through with the single player I will try to get into the online and compare my skill with others, though I already tried that once, and I'm not very good (though I imagine people have been playing this game a lot longer than I have, so that's understandable.)

Need for Speed: Hot Pursuit
on the other hand? What a game! My interest has suddenly come back to it since the PSN came back online and I'm making slow but good progress. It's turning out to be quite a love/hate relationship with this game. Everything always starts out fun until I realize how well I want to actually do in a race. It can be especially frustrating when you have a whole bunch of people on your friend's list with good completion times and you find yourself finishing 5 until them all in no time flat. I can't help but compare this game to Burnout paradise every time I think about it. Just because Paradise was a hell of a lot more fun than the first game, though I guess you could argue that it's also easier to play.

Hmm... you know, maybe the autolog is the factor which makes me complain about the game the most. As neat as the idea is, [for people like me] it's an itch that I always find myself scratching. “I have to do better, I have to do better.” Some races I haven't even finished yet because their difficulty matched with good playing times by friends is too much for me to process and I have to turn it off, then proceed to curl up into a ball and cry for 1 to 3 hours.

But strangely, it's still fun enough to play. Just as long as I stay within an hour of game time.

Oh by the by:

  • How was your rapture weekend? More like CRAP-ture.. M I RITE??
  • Portal 2 runs well enough on my Mac, now I just have to find the time to play it. God, whenever that will be.
  • L.A. Noire? Jesus, I don't want to play this game, I just want to drive around 1940s L.A.
  • Minecraft is a good little 'Before bed' game. Play a podcast mine some crafts, fall asleep, all is well!



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Overproduced Retro Dance Erotica [SSC15]

  
The Dreamcast was home to a lot of amazing things: VMUs, Typing of the Dead, Online connectivity, it also had Sega Swirl. But we're not here to talk about any of that.

Before they were Q Entertainment, they were United Game Artists. And while they were United Game Artists, they only had three games. But to be fair, Rez and Space Channel part 1 and 2 are pretty well loved and received. They're bumpin and snappy, and one of them works pretty good with a vibrator. Space Channel 5 sticks out for me the most, which is funny because I don't particularly like it's memory matching gameplay. (LET'S TAKE THE SIMON CHALLENGE) My favorite part of this particular title is the Music itself. That feels pretty obvious though, because a game like this would be nothing without it's soundtrack.

That jazzy/big band/lounge music sounds so delightfully retro while being mixed with modern music touches. As the title of the blog dictates it's like an Overproduced retro dance Erotica. (At times it feels kind of Pizzicato Five, Go! Team, and maybe even Mint Royale on a good day) An exaggeration perhaps, but it just goes to show you how much they actually had fun with this music. Uki Uki takes music that is already well established and elaborates on the sound it's trying to accomplish.

I couldn't decide on what would be the best examples here because it's all pretty much amazing.

    
  

Let's actually talk about games now

 Any screenshot will do.

Ok, so I've never actually played games much... I don't have any time for them.. except for maybe Minecraft. A hour or 2 before I go to sleep every night I just sit there and build a city... All to myself. Ok, so here's the thing. A long time ago when Minecraft was suddenly becoming super popular and everyone and their Grandma were becoming aware of it. I slowly trickled in to the fad. Although it was a lot of playing Classic. So it was a lot more free flow of everything at my disposal with a lot of things out of it. You know what classic is like, blah blah blah.

For the longest time, I figured that's all I really needed to do. What classic was is completely fine. Slow pace, just building.. no actual crafting, but there you go. So when a couple of duders were getting into the Beta they were essentially trying to sell it to me so I could jump on board. Sure the crafting part is better and more fun, you're actually building shit, which does make it cool. But it wasn't enough to take me out of classic. Fighting monsters off at night? Sorry, I would play a game like this to just build. So again, I'll just stick with classic.

