Dragon Age II impressions: Dragon Ager
By bonbolapti 1 Comments

There's a lot of things about Dragon Age II that I really want to talk about. Maybe I can't quite pinpoint it exactly or potentially just shouldn't, Because then I'd have to say “spoiler warning” and that's just such a fucking annoying thing to do in this day and age. (Seriously kids, you take the fun out of taking about things.)

So now Dragon Age II comes along and it is clearly the game with all the better stage make-up and costume design. Prettier environments, prettier people, but perhaps that makes it seem all too different from the first game. All the races look and feel drastically different, elves are tiny and frail, Qunari aren't big dudes in poorly done, 'black face' makeup. Dwarves, perhaps look a little more uncanny valley. Humans no longer [all] looking ugly as sin. One could make the argument that since it's a completely different continent things are allowed to look different. Perhaps, but Dalish elves and Qunari are far more alien then they originally looked. It's not a bothersome detail, but it'll be something to think about when the next Dragon Age comes along. Say, perhaps the next game will go back to taking place in Fereldan. Would you find that a little odd to look everything to be as different as it looks in this game?

There's actually, also another funny thing about the voice. It feels as though the look really has to match the words. Sure, in the beginning, you go all willy-nilly with the look, play around with how ever cool you think you're making him, then you hear Hawke speak. And it totally breaks your perfectly crafted character. I had that problem with the first bit of the game, but maybe I just shouldn't have edited him in the first place. I did after all, feel as though they wanted a very specific look to the main character. Someone so cool where you would look at him and go, “There's no need for me to edit this at all. I'd have to be stupid.” so maybe I feel as if I'm in the wrong a little bit for playing around with his face, I touched him up nicely in the Black Emporium though and am now satisfied with the look to voice ratio.
Then there's the little things, like how much some things feel adoptive from Mass Effect 2, menus specifically being the center of my comparisons. Only having to really worry/care about the inventory of Hawke. Mining materials instead of just collecting them feels really weird to me, especially if you just walk up to one Elfroot or something, that's alllll by itself and then it's treated like they're always going to go to that one small little plant to keep collecting them. It stranger to me how everything is a lot more action based than RPG feeling. I know it's a cosmetic thing for a console, but it does leave me a little impatient in battles, when I keep pressing buttons and enemies show up in waves at a time. I chose the warrior class because it's no different from being rogue save for lock picking and trap finding. I just like big swords and I cannot lie.


































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