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SSC: From Dragon Quest to the Littlest Nemo


 

3DS

I already blogged like a dorky little idiot about the 3DS on my actual blog. (that video about the ins-and-outs of the 3DS, and little blurbs about the games I'm interested in.) So for me to say anything here will be redundant. But I will say this: 3DS? Yes please. Portable gaming is my jam. Sure it's inevitable that you will see another iteration of the 3DS at some point in one or two years, and people get all pouty over it's battery life. But these arguments are invalid! THE TIME IS NOW!
 
$250 is a bit pricey I guess, but with the amount of tech thrown into that thing, I understand / can and will just buy the damn thing, but who's to say that the system won't be bundled with any kind of thing to show off the 3DS. But come June a lot of the A-game will pop up. What are you guys looking forward to for 3DS games? 
 

Little Nemo: Adventures in Slumberland

 This is what he does to Adventure.
 This is what he does to Adventure.
Friday I picked up this little gem. A lot of people old enough would know what I'm talking about. At the same time, Little Nemo: Dream master may be anyone's only ever experience of this title. But here we go, this is the Movie that the game is based off of, which is based off of the Little Nemo comics that appeared in the New York Herald between 1905 and 1914.
 
The beginning of the movie opened up like one of the old Strips, Nemo sleeps away, has a fucked up dream, falls out of bed, Parents are all “Don't eat before you go to sleep you dumb kid!” Which sets the tone for what you'll probably expect. Brilliant animation, Pretty good voice work all around as well. (with Mickey Rooney, being the only one I recognize.) This movie is all about Nemo being the New Prince of Slumberland and Play Buddy to the Princess, the cool place of cool dreams which basically looks like A high budget land run by cirque du soleil.
 
Things Quickly go awry though, as Nemo opens a door he shouldn't have, and Nightmare Tar gobbles up the King and Slumberland goes to shit. Then there is no hope, but it's up to Nemo to right his wrong! Save the King of Slumberland, Defeat the Nightmare King and wake up from his perpetual Nightmare.
 
What I've actually come out from watching this movie again is new appreciation to the old comic strips. I know of the characters in such a way that I now have a better understanding, the two compliment each other quite well. The old NES game though? I don't remember too much about it, but even though it's based off of the movie, there's something about it that feels a little more stand-alone. Not that it's a bad thing, Dream master is still a pretty decent game to play.
 
Go ahead though, and give this movie a watch. I was surprised on how well this movie still held up for me. In fact I'm happy I watched it again, it's renewed my interest in all things 'Little Nemo'
 
[Fun fact: one of the characters is named 'Bon Bon' ur hurhurhurhurhur] 
 

Donkey Kong Country Returns

The Original DKC was fun, it was simple platforming, a little tough here and there, but it was fun. Since then, I actually have been waiting for the next in the series. There's been a lot of disappointing Donkey Kong games since. Although I did enjoy that one gamecube game that used the Bongos to adventure all DKC like.
 
But this has kept my attention quite well. I've been loving the levels and everything. There's a bit of an issue I have with the control. Well I guess not the controls in general. I just dislike the idea that they need to have shake in their control scheme. I know, I know, it's the Wii. You can shake the controller and stuff happens. Don't get me wrong, it isn't a game breaker. In fact I'm having lots of fun, OF COURSE until I get to a mine cart stage. Then step aside fun and hello OH MY GOD WHY AM I DYING OVER THE STUPIDEST THINGS. I'm missing a couple of puzzle pieces here and there on a couple of stages that I know I don't have any real desire to go back to.
 
I will be continuing to play through this by myself though, because friends are giving me the look that they are too afraid to even try. But I guess I can't blame them, but in single player I do like the somewhat usefulness of Diddy being the Monkey on your back, prolonging your jumps and stretching out your rolling as long as you keep shaking that fucking controller.
 
Bah...
 
I almost forgot to mention how I'm really digging the soundtrack in this game. They have retouched versions of old songs from the original plus original tunes that are just as nice, or groovy if you will. Maybe I will grab the soundtrack for myself if it's around anywhere.
 

DRAGON QUEST IX

 
 BATTLE!
 BATTLE!
There will always be a time and a place for A Traditional JRPG. Seriously, There's no reason why some games have to change, and Dragon Quest is a pretty good example. I think it's comforting to know that I can always go back to a franchise and it will always be what it is ( To put it in other words) If that makes sense. I think there's a lot of complaining about games never changing, and I always hear about Japanese games being the most guilty. But there's a winning formula in familiarity. Whether you think so or not.
 