Over time though, because I wasn't always being bugged about getting onto the actual game, I started thinking about it for myself. So finally I did get it, and I really do enjoy it! Sitting in my single player game I get a kick out of actually building a slew of all these houses and building a town and mining it's just, really cool. But the thing is, I play it on peaceful. I tried it with the monsters and the creepers but I just don't find the appeal. These creepers/spiders/zombies and what not feel like the weakest part of the game. Fighting that shit off just to have something to do, or defend your shit takes the fun out of it. Especially since creepers explode. I get neurotic when creepers explode. So then I have to find all the right blocks and put EXACTLY EVERYTHING back into place. So Peaceful, that's for me.

[Fun Fact: My Minecraft world is named after my home town Flin Flon, which is a mining town in northern Manitoba... it's a shame I'm not mining copper and zinc.]

The Funny thing about the PSN being down, is that it's really fun to value the idea of just playing a game by yourself. I'm not really a multiplayer all the time kind of gamer, I don't care for it. So to sit there and still play the PS3 totally unaffected by everything is really nice. I can't see what all the fuss it about. (But I hear it's slowly coming back up. “So,” To quote Alex, “There's that.”)

Castlevania: Mask of Scary, I started playing a little bit today. My first impression is that it's actually really cool. There's obviously some things that don't really work to well for me. The circle things for QTE things is bizarre and confusing, the Colossus battles feel tacked on. But the voice acting is really cool, and I wish I could see more of magical pony. I admit though, that I'm just playing through the game on casual, because I really just want to play through it, have fun with it that way.

I actually find myself being casual a lot lately, maybe it's because I've been spending less time playing video games, so when I do sit down with one, I don't want to fight with it. But I think it's debatable with the kind of game it is. How about you guys? I remember having a conversation about it before, and the person I was talking to seemed rather shocked that I play games on casual and wonder how I could possibly be having any fun. But I sit there thinking, how does playing a game at it's hardest make it fun? I mean if you want the challenge, that's fun and go for it, but to just sit there and play at your own pace with a game you want to play should be enough. Remember, I once blogged about how I play a lot of games, essentially not playing the game at all, and it's just hours and hours of dilly-dallying.

Virtua Tennis 4, is looking really cool and I really see myself buying that game. Anyone else? I'm going to be picking up the PS3 version and I've always been a Tennis enthusiast. Playing it on the court, in a game and Actually watching it. Tennis is fun, and relaxing. It's like that one sport I've always wanted to be good at, and I think playing Tennis video games is compensating for it. I was big on Mario Tennis and everything, but Virtua Tennis has been the most fun. After watching the Quick Look and playing the Demo... I'm pretty much sold. Yeah! Get hype!



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TL;DL Podcast Episode 10: IWCTNAWYITF (days late edition)

  

Welcome to a Podcast that is 4 days too late! Host Bonbolapti is joined by Ossi, Tiwi, Commodore_Groovy, Vidiot and SecondPersonShooter. We learn about the industry, we learn about Movies! But more importantly, we Learn about ourselves. Episode 10 is practically a milestone in it's highly professional grade cluster fuck of Conversation.

What I can tell you:

  • Portal 2 SPOILERCAST? HAHA NOT REALLY. I mean there's no possible way anything about Portal 2 could ever be spoilered. In actuality, Bonbolapti is just a prude. Good thing he hasn't played the game yet, because he would spoil everything for everyone.

  • Tiwi tries to talk about The Next Big Thing, but I honestly believe he was too tired to do so.

  • Bene and Minecraft go hand in hand.

  • Bon turns TL;DL into a Screenedcast and talks about his on set experience on Underworld 4.

  • But then lets talk about MEGAMAN(LEGENDS)64, which leads to Legends 3 talk which leads to a Limited release of Ocarina of Time 3D? WHAT?

  • Let's try and figure this whole Zelda Phenomenon out!

  • Kotaku is first on the scene of Non game related news!

  • OSAMAOSAMAOSAMAOSAMAOSAMA oh wait... videogames....

  • More Playstation Network talk, anon, and just general security

  • Norway speaks Mortal Kombat

  • Seriously guys, let's sit down and talk Harvest Moon 64 in a serious way. Seriously.

  • And finally, we answer PixelPrinny's awesome and well thought out question.

If you'd like to give a question to us on the next podcast type it below. As for the next podcast the future is uncertain. Bonbolapti may not have any time for Hosting/Editing duties because of serious things. BUT IF it continues in any way possible, We have a tight crew of guys that are willing to talk weekly about any little thing that pops up, right? right? But if you've been listening with us so far, We really appreciate it, and you're all cool kids.

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Super Fighting Brobot [SSC#14]


Okay, so get this! You're the most bumpin' lady around right? Flashy dress, stiletto heels and a voice built for gospel music that your mom would like to cash in on. Your enemy it obviously bad music like... Brokencyde or Jimmy Ray or something. But let's take a page from Revolution X. There are people who are obviously responsible for breaking up Destiny's Child and it's got to be some sort of post apocalyptic authority from 1994. (Because that was a scary time.) But let's give the game choices, so you can choose to get the band back together. or.... let's say you don't and down the road you have to fight Kelly Rowland, because even though she's not a better singer than you she's OBVIOUSLY a better actor. What do you do? Reunite? Turn the other cheek? Renegade option beat her over the head with your Emmy and she falls out the window? Save System? Put a Ring on it. You could even Customize your Jay-Z to help support you in battle (for beginners, there's even an auto-tune assist.)

We're toying with a lot of other concepts, but this is the real meat of the game. What? You just wanted it to be a dance game? But everyone does those, it won't sell! Ask Ubisoft. They screwed up pretty bad with the Michael Jackson Experience... What? You're pulling out? We put so much money into this!

So apparently after Mystical Ninja Starring Goemon I've be hurting pretty hard to play some N64 games. But back and forth between Goemon's great adventure and Winback didn't suffice. (although I'm an hour more ahead than I've ever been in Winback.) But this coming excitement for a new Mega Man Legends 3 has made me realize that I've never played a Legends game before. SO WHAT WOULD I POSSIBLY DO ABOUT THAT?

 FIGHT ON!

Obviously this is the part where I pop Megaman 64 into the N64 because it's no different than the Playstation version and I'm in more of an N64 mood anyway. Instantly I can tell where Lost Planet gets it's controls from, and I'm surprised those controls have gotten worse with age. *ZING* But it will suffice, because bad controllers are an amazing thing to overcome and not pussy over.

Right off the bat though, I am really digging this game. (consider that sentence to be a pun) It's interesting to see so many different versions of this one character. But it's also weird that most other versions of this one character get countless sequels while Legends is still working on it's 3 . But where could we give credit to that? Did it just not sell? This games characters (with their quirks) and story (with it's story, all cute like one of them cartoon movies) really compel a sort of fascination with where this game could go. I'm almost surprised that it didn't turn out to be a show to continue the adventures of all this cast. Really, a Legends OVA could be pretty cool.

So you happen to crash land on an island the same time a family of pirates are trying to get this awesome treasure and you take it upon yourself to stop them at every turn. OH MEGA MAN! Already I'm happy there's an upgrade system, but would be more welcome if I could just level up instead. Probably because a lot of the upgrading and item buying feels so 'out of the way.' that at most times you just forget to upgrade all together. I'm actually stuck at a part right now where ever time I play it I can never remember that I should have bought something at the store, but when I finally do remember it's far too late and there's actually no way to get out of this area because the ELEVATOR IS BUSTED. So you wander around in a state of “Oh fuck! I shouldn't have wasted that one item I have, I should have bought a backup! Hell I SHOULD have upgraded this! How COME ENEMIES DON'T DROP SOMETHING TO REPLENISH THIS! I COULD JUST DIE.. BUT I KILLED EVERYTHING, SO NOW I'M JUST WANDERING AIMLESSLY.”

So then I reset, and put it off for another day where I probably forget to do what it is exactly I need to do.

 I'm a blue bomber, and this is kind of a fun game.

Because the control is what it is. This makes fighting bosses generally stupid. Maybe it could just be my lack of strafing. Maybe because Tank controls shouldn't be built for humans. I know it's a joke because Mega Man is a robot, therefore he could probably apply for a tank license if he really wanted to. I mean you have to get a license for everything else in this game! What's a small island doing with a major TV station like that anyway? Reporting on the news as pretty much everyone is well aware that the only town on the island is being attacked. PISH POSH.