The thing I love the most about DQIX is that I'm immediately in my comfort zone. Run around, randomly battle things, level up, earn cash buy equipment fight boss, carry on. It's pretty much a by the numbers RPG like it's always been, but this is a good thing for a portable device. To grab something you can just pickup and play.
 
It's a shame that there's no real online to this game other than the form of a store to buy new equipment or quests. There would have been a lot more people playing this game together. I don't personally know anyone else that owns this game. And nobody really runs around with their DS's in tag mode. Maybe the 10 game in the series will really go furthur with online playing or co-op of some sort. Perhaps, if they stick to the formula We could have a Dragon Quest MMO, that will probably be programmed by Korea, because that's a winning idea right there.|
 
I do look like being able to make my own party memebers. Even the fact that I can make a lot more and can swap people in and out. My crew is pretty much my band members from Rockband 3, including my favorite character I love to keep making. (Facegurl) 
 
 Isn't Knuckles supposed to be protecting this island?
 Isn't Knuckles supposed to be protecting this island?
From what I've been playing so far it's a pretty easy game, I kept hearing about it being hard. Maybe that was only in Japan. Maybe the difficulty will pick up I'm not sure. The fact that I'm grinding my levels is probably helping to this being so easy. I'd be a lot more better off grinding at the beginning of the game than paying for it early on. 

But you know, perhaps I'm into Dragon Quest a lot more now than I was becuase Final Fantasy is losing it's appeal. Which could be right. FF wants to be different every time, and Dragon Quest strikes me as the kind of series that is confident in itself. At it's original price of 40$ it was pretty much a steal, yet when I finally got around to picking it up it was 30$. That pretty much means this game is a steal! 
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bonbolapti

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Edited By bonbolapti
@PixelPrinny:  after you posted that I don't think spelling mistakes matter anymore.
 
@Ossi: As awesome as the movie is, that really is the most bizarre and long chant I've ever heard just to use a wand. lol
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PixelPrinny

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@bonbolapti: We both called them Duck Tails when they were actually Duck Tales. We fail at nostalgia D: 
 
Maybe no one will notice if I post a music video....  
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@PixelPrinny:  OH GOD YES! Those games are probably what made me love Capcom as a Developer in the first place, Duck Tails and Rescue Rangers where those one of a kind titles that were really Solid. I think I'm going to have to dedicate some time pretty soon to playing those again.
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PixelPrinny

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The acronym SSC made me think of Serpent Shrine Cavern in WoW D: 
 
I have nothing else to add at the moment. Good read, though. I still need to give DQ VIII and IX a shot. And also I agree that some games don't need to change. Keep my jrpgs as jrpgs demmit! 
 
Ohh and I have Little Nemo: Dream Master! Cute little game with a neat creature costumes. Came out around the same time as a few other great licensed platformers by Capcom like Duck Tails and Rescue Rangers.

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bonbolapti

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3DS

I already blogged like a dorky little idiot about the 3DS on my actual blog. (that video about the ins-and-outs of the 3DS, and little blurbs about the games I'm interested in.) So for me to say anything here will be redundant. But I will say this: 3DS? Yes please. Portable gaming is my jam. Sure it's inevitable that you will see another iteration of the 3DS at some point in one or two years, and people get all pouty over it's battery life. But these arguments are invalid! THE TIME IS NOW!
 
$250 is a bit pricey I guess, but with the amount of tech thrown into that thing, I understand / can and will just buy the damn thing, but who's to say that the system won't be bundled with any kind of thing to show off the 3DS. But come June a lot of the A-game will pop up. What are you guys looking forward to for 3DS games? 
 

Little Nemo: Adventures in Slumberland

 This is what he does to Adventure.
 This is what he does to Adventure.
Friday I picked up this little gem. A lot of people old enough would know what I'm talking about. At the same time, Little Nemo: Dream master may be anyone's only ever experience of this title. But here we go, this is the Movie that the game is based off of, which is based off of the Little Nemo comics that appeared in the New York Herald between 1905 and 1914.
 
The beginning of the movie opened up like one of the old Strips, Nemo sleeps away, has a fucked up dream, falls out of bed, Parents are all “Don't eat before you go to sleep you dumb kid!” Which sets the tone for what you'll probably expect. Brilliant animation, Pretty good voice work all around as well. (with Mickey Rooney, being the only one I recognize.) This movie is all about Nemo being the New Prince of Slumberland and Play Buddy to the Princess, the cool place of cool dreams which basically looks like A high budget land run by cirque du soleil.
 
Things Quickly go awry though, as Nemo opens a door he shouldn't have, and Nightmare Tar gobbles up the King and Slumberland goes to shit. Then there is no hope, but it's up to Nemo to right his wrong! Save the King of Slumberland, Defeat the Nightmare King and wake up from his perpetual Nightmare.
 
What I've actually come out from watching this movie again is new appreciation to the old comic strips. I know of the characters in such a way that I now have a better understanding, the two compliment each other quite well. The old NES game though? I don't remember too much about it, but even though it's based off of the movie, there's something about it that feels a little more stand-alone. Not that it's a bad thing, Dream master is still a pretty decent game to play.
 
Go ahead though, and give this movie a watch. I was surprised on how well this movie still held up for me. In fact I'm happy I watched it again, it's renewed my interest in all things 'Little Nemo'
 
[Fun fact: one of the characters is named 'Bon Bon' ur hurhurhurhurhur] 
 

Donkey Kong Country Returns

The Original DKC was fun, it was simple platforming, a little tough here and there, but it was fun. Since then, I actually have been waiting for the next in the series. There's been a lot of disappointing Donkey Kong games since. Although I did enjoy that one gamecube game that used the Bongos to adventure all DKC like.
 
But this has kept my attention quite well. I've been loving the levels and everything. There's a bit of an issue I have with the control. Well I guess not the controls in general. I just dislike the idea that they need to have shake in their control scheme. I know, I know, it's the Wii. You can shake the controller and stuff happens. Don't get me wrong, it isn't a game breaker. In fact I'm having lots of fun, OF COURSE until I get to a mine cart stage. Then step aside fun and hello OH MY GOD WHY AM I DYING OVER THE STUPIDEST THINGS. I'm missing a couple of puzzle pieces here and there on a couple of stages that I know I don't have any real desire to go back to.
 
I will be continuing to play through this by myself though, because friends are giving me the look that they are too afraid to even try. But I guess I can't blame them, but in single player I do like the somewhat usefulness of Diddy being the Monkey on your back, prolonging your jumps and stretching out your rolling as long as you keep shaking that fucking controller.
 
Bah...
 
I almost forgot to mention how I'm really digging the soundtrack in this game. They have retouched versions of old songs from the original plus original tunes that are just as nice, or groovy if you will. Maybe I will grab the soundtrack for myself if it's around anywhere.
 

DRAGON QUEST IX

 
 BATTLE!
 BATTLE!
There will always be a time and a place for A Traditional JRPG. Seriously, There's no reason why some games have to change, and Dragon Quest is a pretty good example. I think it's comforting to know that I can always go back to a franchise and it will always be what it is ( To put it in other words) If that makes sense. I think there's a lot of complaining about games never changing, and I always hear about Japanese games being the most guilty. But there's a winning formula in familiarity. Whether you think so or not.
 
The thing I love the most about DQIX is that I'm immediately in my comfort zone. Run around, randomly battle things, level up, earn cash buy equipment fight boss, carry on. It's pretty much a by the numbers RPG like it's always been, but this is a good thing for a portable device. To grab something you can just pickup and play.
 
It's a shame that there's no real online to this game other than the form of a store to buy new equipment or quests. There would have been a lot more people playing this game together. I don't personally know anyone else that owns this game. And nobody really runs around with their DS's in tag mode. Maybe the 10 game in the series will really go furthur with online playing or co-op of some sort. Perhaps, if they stick to the formula We could have a Dragon Quest MMO, that will probably be programmed by Korea, because that's a winning idea right there.|
 
I do look like being able to make my own party memebers. Even the fact that I can make a lot more and can swap people in and out. My crew is pretty much my band members from Rockband 3, including my favorite character I love to keep making. (Facegurl) 
 
 Isn't Knuckles supposed to be protecting this island?
 Isn't Knuckles supposed to be protecting this island?
From what I've been playing so far it's a pretty easy game, I kept hearing about it being hard. Maybe that was only in Japan. Maybe the difficulty will pick up I'm not sure. The fact that I'm grinding my levels is probably helping to this being so easy. I'd be a lot more better off grinding at the beginning of the game than paying for it early on. 

But you know, perhaps I'm into Dragon Quest a lot more now than I was becuase Final Fantasy is losing it's appeal. Which could be right. FF wants to be different every time, and Dragon Quest strikes me as the kind of series that is confident in itself. At it's original price of 40$ it was pretty much a steal, yet when I finally got around to picking it up it was 30$. That pretty much means this game is a steal!