Little things to complain about aside, this is actually a really neat game. As one who's played a lot of different Mega Man games, I really like the different-take-on-the-formula that Legends is showing me. It's a series that can be elaborated on with out the use of 6 to 8 different robot masters, and jumping puzzle after jumping puzzle. At least with my initial impression of the series with this game, I actually look forward to what happens next.

At the very least, get myself excited for when it comes out on the 3DS (hopefully with a less ridiculous control scheme.)

 

AND THEN SOME

The chat that is the Brain Child of your favourite TL;DL Episodes once came up with an interesting topic that I found interesting. (much like how interesting that terrible sentence is.) What are your favourite video game couples?.. and EVEN THOUGH joke answers are the best, I was very serious when I said Leon Shitkickin' Kennedy and Ada Wong. She's the tease that always fucks Leon, but it's ok because he always gets her from behind, in the end, [bum joke].

Then truth be told, I couldn't much think of any other game couple out there worth mentioning? Link And Zelda? Ico kid and the Extremely White Princess? Squall and Zell? (the odd couple for sure. /sassy) But it's an interesting topic none the less, and I'd very much like to hear the general consensus on who they think a great Gaming couple is, back it up why if you can as well.

It also was originally going to start out as a drawing challenge, because the last one went so well. But then we remembered that no hentai rule and half the fun was taken out of it. Oh well, back to the Drawing board.

But how about last weekend hey? Dirty pictures are finally being taken off the GB database, (Because Anime Vice ruined it for everyone /jkjk) Whiskey Media dies in a hellfire in the Amazon rainforest. The Playstation Network Contracts an STD that leaks out personal information. What a week to remember that your existence is a little bit flawed. The upside is, Whiskey Media handled the problem very well and Dave has a soothing voice.

Yeah, the PSN stuff is pretty fucked up and Sony is in a very bad place right now. But there's not much of my own opinion I can give, because there's nothing I can really do anyway. I don't have a credit card in that data, and now they know my name? And possibly where I live? Deep in a crowd of millions of other information that is probably juicier than my own. I'm sorry for your loss, PSN. But now I guess I will play on this Xbox right here. (or even that Wii)


Oh and... I'm going to give in and buy Minecraft. Just as soon as Paypal is good to go.

10 Comments

TL;DL Podcast Episode 9: PORTAL KOMBAT!! (Yeah.. yeah.. I know)


 
HEY GUYS! REMEMBER WHEN GIANTBOMB WENT DOWN AND WE ALL FREAKED OUT!??!? Yeah... that's just like it was yesterday. Listen, if I know you guys (and I'm pretty sure I do.) you're really for another sexy orgy of TL;DL. and it's a long one. We have a lot of peoples. Vid, Ossi, Catolf, Bones, even a little bit of BronzDragon, ApathyLad, HALBERT and Dolphin BUTTer.  Let's just cut to the brass tax of this Mofo as we talk about Portals fighting each other for the glory of it all!

   

WHAT YOU WILL FIND IN THIS WEEKS EPISODE:

  • We talk PORTAL 2? MORTAL KOMBAT? Nothing else pretty much came out right?
  • PSN WAS DOWN? What do you think was the cause of it?
  • There was also that Might and Magic puzzle/strategy game that came out too. (speaking of which, anyone still play Heroes 3?)
  • So Ivy's boobs right? How the hell are we going to measure those? Bon has a solution (YES, BOOB TALK)
  • Dragon Age 2 Trophies are full of shit!
  • A Round Table Discussion of "Wii 2" Seriously, is this a good idea?
  • What will Nintendo achievements be like?
  • Uncharted 3 MP Beta...
  • PSP 2 Trophies?
  • Will iPad apps ever be considered for serious gaming?
  • FART MONSTERS (putting apps to use for serious gaming)
  • CHEX QUEST (There were 3 games of this?)
  • Bottled Water and MOUNT GAY RUM
  • We also answer our one user question! (KEEP EM COMING DOODS!!)

ENJOY YOURSELVESSSSS! TUNE IN! ENJOY! LOUD YELLING!
16 Comments

TL;DL Podcast Episode 8: The JUST-US League

 
If you thought the LAST EPISODE was short, well get a load of this. It's just an all Sleepy_Insomniac all Bonbolapti cast. WHY? well.. that's because we were the only ones awake to do it. (That's what happens when the host is a little late to the party.) So enjoy our Sleepy banter at 38:11 of FUN!

   
 

What you'll find in this Episode:

  • Talk talk talking about N64 if the last sunday social club has told you anything! The good, the bad, the just plain reminiscing.  Which is turn segues about blogging, how to make them tick properly.
  • Anyone up for a Drunk Podcast?
  • Oh, wait.. now we're talking about Drinking.
  • How Exactly can Portal be spoiled for someone?
  • WRESTLEMANIA 2000

  • We talk about the "Wii 2" What we've heard about it, what it means to us, and what we even want out of it. (controller? online? cupcakes?)
  • getting into the game, even if you know what it's all aboot.
  • CAPCOM STUFF Dragon's Dogma, SUPER DEAD RISING 2 TURBO, and Street Fighter X Tekken vs Tekken X Street Fighter!

  • NINTENDOGS + CATS TALK! Sleepy actually is having Trouble naming a cat, CAN YOU help him out? I only tried twice and they were fuckkking punny. 
  • We toy with the idea of answering listener questions. What do you think? want to ask us something? Go ahead and ask below and we'll save it for the podcast.
  • Sleepy is a _________ and a __________ .
11 Comments

Glorious My Stage [SSC 12]


Mystical Ninja Starring Goemon, or Ganbare Goemon: Neo Monoyama Bakufu no Odori for short, is a wonderful little game for the Nintendo 64 Entertainment System.

[Before we get any further, how many of you people wonder how to pronounce his name? If you think it's pronounced 'Goy-mon' you'd probably be right! (I mean, I never would have guessed because I have a habit of pronouncing things, strictly North American.)]

YAY! It looks like your objectives are the same!

I don't know what triggered the effect of wanting to play such a game. Perhaps it's something that Glentennis once wrote. ( probably about 5 reasons why it's the best N64 game ever.) Let me tell you, Glen has a lot going for him if he makes such a claim, because he's right. He makes a lot of the points I would probably make, (it plays like Zelda, it's hullarious, Giant robots, etc) So I don't know what I can say that hasn't been said already... only if you've read it?

It IS first and foremost a reason to get an N64. Er, it was a reason to get it on the N64. I would argue that the system itself was probably the biggest mistake that was ever conceived. But I can't argue that because I have a decent size collection of N64 games, and would probably continue to expand the roster. It's just hard to look at the system without thinking about all the better games on other systems. As 64 bit as the thing touted to be (in a world of 32) it really did look like ass, and most if not all games for it looked the same, and the textures were all blurry and barfy-face. We're not here to complain about the system though, we're here to make it look good.

This game has Giant enemy Crabs. (hurhurhur)

But, Mystical Ninja is the right game to pick up for the N64 because of the series itself. It's quirky and fun! Sometimes even presents itself to be quite the challenge. (well.. this game is actually pretty easy. But then a game like “ Goemon's Great Adventure” comes along and kicks your asssss.) it has an air of a simpler time when games were just all about the fun of it. The terrible(y awesome) jokes, the energetic soundtrack! It kind of makes me wonder to the series as a whole.

The plot revolves around a mysterious group known as the Peach Mountain Gang, who's only aspiration in live is to forcefully entertain the world. I can't blame them, because that musical number is FABULOUS. Goemon and Ebisumaru basically take it upon themselves to stop the gang, and happen upon a series of weird circumstances in the process. Half of the weirdness definitely comes from the NPCs in each and every town that you meet along the way. You get this feeling that the developers knew how unnecessary to talk to all of the townsfolk all the time, so they really came up with some great, and quotable moments.

That's it for us! If only the title to this game was "*Starring Gate keeper*" rather than "*Starring Goemon*". Then, we'd have a lot more fun! Awww!
We'll just keep standing here until you clear the game. ... ...kinda painful... ... ...kinda depressing...

At roughly 10 hours it would be a shame not to give this ago, my only regret is that there were no side-quests to really do in this game so I couldn't exactly give myself the excuse to prolong the game time. But it serves as the perfect game to just play whenever the mood strikes. The ending of it definitely has an amazing pay off, may even be a little “epic?

 AUGH! SO HARD!

Currently the Goemon fever is trying to continue, as I'm trying to play through Goemon's Great Adventure. As I alluded to before though, that shit is HARD. Gone, is pretty much most of the elements that made the first game so enjoy able (Don't worry, the humour is still intact.) while I do appreciate it's “ 2.5D” style. It's 3 hit points only and terrible jumping mechanic can quickly turn it from enjoyable to really frustrating. That's not to say that you can't stock up on supplies to give yourself more hit points, but skill definitely has to be an asset if you want to make it through. (The first area alone will probably toughen you up, if anything.)

So what have we learned? Mystical Ninja Starring Goemon, is a Wonderful Action-RPG that is worthy of anyone's N64 Library. It's Zelda-ish, funny, and Bumpin' while still managing to look like an N64 ass N64 game. Goemon's Great Adventure on the other hand... not so much.

What I also find myself playing for some reason is the 'other N64 classic' (totally subjective.) WINBACK! Cover based shooting at it's worst... OR BEST?!?... tune in next time... maybe? Hilariously, I do not like that the team is called S.C.A.T... That just feels like a lot of foreshadowing of being shit on by the bad guys. you know? you get it? you guys? RIMSHOT?

 Before, I close this blog. I actually wanted to share something. Here's the blurb from the youtube description:

So way back in the day I used to play with MTV music Generator (back when it was good) and my notion for wanting to play around with samples and all that came into fruition.
Fast Forward to years later, I'm sitting on a mac and barely scratching the surface of what I can do with Garageband.
Usually when it comes to mixing and all that, I always have a habit of making the kind of music I would want to hear in a video game, This is one of those things. (Also, is helps to give it a silly name like I just did, to get you into that mindset.)
Halfway through I decided this should be a rap about Castlevania, but then I decided not to, and just put it up as is. I still think it's neat and I wanted to share. So ha.

 Yup, I played with garageband, and I liked it enough where I'm going to post it ever. everybody wins?
  
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TL;DL Podcast 7 : We... pretty much got this one "whipped."

  
Welcome to another Episode of TL;DL. But you might say that this one is more of a TS;DC as Vidiot, Ossi, Sleepy_Insomniac, Apathylad and I return to give you that wholesome talking goodness. It's a day late and not part of the Regular Sunday Social Club because I got bogged down with website making, which apparently took away my entire evening. (with apologies to the people who were going to join in in Saturday night.) But let's get this under-way shall we?

First off I'm not going to lie, The intro theme, a little ditty from Sonic Shuffle (The worst Mario Party game ever.) was almost replaced WITH THIS. I was kind of proud of making it and wanted to show it off, maybe it's a good thing I didn't? I find Sonic Shuffle music the right kind of quirky. 
  • We kick off the talking with Nintendogs + Cats. Sleepy gives us the situation and talk of torturing animals ensues. Later on it segues to more 3DS talk with a point made on the last podcast, re-iterated and fully explained.

  • I talk about a recent 3D experience, and we have an amazing conversation about the German engineered Painstation.

  • Apathylad drops some sort of “ Visual Novel” that he's working on? But forget that, let's talk Bethesda Shenanigans!

  • What I've been doing I've already talked about.

  • Vidiot takes the floor and unloads some much needed conversation about Yakuza 4. how it holds up from 3, what's in store for the future of the franchise, and games that the team is currently working on.

  • I reminisce over Mystical Ninja 64, and how Konami should probably make/bring another one of those State-side.

  • Ossi, talks School Stuff websites, and mentions something about iPhone games. Hey? Hey?


But wait.. is there more? Well I guess you'll just have to find out!

 
  
10 Comments

Chime-tris [SSC12?]

  

My Grade 3 book report on Chime

Over the week I got the opportunity to play a wonderful game. I like it and you should too. It is now available for the PSN. Chime is the story of a boy named Chime, who became an orphan when a midnight raid attack everyone in his village, including his parents. Everything was burned to the ground and he was the only survivor. He vowed to get revenge on anyone who set fire to things.

While he journeyed along he found a pile of Tetraminos and a grid. He was bored enough to stop there and check it out, so he did. When he placed a Tetramino on the grid he found out it made a sound. It was beautiful music. So he sat down and placed more pieces on the grid. Suddenly, when he made a 3x3 square out of the pieces they turned into a Quad. These Quads in turn changed the color of the grid. That is when the boy realized what he had to do.

So with the Tertaminos in one hand and a grid in the other. The boy went straight to that tyrant of a king and burned the kingdom down, all to the tune of 'Brazil by Philip Glass.'

all in all I'd have to say this is a good book and I'd want anyone who is a music lover, to give this a read. You won't be disappointed!

 One Picture, is all you will get!

That being said... Chime. It's pretty chill, right? I love me some games that have to do with music. Yeah, yeah.. I'm one of those people that humbly admit that they're totally into music and I'm not surprised that you're not surprised. But I've wanted to get a hold of Chime for a while now. (to be honest I'm really just waiting for a mac version of it to inevitably pop up.) So recently my roommate actually purchased it for his PS3 and I've managed to get my hands on it. I remember looking at it solely for it's soundtrack. I really like my game soundtracks but I also really love it when real music is introduced in a gamey way. It's why I still play Lumines from time to time when I remember that I still have a PSP.

This actually reminds me of a long time ago in the midst of 1ups better days, Jane (Pinkard? Packard?) was talking about video game soundtracks. Although I forget specifically what it was about the topic in my understanding was what about a game's soundtrack is very specifically what you always imagine it to sound like.

If that makes sense? Basically, Person A says: “The thing I recognize [for myself] as video game music is such and such game.”

Does that make sense yet?

My answer to it was Jet Set Radio. Basically when I think of Video game music I think of Jet Set Radio. Hideki Naganuma managed to capture the energy and enthusiasm that I feel speaks to me as if it were to say “man, this is a video game.” Sounds kind of stupid when I just say it like that. But you know, everybody's got their one sound that really speaks to them as “THE video game music.” Even if everyone and their dog would flood this blog with some kind of Final Fantasy song. Or we'd live in an alternate world where everyone loves Chrono Trigger's OST a little too much. I've seen a lot of “Best Soundtrack Ever” threads but I sometimes feel like not a lot of people have stopped to think about it.

Prove me wrong? Give me an essay? YEAH! That'll be the day. 

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TL;DL Episode 6: Too much Cat, not enough Olf


Welcome welcome, Let's try something a little different this Sunday. It's a change of course! As you know, I usually take the time to build a Sunday Social Club for such a day of the week, but considering I haven't played much of anything but Dragon Age II I just wanted to stop typing about it and shed some light on more important matters.
 
The 6 Episode of TL;DL is up and I wanted to shed a little more light on it, instead of it being a foot note and the bottom of an SSC. As you may be able to tell.. it's still a little 'kinky' sometimes sentences get cut off. I blame this solely around the fact that we are using Vent to podcast and can't quite figure out why we get cut off before a certain point of letting go of the button... can someone shed light on this?
 
Other than that, the Podcast go as follows. It's a shame that Ace and Sleepy didn't show up like we wanted them to, because we had quite a hefty talk on the 3DS. Most of us have managed to have limited experiences and those were the only two guys we knew that owned one and they both had different views on the topic. Yet we talked about it anyway.
 
  • Ossi Talks Starcraft 2 Tourney, Giantbomb style.
  • And as if I wouldn't shut up about Dragon Age 2 already. Tiwi and I, shed a little more light on our experiences.
  • Soon followed was MvC3 talk that segued into a hefty conversation about Devil May Cry's own Dante.
  • Stuff basically happened.

Special thanks to Vidiot, Ossi, Tiwi, Commodore_Groovy, and a super special thanks to Catolf for totally being cool and hanging out with us.   
EDIT: I totally forgot that Halberdierv2 was in here IF ONLY for a little bit :(
 

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